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hle: kernel: service_thread: Add parameter for thread pool size.
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@ -34,7 +34,7 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
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session->name = std::move(name);
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session->name = std::move(name);
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session->parent = std::move(parent);
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session->parent = std::move(parent);
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session->service_thread = std::make_unique<ServiceThread>(kernel);
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session->service_thread = std::make_unique<ServiceThread>(kernel, 1);
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return MakeResult(std::move(session));
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return MakeResult(std::move(session));
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}
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}
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@ -22,7 +22,7 @@ namespace Kernel {
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class ServiceThread::Impl final {
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class ServiceThread::Impl final {
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public:
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public:
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explicit Impl(KernelCore& kernel);
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explicit Impl(KernelCore& kernel, std::size_t num_threads);
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~Impl();
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~Impl();
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void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
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void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
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@ -35,9 +35,8 @@ private:
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bool stop{};
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bool stop{};
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};
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};
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ServiceThread::Impl::Impl(KernelCore& kernel) {
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ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads) {
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constexpr std::size_t SizeOfPool{1};
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for (std::size_t i = 0; i < num_threads; ++i)
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for (std::size_t i = 0; i < SizeOfPool; ++i)
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threads.emplace_back([&] {
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threads.emplace_back([&] {
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// Wait for first request before trying to acquire a render context
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// Wait for first request before trying to acquire a render context
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{
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{
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@ -88,7 +87,8 @@ ServiceThread::Impl::~Impl() {
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}
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}
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}
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}
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ServiceThread::ServiceThread(KernelCore& kernel) : impl{std::make_unique<Impl>(kernel)} {}
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ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads)
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: impl{std::make_unique<Impl>(kernel, num_threads)} {}
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ServiceThread::~ServiceThread() = default;
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ServiceThread::~ServiceThread() = default;
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@ -14,7 +14,7 @@ class ServerSession;
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class ServiceThread final {
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class ServiceThread final {
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public:
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public:
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explicit ServiceThread(KernelCore& kernel);
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explicit ServiceThread(KernelCore& kernel, std::size_t num_threads);
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~ServiceThread();
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~ServiceThread();
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void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
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void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
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