mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 10:17:34 +01:00
shader: Fix Array Indices in TEX/TLD4
This commit is contained in:
parent
f5672777c8
commit
981eb6f43b
@ -61,11 +61,11 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
|
||||
case TextureType::_1D:
|
||||
return v.F(reg);
|
||||
case TextureType::ARRAY_1D:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), read_array());
|
||||
case TextureType::_2D:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
|
||||
case TextureType::ARRAY_2D:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array());
|
||||
case TextureType::_3D:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||
case TextureType::ARRAY_3D:
|
||||
@ -73,7 +73,7 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
|
||||
case TextureType::CUBE:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||
case TextureType::ARRAY_CUBE:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2), v.F(reg + 3));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array());
|
||||
}
|
||||
throw NotImplementedException("Invalid texture type {}", type);
|
||||
}
|
||||
|
@ -65,11 +65,11 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
|
||||
case TextureType::_1D:
|
||||
return v.F(reg);
|
||||
case TextureType::ARRAY_1D:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), read_array());
|
||||
case TextureType::_2D:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
|
||||
case TextureType::ARRAY_2D:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array());
|
||||
case TextureType::_3D:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||
case TextureType::ARRAY_3D:
|
||||
@ -77,7 +77,7 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
|
||||
case TextureType::CUBE:
|
||||
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||
case TextureType::ARRAY_CUBE:
|
||||
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2), v.F(reg + 3));
|
||||
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array());
|
||||
}
|
||||
throw NotImplementedException("Invalid texture type {}", type);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user