mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-16 17:07:33 +01:00
texture_cache: use two-pass collection for costly load resources (#13096)
This commit is contained in:
parent
1bec420695
commit
9bc85dda5f
@ -72,11 +72,18 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void TextureCache<P>::RunGarbageCollector() {
|
void TextureCache<P>::RunGarbageCollector() {
|
||||||
bool high_priority_mode = total_used_memory >= expected_memory;
|
bool high_priority_mode = false;
|
||||||
bool aggressive_mode = total_used_memory >= critical_memory;
|
bool aggressive_mode = false;
|
||||||
const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
|
u64 ticks_to_destroy = 0;
|
||||||
size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
|
size_t num_iterations = 0;
|
||||||
const auto clean_up = [this, &num_iterations, &high_priority_mode,
|
|
||||||
|
const auto Configure = [&](bool allow_aggressive) {
|
||||||
|
high_priority_mode = total_used_memory >= expected_memory;
|
||||||
|
aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
|
||||||
|
ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
|
||||||
|
num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
|
||||||
|
};
|
||||||
|
const auto Cleanup = [this, &num_iterations, &high_priority_mode,
|
||||||
&aggressive_mode](ImageId image_id) {
|
&aggressive_mode](ImageId image_id) {
|
||||||
if (num_iterations == 0) {
|
if (num_iterations == 0) {
|
||||||
return true;
|
return true;
|
||||||
@ -123,7 +130,16 @@ void TextureCache<P>::RunGarbageCollector() {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
|
||||||
|
// Try to remove anything old enough and not high priority.
|
||||||
|
Configure(false);
|
||||||
|
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
|
||||||
|
|
||||||
|
// If pressure is still too high, prune aggressively.
|
||||||
|
if (total_used_memory >= critical_memory) {
|
||||||
|
Configure(true);
|
||||||
|
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
Loading…
Reference in New Issue
Block a user