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vk_resource_manager: Add VKFencedPool interface
Handles a pool of resources protected by fences. Manages resource overflow allocating more resources. This class is intended to be used through inheritance.
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <optional>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_vulkan/declarations.h"
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@ -121,6 +122,56 @@ void VKFenceWatch::OnFenceRemoval(VKFence* signaling_fence) {
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fence = nullptr;
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}
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VKFencedPool::VKFencedPool(std::size_t grow_step) : grow_step{grow_step} {}
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VKFencedPool::~VKFencedPool() = default;
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std::size_t VKFencedPool::CommitResource(VKFence& fence) {
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const auto Search = [&](std::size_t begin, std::size_t end) -> std::optional<std::size_t> {
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for (std::size_t iterator = begin; iterator < end; ++iterator) {
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if (watches[iterator]->TryWatch(fence)) {
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// The resource is now being watched, a free resource was successfully found.
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return iterator;
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}
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}
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return {};
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};
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// Try to find a free resource from the hinted position to the end.
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auto found = Search(free_iterator, watches.size());
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if (!found) {
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// Search from beginning to the hinted position.
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found = Search(0, free_iterator);
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if (!found) {
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// Both searches failed, the pool is full; handle it.
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const std::size_t free_resource = ManageOverflow();
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// Watch will wait for the resource to be free.
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watches[free_resource]->Watch(fence);
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found = free_resource;
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}
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}
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// Free iterator is hinted to the resource after the one that's been commited.
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free_iterator = (*found + 1) % watches.size();
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return *found;
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}
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std::size_t VKFencedPool::ManageOverflow() {
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const std::size_t old_capacity = watches.size();
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Grow();
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// The last entry is guaranted to be free, since it's the first element of the freshly
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// allocated resources.
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return old_capacity;
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}
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void VKFencedPool::Grow() {
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const std::size_t old_capacity = watches.size();
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watches.resize(old_capacity + grow_step);
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std::generate(watches.begin() + old_capacity, watches.end(),
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[]() { return std::make_unique<VKFenceWatch>(); });
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Allocate(old_capacity, old_capacity + grow_step);
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}
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VKResourceManager::VKResourceManager(const VKDevice& device) : device{device} {
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GrowFences(FENCES_GROW_STEP);
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}
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@ -118,6 +118,38 @@ private:
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VKFence* fence{}; ///< Fence watching this resource. nullptr when the watch is free.
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};
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/**
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* Handles a pool of resources protected by fences. Manages resource overflow allocating more
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* resources.
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*/
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class VKFencedPool {
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public:
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explicit VKFencedPool(std::size_t grow_step);
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virtual ~VKFencedPool();
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protected:
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/**
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* Commits a free resource and protects it with a fence. It may allocate new resources.
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* @param fence Fence that protects the commited resource.
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* @returns Index of the resource commited.
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*/
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std::size_t CommitResource(VKFence& fence);
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/// Called when a chunk of resources have to be allocated.
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virtual void Allocate(std::size_t begin, std::size_t end) = 0;
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private:
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/// Manages pool overflow allocating new resources.
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std::size_t ManageOverflow();
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/// Allocates a new page of resources.
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void Grow();
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std::size_t grow_step = 0; ///< Number of new resources created after an overflow
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std::size_t free_iterator = 0; ///< Hint to where the next free resources is likely to be found
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std::vector<std::unique_ptr<VKFenceWatch>> watches; ///< Set of watched resources
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};
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/**
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* The resource manager handles all resources that can be protected with a fence avoiding
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* driver-side or GPU-side concurrent usage. Usage is documented in VKFence.
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