mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 14:37:33 +01:00
qt: Add UI elements for LayeredFS and related tools
This commit is contained in:
parent
050547b801
commit
ba0873d33c
@ -480,7 +480,7 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs
|
||||
auto out = dir->CreateFileRelative(path);
|
||||
if (out == nullptr)
|
||||
return InstallResult::ErrorCopyFailed;
|
||||
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
|
||||
return copy(in, out, 0x400000) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
|
||||
}
|
||||
|
||||
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
|
||||
|
@ -27,7 +27,7 @@ struct ContentRecord;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
|
||||
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
|
||||
|
||||
enum class InstallResult {
|
||||
Success,
|
||||
|
@ -318,9 +318,14 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
int row = item_model->itemFromIndex(item)->row();
|
||||
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
|
||||
std::string path = child_file->data(GameListItemPath::FullPathRole).toString().toStdString();
|
||||
|
||||
QMenu context_menu;
|
||||
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
|
||||
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
|
||||
context_menu.addSeparator();
|
||||
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
|
||||
open_save_location->setEnabled(program_id != 0);
|
||||
@ -329,6 +334,10 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
|
||||
connect(open_save_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
|
||||
connect(open_lfs_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
|
||||
connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
|
||||
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered,
|
||||
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
|
||||
|
||||
|
@ -28,7 +28,10 @@ namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
enum class GameListOpenTarget { SaveData };
|
||||
enum class GameListOpenTarget {
|
||||
SaveData,
|
||||
ModData,
|
||||
};
|
||||
|
||||
class GameList : public QWidget {
|
||||
Q_OBJECT
|
||||
@ -89,6 +92,8 @@ signals:
|
||||
void GameChosen(QString game_path);
|
||||
void ShouldCancelWorker();
|
||||
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
|
||||
|
@ -7,6 +7,22 @@
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
|
||||
// These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows
|
||||
// defines.
|
||||
static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper(
|
||||
const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::Mode mode) {
|
||||
return vfs->CreateDirectory(path, mode);
|
||||
}
|
||||
|
||||
static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::VirtualDir& dir,
|
||||
const std::string& path) {
|
||||
return dir->CreateFile(path);
|
||||
}
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
#include <glad/glad.h>
|
||||
|
||||
@ -30,16 +46,18 @@
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_ldr.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
@ -362,6 +380,8 @@ void GMainWindow::RestoreUIState() {
|
||||
void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
|
||||
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
|
||||
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
&GMainWindow::OnGameListNavigateToGamedbEntry);
|
||||
|
||||
@ -713,6 +733,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
program_id, user_id, 0);
|
||||
break;
|
||||
}
|
||||
case GameListOpenTarget::ModData: {
|
||||
open_target = "Mod Data";
|
||||
const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
|
||||
path = fmt::format("{}{:016X}", load_dir, program_id);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@ -730,6 +756,120 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
||||
const auto path = fmt::format("{}{:016X}/romfs",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
|
||||
|
||||
auto failed = [this, &path]() {
|
||||
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
||||
tr("There was an error copying the RomFS files or the user "
|
||||
"cancelled the operation."));
|
||||
vfs->DeleteDirectory(path);
|
||||
};
|
||||
|
||||
const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
|
||||
if (loader == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
FileSys::VirtualFile file;
|
||||
if (loader->ReadRomFS(file) != Loader::ResultStatus::Success) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto romfs =
|
||||
loader->IsRomFSUpdatable()
|
||||
? FileSys::PatchManager(program_id).PatchRomFS(file, loader->ReadRomFSIVFCOffset())
|
||||
: file;
|
||||
|
||||
const auto extracted = FileSys::ExtractRomFS(romfs, false);
|
||||
if (extracted == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto out = VfsFilesystemCreateDirectoryWrapper(vfs, path, FileSys::Mode::ReadWrite);
|
||||
|
||||
if (out == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok;
|
||||
const auto res = QInputDialog::getItem(
|
||||
this, tr("Select RomFS Dump Mode"),
|
||||
tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the "
|
||||
"files into the new directory while <br>skeleton will only create the directory "
|
||||
"structure."),
|
||||
{"Full", "Skeleton"}, 0, false, &ok);
|
||||
if (!ok)
|
||||
failed();
|
||||
|
||||
const auto full = res == "Full";
|
||||
|
||||
const static std::function<size_t(const FileSys::VirtualDir&, bool)> calculate_entry_size =
|
||||
[](const FileSys::VirtualDir& dir, bool full) {
|
||||
size_t out = 0;
|
||||
for (const auto& subdir : dir->GetSubdirectories())
|
||||
out += 1 + calculate_entry_size(subdir, full);
|
||||
return out + full ? dir->GetFiles().size() : 0;
|
||||
};
|
||||
const auto entry_size = calculate_entry_size(extracted, full);
|
||||
|
||||
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
progress.setMinimumDuration(100);
|
||||
|
||||
const static std::function<bool(QProgressDialog&, const FileSys::VirtualDir&,
|
||||
const FileSys::VirtualDir&, size_t, bool)>
|
||||
qt_raw_copy = [](QProgressDialog& dialog, const FileSys::VirtualDir& src,
|
||||
const FileSys::VirtualDir& dest, size_t block_size, bool full) {
|
||||
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
|
||||
return false;
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
|
||||
if (full) {
|
||||
for (const auto& file : src->GetFiles()) {
|
||||
const auto out = VfsDirectoryCreateFileWrapper(dest, file->GetName());
|
||||
if (!FileSys::VfsRawCopy(file, out, block_size))
|
||||
return false;
|
||||
dialog.setValue(dialog.value() + 1);
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& dir : src->GetSubdirectories()) {
|
||||
const auto out = dest->CreateSubdirectory(dir->GetName());
|
||||
if (!qt_raw_copy(dialog, dir, out, block_size, full))
|
||||
return false;
|
||||
dialog.setValue(dialog.value() + 1);
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
if (qt_raw_copy(progress, extracted, out, 0x400000, full)) {
|
||||
progress.close();
|
||||
QMessageBox::information(this, tr("RomFS Extraction Succeeded!"),
|
||||
tr("The operation completed successfully."));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(path)));
|
||||
} else {
|
||||
progress.close();
|
||||
failed();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListCopyTID(u64 program_id) {
|
||||
QClipboard* clipboard = QGuiApplication::clipboard();
|
||||
clipboard->setText(QString::fromStdString(fmt::format("{:016X}", program_id)));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list) {
|
||||
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
@ -790,7 +930,8 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
|
||||
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
|
||||
const FileSys::VirtualFile& dest, size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr)
|
||||
return false;
|
||||
if (!dest->Resize(src->GetSize()))
|
||||
|
@ -138,6 +138,8 @@ private slots:
|
||||
/// Called whenever a user selects a game in the game list widget.
|
||||
void OnGameListLoadFile(QString game_path);
|
||||
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnMenuLoadFile();
|
||||
|
Loading…
Reference in New Issue
Block a user