mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-17 04:17:33 +01:00
Merge pull request #902 from lioncash/array
gl_state: Make texture_units a std::array
This commit is contained in:
commit
bae1822aed
@ -82,7 +82,7 @@ public:
|
||||
GLenum logic_op; // GL_LOGIC_OP_MODE
|
||||
|
||||
// 3 texture units - one for each that is used in PICA fragment shader emulation
|
||||
struct {
|
||||
struct TextureUnit {
|
||||
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
|
||||
GLuint sampler; // GL_SAMPLER_BINDING
|
||||
struct {
|
||||
@ -104,7 +104,8 @@ public:
|
||||
Unbind();
|
||||
sampler = 0;
|
||||
}
|
||||
} texture_units[32];
|
||||
};
|
||||
std::array<TextureUnit, 32> texture_units;
|
||||
|
||||
struct {
|
||||
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
|
||||
|
Loading…
Reference in New Issue
Block a user