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Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu memory.
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13d626fc21
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@ -199,6 +199,14 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
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return {};
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}
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bool MemoryManager::IsBlockContinous(const GPUVAddr start, const std::size_t size) {
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const GPUVAddr end = start + size;
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const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
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const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
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const std::size_t range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
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return range == size;
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}
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void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
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std::size_t remaining_size{size};
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std::size_t page_index{src_addr >> page_bits};
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@ -65,7 +65,10 @@ public:
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u8* GetPointer(GPUVAddr addr);
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const u8* GetPointer(GPUVAddr addr) const;
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/*
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// Returns true if the block is continous in host memory, false otherwise
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bool IsBlockContinous(const GPUVAddr start, const std::size_t size);
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/**
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* ReadBlock and WriteBlock are full read and write operations over virtual
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* GPU Memory. It's important to use these when GPU memory may not be continous
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* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
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@ -75,7 +78,7 @@ public:
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void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
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void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
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/*
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/**
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* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
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* WriteBlock respectively. In this versions, no flushing or invalidation is actually
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* done and their performance is similar to a memcpy. This functions can be used
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