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renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
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@ -295,7 +295,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
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const auto& texcoords = screen_info.display_texcoords;
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auto left = texcoords.left;
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auto right = texcoords.right;
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if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset)
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if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset) {
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if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
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// Flip the framebuffer vertically
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left = texcoords.right;
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@ -306,6 +306,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
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framebuffer_transform_flags);
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UNIMPLEMENTED();
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}
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}
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std::array<ScreenRectVertex, 4> vertices = {{
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ScreenRectVertex(x, y, texcoords.top, left),
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