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Kernel: Preempt Single core on redudant yields.
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commit
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@ -45,6 +45,8 @@ public:
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std::function<void(void*)> GetSuspendThreadStartFunc();
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std::function<void(void*)> GetSuspendThreadStartFunc();
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void* GetStartFuncParamater();
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void* GetStartFuncParamater();
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void PreemptSingleCore();
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std::size_t CurrentCore() const {
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std::size_t CurrentCore() const {
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return current_core.load();
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return current_core.load();
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}
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}
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@ -71,8 +73,6 @@ private:
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void RunThread(std::size_t core);
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void RunThread(std::size_t core);
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void PreemptSingleCore();
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struct CoreData {
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struct CoreData {
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std::shared_ptr<Common::Fiber> host_context;
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std::shared_ptr<Common::Fiber> host_context;
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std::unique_ptr<Common::Event> enter_barrier;
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std::unique_ptr<Common::Event> enter_barrier;
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@ -642,6 +642,10 @@ void KernelCore::Suspend(bool in_suspention) {
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}
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}
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}
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}
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bool KernelCore::IsMulticore() const {
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return impl->is_multicore;
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}
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void KernelCore::ExceptionalExit() {
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void KernelCore::ExceptionalExit() {
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exception_exited = true;
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exception_exited = true;
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Suspend(true);
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Suspend(true);
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@ -212,6 +212,8 @@ public:
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/// Exceptional exit the OS.
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/// Exceptional exit the OS.
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void ExceptionalExit();
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void ExceptionalExit();
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bool IsMulticore() const;
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private:
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private:
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friend class Object;
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friend class Object;
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friend class Process;
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friend class Process;
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@ -19,6 +19,7 @@
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#include "core/core_manager.h"
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#include "core/core_manager.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/core_timing_util.h"
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#include "core/cpu_manager.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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@ -1509,21 +1510,31 @@ static void SleepThread(Core::System& system, s64 nanoseconds) {
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if (nanoseconds <= 0) {
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if (nanoseconds <= 0) {
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switch (static_cast<SleepType>(nanoseconds)) {
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switch (static_cast<SleepType>(nanoseconds)) {
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case SleepType::YieldWithoutLoadBalancing:
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case SleepType::YieldWithoutLoadBalancing: {
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current_thread->YieldSimple();
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auto pair = current_thread->YieldSimple();
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is_redundant = pair.second;
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break;
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break;
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case SleepType::YieldWithLoadBalancing:
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}
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current_thread->YieldAndBalanceLoad();
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case SleepType::YieldWithLoadBalancing: {
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auto pair = current_thread->YieldAndBalanceLoad();
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is_redundant = pair.second;
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break;
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break;
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case SleepType::YieldAndWaitForLoadBalancing:
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}
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current_thread->YieldAndWaitForLoadBalancing();
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case SleepType::YieldAndWaitForLoadBalancing: {
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auto pair = current_thread->YieldAndWaitForLoadBalancing();
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is_redundant = pair.second;
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break;
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break;
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}
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default:
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default:
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UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
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UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
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}
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}
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} else {
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} else {
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current_thread->Sleep(nanoseconds);
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current_thread->Sleep(nanoseconds);
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}
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}
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if (is_redundant && !system.Kernel().IsMulticore()) {
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system.GetCpuManager().PreemptSingleCore();
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}
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}
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}
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/// Wait process wide key atomic
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/// Wait process wide key atomic
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@ -435,28 +435,31 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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ResultCode Thread::YieldSimple() {
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std::pair<ResultCode, bool> Thread::YieldSimple() {
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bool is_redundant = false;
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{
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{
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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kernel.GlobalScheduler().YieldThread(this);
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is_redundant = kernel.GlobalScheduler().YieldThread(this);
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}
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}
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return RESULT_SUCCESS;
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return {RESULT_SUCCESS, is_redundant};
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}
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}
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ResultCode Thread::YieldAndBalanceLoad() {
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std::pair<ResultCode, bool> Thread::YieldAndBalanceLoad() {
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bool is_redundant = false;
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{
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{
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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kernel.GlobalScheduler().YieldThreadAndBalanceLoad(this);
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is_redundant = kernel.GlobalScheduler().YieldThreadAndBalanceLoad(this);
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}
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}
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return RESULT_SUCCESS;
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return {RESULT_SUCCESS, is_redundant};
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}
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}
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ResultCode Thread::YieldAndWaitForLoadBalancing() {
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std::pair<ResultCode, bool> Thread::YieldAndWaitForLoadBalancing() {
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bool is_redundant = false;
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{
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{
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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kernel.GlobalScheduler().YieldThreadAndWaitForLoadBalancing(this);
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is_redundant = kernel.GlobalScheduler().YieldThreadAndWaitForLoadBalancing(this);
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}
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}
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return RESULT_SUCCESS;
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return {RESULT_SUCCESS, is_redundant};
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}
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}
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void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
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void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
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@ -6,6 +6,7 @@
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#include <functional>
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#include <functional>
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#include <string>
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#include <string>
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#include <utility>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -503,13 +504,13 @@ public:
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ResultCode Sleep(s64 nanoseconds);
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ResultCode Sleep(s64 nanoseconds);
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/// Yields this thread without rebalancing loads.
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/// Yields this thread without rebalancing loads.
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ResultCode YieldSimple();
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std::pair<ResultCode, bool> YieldSimple();
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/// Yields this thread and does a load rebalancing.
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/// Yields this thread and does a load rebalancing.
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ResultCode YieldAndBalanceLoad();
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std::pair<ResultCode, bool> YieldAndBalanceLoad();
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/// Yields this thread and if the core is left idle, loads are rebalanced
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/// Yields this thread and if the core is left idle, loads are rebalanced
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ResultCode YieldAndWaitForLoadBalancing();
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std::pair<ResultCode, bool> YieldAndWaitForLoadBalancing();
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void IncrementYieldCount() {
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void IncrementYieldCount() {
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yield_count++;
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yield_count++;
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