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Merge pull request #11995 from FernandoS27/you-dont-need-the-new-iphone
Revert PR #11806 and do a proper fix to the memory handling.
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commit
d86e88a622
@ -1,8 +1,10 @@
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// SPDX-FileCopyrightText: 2015 Citra Emulator Project
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// SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <cstring>
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#include <mutex>
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#include <span>
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#include "common/assert.h"
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@ -10,6 +12,7 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/page_table.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "common/swap.h"
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#include "core/core.h"
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@ -318,7 +321,7 @@ struct Memory::Impl {
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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u8* const host_ptr) {
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if constexpr (!UNSAFE) {
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system.GPU().InvalidateRegion(GetInteger(current_vaddr), copy_amount);
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HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount);
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}
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std::memcpy(host_ptr, src_buffer, copy_amount);
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},
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@ -351,7 +354,7 @@ struct Memory::Impl {
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},
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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u8* const host_ptr) {
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system.GPU().InvalidateRegion(GetInteger(current_vaddr), copy_amount);
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HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount);
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std::memset(host_ptr, 0, copy_amount);
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},
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[](const std::size_t copy_amount) {});
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@ -420,7 +423,7 @@ struct Memory::Impl {
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const std::size_t block_size) {
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// dc cvac: Store to point of coherency
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// CPU flush -> GPU invalidate
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system.GPU().InvalidateRegion(GetInteger(current_vaddr), block_size);
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HandleRasterizerWrite(GetInteger(current_vaddr), block_size);
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};
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return PerformCacheOperation(dest_addr, size, on_rasterizer);
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}
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@ -430,7 +433,7 @@ struct Memory::Impl {
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const std::size_t block_size) {
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// dc civac: Store to point of coherency, and invalidate from cache
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// CPU flush -> GPU invalidate
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system.GPU().InvalidateRegion(GetInteger(current_vaddr), block_size);
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HandleRasterizerWrite(GetInteger(current_vaddr), block_size);
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};
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return PerformCacheOperation(dest_addr, size, on_rasterizer);
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}
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@ -767,7 +770,18 @@ struct Memory::Impl {
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}
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void HandleRasterizerWrite(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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constexpr size_t sys_core = Core::Hardware::NUM_CPU_CORES - 1;
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const size_t core = std::min(system.GetCurrentHostThreadID(),
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sys_core); // any other calls threads go to syscore.
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// Guard on sys_core;
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if (core == sys_core) [[unlikely]] {
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sys_core_guard.lock();
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}
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SCOPE_EXIT({
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if (core == sys_core) [[unlikely]] {
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sys_core_guard.unlock();
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}
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});
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auto& current_area = rasterizer_write_areas[core];
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VAddr subaddress = address >> YUZU_PAGEBITS;
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bool do_collection = current_area.last_address == subaddress;
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@ -799,6 +813,7 @@ struct Memory::Impl {
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rasterizer_read_areas{};
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std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
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std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
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std::mutex sys_core_guard;
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};
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Memory::Memory(Core::System& system_) : system{system_} {
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@ -86,10 +86,7 @@ public:
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uncommitted_operations.emplace_back(std::move(func));
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}
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pending_operations.emplace_back(std::move(uncommitted_operations));
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{
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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QueueFence(new_fence);
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}
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QueueFence(new_fence);
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if (!delay_fence) {
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func();
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}
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@ -555,7 +555,7 @@ void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
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}
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{
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.CachedWriteMemory(addr, size);
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buffer_cache.WriteMemory(addr, size);
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}
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shader_cache.InvalidateRegion(addr, size);
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}
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@ -132,16 +132,12 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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const bool use_accelerated =
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rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
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const bool is_srgb = use_accelerated && screen_info.is_srgb;
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RenderScreenshot(*framebuffer, use_accelerated);
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{
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std::scoped_lock lock{rasterizer.LockCaches()};
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RenderScreenshot(*framebuffer, use_accelerated);
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Frame* frame = present_manager.GetRenderFrame();
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blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
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scheduler.Flush(*frame->render_ready);
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present_manager.Present(frame);
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}
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Frame* frame = present_manager.GetRenderFrame();
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blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
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scheduler.Flush(*frame->render_ready);
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present_manager.Present(frame);
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gpu.RendererFrameEndNotify();
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rasterizer.TickFrame();
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@ -199,7 +199,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
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if (!pipeline) {
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return;
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}
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std::scoped_lock lock{LockCaches()};
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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// update engine as channel may be different.
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pipeline->SetEngine(maxwell3d, gpu_memory);
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pipeline->Configure(is_indexed);
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@ -621,7 +621,7 @@ void RasterizerVulkan::OnCacheInvalidation(VAddr addr, u64 size) {
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}
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{
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.CachedWriteMemory(addr, size);
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buffer_cache.WriteMemory(addr, size);
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}
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pipeline_cache.InvalidateRegion(addr, size);
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}
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@ -710,7 +710,6 @@ void RasterizerVulkan::TiledCacheBarrier() {
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}
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void RasterizerVulkan::FlushCommands() {
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std::scoped_lock lock{LockCaches()};
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if (draw_counter == 0) {
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return;
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}
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@ -808,7 +807,6 @@ void RasterizerVulkan::FlushWork() {
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if ((++draw_counter & 7) != 7) {
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return;
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}
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std::scoped_lock lock{LockCaches()};
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if (draw_counter < DRAWS_TO_DISPATCH) {
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// Send recorded tasks to the worker thread
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scheduler.DispatchWork();
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@ -1507,7 +1505,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
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void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
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CreateChannel(channel);
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{
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std::scoped_lock lock{LockCaches()};
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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texture_cache.CreateChannel(channel);
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buffer_cache.CreateChannel(channel);
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}
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@ -1520,7 +1518,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
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const s32 channel_id = channel.bind_id;
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BindToChannel(channel_id);
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{
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std::scoped_lock lock{LockCaches()};
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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texture_cache.BindToChannel(channel_id);
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buffer_cache.BindToChannel(channel_id);
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}
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@ -1533,7 +1531,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
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void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
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EraseChannel(channel_id);
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{
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std::scoped_lock lock{LockCaches()};
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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texture_cache.EraseChannel(channel_id);
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buffer_cache.EraseChannel(channel_id);
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}
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void ReleaseChannel(s32 channel_id) override;
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std::scoped_lock<std::recursive_mutex, std::recursive_mutex> LockCaches() {
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return std::scoped_lock{buffer_cache.mutex, texture_cache.mutex};
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}
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private:
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static constexpr size_t MAX_TEXTURES = 192;
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static constexpr size_t MAX_IMAGES = 48;
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