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core: hle: kernel: Add KDebug.
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@ -190,6 +190,7 @@ add_library(core STATIC
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hle/kernel/k_code_memory.h
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hle/kernel/k_condition_variable.cpp
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hle/kernel/k_condition_variable.h
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hle/kernel/k_debug.h
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hle/kernel/k_dynamic_page_manager.h
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hle/kernel/k_dynamic_resource_manager.h
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hle/kernel/k_dynamic_slab_heap.h
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20
src/core/hle/kernel/k_debug.h
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20
src/core/hle/kernel/k_debug.h
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@ -0,0 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/kernel/k_auto_object.h"
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#include "core/hle/kernel/slab_helpers.h"
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namespace Kernel {
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class KDebug final : public KAutoObjectWithSlabHeapAndContainer<KDebug, KAutoObjectWithList> {
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KERNEL_AUTOOBJECT_TRAITS(KDebug, KAutoObject);
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public:
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explicit KDebug(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_} {}
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static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
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};
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} // namespace Kernel
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