core: hle: kernel: Add KDebug.

This commit is contained in:
bunnei 2022-10-29 12:13:17 -07:00
parent 46322be735
commit ddd3f48736
2 changed files with 21 additions and 0 deletions

View File

@ -190,6 +190,7 @@ add_library(core STATIC
hle/kernel/k_code_memory.h hle/kernel/k_code_memory.h
hle/kernel/k_condition_variable.cpp hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h hle/kernel/k_condition_variable.h
hle/kernel/k_debug.h
hle/kernel/k_dynamic_page_manager.h hle/kernel/k_dynamic_page_manager.h
hle/kernel/k_dynamic_resource_manager.h hle/kernel/k_dynamic_resource_manager.h
hle/kernel/k_dynamic_slab_heap.h hle/kernel/k_dynamic_slab_heap.h

View File

@ -0,0 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/slab_helpers.h"
namespace Kernel {
class KDebug final : public KAutoObjectWithSlabHeapAndContainer<KDebug, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KDebug, KAutoObject);
public:
explicit KDebug(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_} {}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
};
} // namespace Kernel