mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-16 23:47:33 +01:00
commit
f1b93d63d1
@ -41,40 +41,42 @@
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#include "core/loader/loader.h"
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#include "core/memory.h"
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const int GDB_BUFFER_SIZE = 10000;
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namespace GDBStub {
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namespace {
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constexpr int GDB_BUFFER_SIZE = 10000;
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const char GDB_STUB_START = '$';
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const char GDB_STUB_END = '#';
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const char GDB_STUB_ACK = '+';
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const char GDB_STUB_NACK = '-';
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constexpr char GDB_STUB_START = '$';
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constexpr char GDB_STUB_END = '#';
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constexpr char GDB_STUB_ACK = '+';
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constexpr char GDB_STUB_NACK = '-';
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#ifndef SIGTRAP
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const u32 SIGTRAP = 5;
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constexpr u32 SIGTRAP = 5;
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#endif
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#ifndef SIGTERM
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const u32 SIGTERM = 15;
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constexpr u32 SIGTERM = 15;
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#endif
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#ifndef MSG_WAITALL
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const u32 MSG_WAITALL = 8;
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constexpr u32 MSG_WAITALL = 8;
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#endif
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const u32 LR_REGISTER = 30;
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const u32 SP_REGISTER = 31;
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const u32 PC_REGISTER = 32;
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const u32 CPSR_REGISTER = 33;
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const u32 UC_ARM64_REG_Q0 = 34;
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const u32 FPSCR_REGISTER = 66;
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constexpr u32 LR_REGISTER = 30;
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constexpr u32 SP_REGISTER = 31;
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constexpr u32 PC_REGISTER = 32;
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constexpr u32 CPSR_REGISTER = 33;
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constexpr u32 UC_ARM64_REG_Q0 = 34;
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constexpr u32 FPSCR_REGISTER = 66;
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// TODO/WiP - Used while working on support for FPU
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const u32 TODO_DUMMY_REG_997 = 997;
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const u32 TODO_DUMMY_REG_998 = 998;
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constexpr u32 TODO_DUMMY_REG_997 = 997;
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constexpr u32 TODO_DUMMY_REG_998 = 998;
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// For sample XML files see the GDB source /gdb/features
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// GDB also wants the l character at the start
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// This XML defines what the registers are for this specific ARM device
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static const char* target_xml =
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constexpr char target_xml[] =
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R"(l<?xml version="1.0"?>
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<!DOCTYPE target SYSTEM "gdb-target.dtd">
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<target version="1.0">
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@ -140,30 +142,28 @@ static const char* target_xml =
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</target>
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)";
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namespace GDBStub {
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int gdbserver_socket = -1;
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static int gdbserver_socket = -1;
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u8 command_buffer[GDB_BUFFER_SIZE];
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u32 command_length;
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static u8 command_buffer[GDB_BUFFER_SIZE];
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static u32 command_length;
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u32 latest_signal = 0;
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bool memory_break = false;
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static u32 latest_signal = 0;
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static bool memory_break = false;
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static Kernel::Thread* current_thread = nullptr;
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static u32 current_core = 0;
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Kernel::Thread* current_thread = nullptr;
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u32 current_core = 0;
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// Binding to a port within the reserved ports range (0-1023) requires root permissions,
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// so default to a port outside of that range.
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static u16 gdbstub_port = 24689;
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u16 gdbstub_port = 24689;
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static bool halt_loop = true;
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static bool step_loop = false;
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static bool send_trap = false;
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bool halt_loop = true;
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bool step_loop = false;
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bool send_trap = false;
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// If set to false, the server will never be started and no
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// gdbstub-related functions will be executed.
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static std::atomic<bool> server_enabled(false);
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std::atomic<bool> server_enabled(false);
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#ifdef _WIN32
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WSADATA InitData;
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@ -171,23 +171,25 @@ WSADATA InitData;
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struct Breakpoint {
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bool active;
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PAddr addr;
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VAddr addr;
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u64 len;
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};
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static std::map<u64, Breakpoint> breakpoints_execute;
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static std::map<u64, Breakpoint> breakpoints_read;
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static std::map<u64, Breakpoint> breakpoints_write;
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using BreakpointMap = std::map<VAddr, Breakpoint>;
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BreakpointMap breakpoints_execute;
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BreakpointMap breakpoints_read;
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BreakpointMap breakpoints_write;
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struct Module {
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std::string name;
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PAddr beg;
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PAddr end;
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VAddr beg;
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VAddr end;
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};
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static std::vector<Module> modules;
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std::vector<Module> modules;
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} // Anonymous namespace
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void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
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void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
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Module module;
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if (add_elf_ext) {
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Common::SplitPath(name, nullptr, &module.name, nullptr);
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@ -418,11 +420,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
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}
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/**
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* Get the list of breakpoints for a given breakpoint type.
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* Get the map of breakpoints for a given breakpoint type.
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*
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* @param type Type of breakpoint list.
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* @param type Type of breakpoint map.
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*/
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static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
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static BreakpointMap& GetBreakpointMap(BreakpointType type) {
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switch (type) {
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case BreakpointType::Execute:
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return breakpoints_execute;
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@ -441,20 +443,22 @@ static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
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* @param type Type of breakpoint.
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* @param addr Address of breakpoint.
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*/
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static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
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std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
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BreakpointMap& p = GetBreakpointMap(type);
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auto bp = p.find(static_cast<u64>(addr));
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if (bp != p.end()) {
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LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
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bp->second.len, bp->second.addr, static_cast<int>(type));
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p.erase(static_cast<u64>(addr));
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const auto bp = p.find(addr);
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if (bp == p.end()) {
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return;
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}
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LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
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bp->second.len, bp->second.addr, static_cast<int>(type));
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p.erase(addr);
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}
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BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
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std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
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BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
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const BreakpointMap& p = GetBreakpointMap(type);
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const auto next_breakpoint = p.lower_bound(addr);
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BreakpointAddress breakpoint;
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if (next_breakpoint != p.end()) {
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@ -468,36 +472,38 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type)
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return breakpoint;
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}
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bool CheckBreakpoint(PAddr addr, BreakpointType type) {
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bool CheckBreakpoint(VAddr addr, BreakpointType type) {
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if (!IsConnected()) {
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return false;
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}
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std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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const BreakpointMap& p = GetBreakpointMap(type);
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const auto bp = p.find(addr);
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auto bp = p.find(static_cast<u64>(addr));
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if (bp != p.end()) {
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u64 len = bp->second.len;
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if (bp == p.end()) {
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return false;
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}
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// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
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// no matter if it's a 4-byte or 2-byte instruction. When you execute a
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// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
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// two instructions instead of the single instruction you placed the breakpoint
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// on. So, as a way to make sure that execution breakpoints are only breaking
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// on the instruction that was specified, set the length of an execution
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// breakpoint to 1. This should be fine since the CPU should never begin executing
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// an instruction anywhere except the beginning of the instruction.
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if (type == BreakpointType::Execute) {
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len = 1;
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}
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u64 len = bp->second.len;
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if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
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LOG_DEBUG(Debug_GDBStub,
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"Found breakpoint type {} @ {:016X}, range: {:016X}"
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" - {:016X} ({:X} bytes)",
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static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
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return true;
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}
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// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
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// no matter if it's a 4-byte or 2-byte instruction. When you execute a
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// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
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// two instructions instead of the single instruction you placed the breakpoint
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// on. So, as a way to make sure that execution breakpoints are only breaking
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// on the instruction that was specified, set the length of an execution
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// breakpoint to 1. This should be fine since the CPU should never begin executing
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// an instruction anywhere except the beginning of the instruction.
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if (type == BreakpointType::Execute) {
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len = 1;
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}
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if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
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LOG_DEBUG(Debug_GDBStub,
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"Found breakpoint type {} @ {:016X}, range: {:016X}"
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" - {:016X} ({:X} bytes)",
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static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
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return true;
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}
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return false;
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@ -975,8 +981,8 @@ static void Continue() {
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* @param addr Address of breakpoint.
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* @param len Length of breakpoint.
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*/
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static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
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std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
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BreakpointMap& p = GetBreakpointMap(type);
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Breakpoint breakpoint;
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breakpoint.active = true;
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@ -1015,7 +1021,7 @@ static void AddBreakpoint() {
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auto start_offset = command_buffer + 3;
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auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
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PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
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u64 len =
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@ -1064,7 +1070,7 @@ static void RemoveBreakpoint() {
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auto start_offset = command_buffer + 3;
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auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
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PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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if (type == BreakpointType::Access) {
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// Access is made up of Read and Write types, so add both breakpoints
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};
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struct BreakpointAddress {
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PAddr address;
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VAddr address;
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BreakpointType type;
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};
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@ -53,7 +53,7 @@ bool IsServerEnabled();
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bool IsConnected();
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/// Register module.
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void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
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void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
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/**
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* Signal to the gdbstub server that it should halt CPU execution.
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@ -74,7 +74,7 @@ void HandlePacket();
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* @param addr Address to search from.
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* @param type Type of breakpoint.
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*/
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BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
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BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
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/**
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* Check if a breakpoint of the specified type exists at the given address.
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@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
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* @param addr Address of breakpoint.
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* @param type Type of breakpoint.
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*/
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bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
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bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
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/// If set to true, the CPU will halt at the beginning of the next CPU loop.
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bool GetCpuHaltFlag();
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