bunnei
5ddcc1b2f5
Merge pull request #3819 from ogniK5377/err-log2
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kernel: Don't fail silently
2020-05-02 02:51:50 -04:00
bunnei
f4ca8e0d3e
Merge pull request #3732 from lioncash/header
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vulkan: Remove unnecessary includes
2020-05-02 01:36:57 -04:00
bunnei
0128901102
Merge pull request #3809 from ReinUsesLisp/empty-index
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vk_rasterizer: Skip index buffer setup when vertices are zero
2020-05-02 01:21:57 -04:00
bunnei
e6b4311178
Merge pull request #3693 from ReinUsesLisp/clean-samplers
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shader/texture: Support multiple unknown sampler properties
2020-05-02 00:45:41 -04:00
Mat M
5f2a9a4c86
Merge pull request #3859 from jbeich/clang
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Unbreak build with Clang < 10
2020-05-01 23:39:12 -04:00
bunnei
1bcdf5e61c
Merge pull request #3833 from qwell/caps_su-32-stub
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Add stub for caps:su SetShimLibraryVersion
2020-05-01 23:34:05 -04:00
bunnei
fd005585f6
Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
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acc: Fix InitializeApplicationInfo
2020-05-01 22:06:05 -04:00
bunnei
224cf3075c
Merge pull request #3812 from ogniK5377/lisst-qualified-users
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account: ListQualifiedUsers
2020-05-01 22:05:37 -04:00
Jan Beich
b4d0724a63
fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
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In file included from src/video_core/renderer_opengl/renderer_opengl.cpp:25:
In file included from src/./video_core/renderer_opengl/gl_rasterizer.h:26:
In file included from src/./video_core/renderer_opengl/gl_fence_manager.h:11:
src/./video_core/fence_manager.h:91:32: error: use 'template' keyword
to treat 'Write' as a dependent template name
memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
^
template
src/./video_core/fence_manager.h:137:32: error: use 'template'
keyword to treat 'Write' as a dependent template name
memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
^
template
2020-05-01 23:38:23 +00:00
David Marcec
d5a69ecb68
nvdrv: Fix GetGpuTime stack corruption
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IoctlGetGpuTime should be 16 bytes, not 8.
2020-05-02 00:14:37 +10:00
Jason Parker
4b16e93f1a
caps:su Stub out SetShimLibraryVersion
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Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M
f88d2f5739
Merge pull request #3823 from ogniK5377/setvrmode
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am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M
ecf1f2e054
Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
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am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M
0a0b676286
Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
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fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M
07552d4615
Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
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nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M
e6f4251988
Merge pull request #3831 from ogniK5377/caps-su-names
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caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
bunnei
96cd5dce85
Merge pull request #3825 from ogniK5377/psm-no-warn
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psm: Mark as debug instead of warning
2020-04-30 13:11:11 -04:00
bunnei
bf3f030a0d
Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
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maxwell_3d: Fix depth clamping register
2020-04-30 13:07:31 -04:00
bunnei
c7b5a87c90
Merge pull request #3799 from ReinUsesLisp/iadd-cc
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shader: Implement P2R CC, IADD Rd.CC and IADD.X
2020-04-30 12:56:36 -04:00
bunnei
da2b8295e1
Merge pull request #3805 from ReinUsesLisp/preserve-contents
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texture_cache: Reintroduce preserve_contents accurately
2020-04-30 12:56:19 -04:00
bunnei
6572660fde
Merge pull request #3788 from FernandoS27/revert
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Revert: shader_decode: Fix LD, LDG when track constant buffer.
2020-04-30 12:55:39 -04:00
David Marcec
78e5f162e2
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
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Closes #3533
Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec
55e423c8b6
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
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Closes #3026
2020-04-30 23:10:20 +10:00
David Marcec
738140fdd8
caps: Add missing service names to caps:su
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SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing
2020-04-30 22:51:06 +10:00
David Marcec
10804d6d0e
am: GetFriendInvitationStorageChannelEvent
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Closes #3829
2020-04-30 22:37:26 +10:00
David Marcec
973c40b63e
psm: Mark as debug instead of warning
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No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-29 22:39:49 +10:00
David Marcec
8bddc750e2
am: IsVrModeEnabled & SetVrModeEnabled fixes
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Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code
2020-04-29 21:48:58 +10:00
David Marcec
1fbc341aba
acc: Fix InitializeApplicationInfo
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We're not suppose to pop a u64, should just read the sent pid and check that
2020-04-29 20:49:35 +10:00
David Marcec
b6538c3e7c
kernel: Don't fail silently
2020-04-29 14:53:53 +10:00
Lioncash
6c53edd4d3
vulkan: Remove unnecessary includes
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Reduces some header churn and reduces rebuilds when some header
internals change.
While we're at it we can also resolve a missing include in buffer_cache.
2020-04-28 21:54:46 -04:00
bunnei
8e64fb3225
Merge pull request #3771 from benru/dump-romfs-with-updates
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Dump RomFS command to include Updates
2020-04-28 21:54:06 -04:00
Mat M
c3c3e07263
Merge pull request #3818 from ogniK5377/err-log
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Don't fail silently for vi, sm, set and ns services
2020-04-28 21:41:13 -04:00
Mat M
5cb531b6cf
Merge pull request #3783 from lioncash/pointer
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physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-28 21:38:02 -04:00
David Marcec
b4dbf1b9c7
Don't fail silently for vi, sm, set and ns services
2020-04-29 11:15:21 +10:00
ReinUsesLisp
871aadbe36
shader/arithmetic_integer: Fix tracking issue in temporary
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This temporary is not needed as we mark Rd.CC + IADD.X as unimplemented.
It caused issues when tracking global buffers.
2020-04-28 17:14:53 -03:00
bunnei
72b73d22ab
Merge pull request #3784 from ReinUsesLisp/shader-memory-util
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shader/memory_util: Deduplicate code
2020-04-28 12:05:50 -04:00
David Marcec
2261cf24af
kernel: Bad GetInfo ids should not be marked as stubs
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As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
2020-04-29 01:17:59 +10:00
David Marcec
fdbeb90bd0
Updated comment to reflect ListQualifiedUsers better
2020-04-29 01:13:03 +10:00
David Marcec
0f6064e5c9
style: Change AMs & Glues error codes to be dec instead of hex
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Consistency for the rest of the error codes in the codebase
2020-04-29 00:49:49 +10:00
David Marcec
a17813c4f4
account: ListQualifiedUsers
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Closes #2844
2020-04-29 00:37:47 +10:00
ReinUsesLisp
d6a24b4a5b
vk_rasterizer: Skip index buffer setup when vertices are zero
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Xenoblade 2 invokes a draw call with zero vertices.
This is likely due to indirect drawing (glDrawArraysIndirect).
This causes a crash in the staging buffer pool when trying to create a
buffer with a size of zero. To workaround this, skip index buffer setup
entirely when the number of indices is zero.
2020-04-28 02:24:33 -03:00
ReinUsesLisp
bb1ed66d99
maxwell_3d: Fix depth clamping register
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Using deko3d as reference:
4e47ba0013/source/maxwell/gpu_3d_state.cpp (L42)
We were using bits 3 and 4 to determine depth clamping, but these are
the same both enabled and disabled:
state->depthClampEnable ? 0x101A : 0x181D
The same happens on Nvidia's OpenGL driver, where they do something like
this (default capabilities, GL 4.5 compatibility):
(state & DEPTH_CLAMP) != 0 ? 0x201a : 0x281c
There's always a difference between the first bits in this register, but
bit 11 is consistently disabled on both deko3d/NVN and OpenGL. This
commit changes yuzu's behaviour to use bit 11 to determine depth
clamping.
- Fixes depth issues on Super Mario Odyssey's intro.
2020-04-27 20:50:14 -03:00
bunnei
4dca2298f9
Merge pull request #3785 from ogniK5377/set-buffer-count-unit
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vi: Don't let uninitialized data pass as a response for SetBufferCount
2020-04-27 17:10:28 -04:00
Fernando Sahmkow
1517cba8ca
Merge pull request #3766 from ReinUsesLisp/renderpass-cache-key
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vk_renderpass_cache: Pack renderpass cache key and unify keys
2020-04-27 16:05:14 -04:00
Fernando Sahmkow
a65e9ad552
Merge pull request #3756 from ReinUsesLisp/integrated-devices
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vk_memory_manager: Remove unified memory model flag
2020-04-27 16:04:22 -04:00
Mat M
e8e04a4b80
Merge pull request #3797 from slashiee/hid-stub
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services: hid: Stub StopSevenSixAxisSensor.
2020-04-27 15:37:08 -04:00
bunnei
6c7d8073be
Merge pull request #3742 from FernandoS27/command-list
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Optimize GPU Command Lists and Introduce Fast GPU Time Option
2020-04-27 00:18:46 -04:00
ReinUsesLisp
8da16cf9fb
texture_cache: Reintroduce preserve_contents accurately
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This reverts commit 94b0e2e5da
.
preserve_contents proved to be a meaningful optimization. This commit
reintroduces it but properly implemented on OpenGL.
We have to make sure the clear removes all the previous contents of the
image.
It's not currently implemented on Vulkan because we can do smart things
there that's preferred to be introduced in a separate commit.
2020-04-26 19:53:02 -03:00
bunnei
378aed07e9
Merge pull request #3795 from vitor-k/fix-folder
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Fix "Port citra-emu/citra#4956: "Fixes to game list sorting" #3611 "
2020-04-26 13:55:26 -04:00
bunnei
11e1629d89
Merge pull request #3744 from lioncash/table2
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service: Update function tables
2020-04-26 04:15:47 -04:00