Mai M
b9251155f8
Merge pull request #7104 from Morph1984/style
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style: Remove extra space preceding the :: operator
2021-09-29 19:32:39 -04:00
bunnei
91341b421d
Merge pull request #7036 from ameerj/ogl-bgr-v2
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gl_texture_cache: Unify BGR copy passes using PBOs
2021-09-29 16:10:56 -07:00
Andrew Strelsky
3fc7aceea7
Fixed invalid iterator usage
2021-09-29 06:58:48 -04:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
781c1d8df8
Merge pull request #7018 from lat9nq/splat-stubs
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audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
Ameer J
fba301155b
Merge pull request #7042 from v1993/patch-7
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Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
bunnei
24c0dde958
Merge pull request #7076 from ameerj/amd-botw
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vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
2021-09-28 10:46:56 -07:00
german77
bc4b4e3f56
service/es: Update to 13.0.0
2021-09-26 20:17:07 -05:00
german77
d780eab357
service/npns: Update to 13.0.0
2021-09-26 20:13:09 -05:00
german77
b0e83f949e
service/vi: Update to 13.0.0
2021-09-26 20:12:02 -05:00
german77
321c64a122
service/am: Update to 13.0.0
2021-09-26 20:00:12 -05:00
german77
d103e2daf9
service/audio: Update to 13.0.0
2021-09-26 19:49:09 -05:00
german77
e401c77351
service/hid: Update to 13.0.0
2021-09-26 19:45:47 -05:00
german77
4b5f0af3fd
service/btdrv: Update to 13.0.0
2021-09-26 19:32:45 -05:00
german77
f5b41068e6
service/usb: Update to 13.0.0
2021-09-26 19:26:52 -05:00
Morph
5114819b6b
Merge pull request #7078 from ameerj/vc-jthread-fixes
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video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
Morph
7dd7c54add
service: bsd: Stub Read
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- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph
06f22c3d28
service: bsd: Implement Read
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- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Morph
c8512839d7
Merge pull request #7069 from lioncash/uuid
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common/uuid: Add validity checking functions to interface
2021-09-24 08:02:11 -04:00
ameerj
ab63a193d7
video_core: Fix jthread related hangs when stopping emulation
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jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
2021-09-23 20:34:02 -04:00
ameerj
1e1ecca691
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
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Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
bunnei
326a449ef0
Merge pull request #7068 from behunin/patch-3
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Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
bunnei
17bf40f405
Merge pull request #7045 from behunin/patch-1
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Tas configure ui nits
2021-09-23 09:29:55 -07:00
Lioncash
091e141142
core/profile_select: Avoid uninitialized read in SelectProfile()
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The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
Levi Behunin
2b3c9c61db
Clean-up and nits
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Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin
77e327dd1a
Clean-up
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Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
bunnei
7b22d61fb1
Merge pull request #7003 from ameerj/unlocked-present-mode
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vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
2021-09-20 14:34:21 -07:00
Ameer J
cd973d6037
Merge pull request #7017 from FernandoS27/i-am-barbie-girl
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Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-19 23:56:08 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
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videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
Levi Behunin
ad85689417
Tas configure ui nits
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Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
german77
75d8ec1e9f
UI: Relocate tas menu and add brief description
2021-09-18 23:23:03 +02:00
german77
5401cf6eb5
input_common/tas: new update method
2021-09-18 23:22:57 +02:00
german77
33a1d790e8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
german77
9bb6580d89
input_common/tas: overwrite file dialog
2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
c01a872c8e
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
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To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
3a7b37238b
main: TAS Playback state label
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During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1
f25d6ebc45
settings: File selector & other settings
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First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.
Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d
input_common/tas: Base playback & recording system
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The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
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Remove audio stretching
2021-09-18 11:18:24 -07:00
Valeri
738cd1896b
If not on Windows, disable raw input
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This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri
b54bf126f7
Hide XInput bypass on non-Windows OSes
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Follow-up to #6950 . This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei
6d7801deb7
Merge pull request #6950 from german77/multiplay
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input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
bunnei
d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
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ngct: Stub Match
2021-09-17 10:58:55 -07:00
bunnei
ff54d9615f
Merge pull request #7011 from ameerj/vk-validation-0x0
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vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
ameerj
22162f906b
host_shaders: Remove opengl_copy_bgra.comp
2021-09-16 19:49:13 -04:00