// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/common.h" #include "common/string_util.h" #include "core/hle/service/service.h" #include "core/hle/service/ac_u.h" #include "core/hle/service/am_app.h" #include "core/hle/service/am_net.h" #include "core/hle/service/apt_u.h" #include "core/hle/service/boss_u.h" #include "core/hle/service/cecd_u.h" #include "core/hle/service/cfg_i.h" #include "core/hle/service/cfg_u.h" #include "core/hle/service/csnd_snd.h" #include "core/hle/service/dsp_dsp.h" #include "core/hle/service/err_f.h" #include "core/hle/service/fs_user.h" #include "core/hle/service/frd_u.h" #include "core/hle/service/gsp_gpu.h" #include "core/hle/service/hid_user.h" #include "core/hle/service/ir_rst.h" #include "core/hle/service/ir_u.h" #include "core/hle/service/ldr_ro.h" #include "core/hle/service/mic_u.h" #include "core/hle/service/nim_aoc.h" #include "core/hle/service/ndm_u.h" #include "core/hle/service/nwm_uds.h" #include "core/hle/service/pm_app.h" #include "core/hle/service/ptm_u.h" #include "core/hle/service/soc_u.h" #include "core/hle/service/srv.h" #include "core/hle/service/ssl_c.h" namespace Service { Manager* g_manager = nullptr; ///< Service manager //////////////////////////////////////////////////////////////////////////////////////////////////// // Service Manager class Manager::Manager() { } Manager::~Manager() { for(Interface* service : m_services) { DeleteService(service->GetPortName()); } } /// Add a service to the manager (does not create it though) void Manager::AddService(Interface* service) { m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service); m_services.push_back(service); } /// Removes a service from the manager, also frees memory void Manager::DeleteService(const std::string& port_name) { Interface* service = FetchFromPortName(port_name); m_services.erase(std::remove(m_services.begin(), m_services.end(), service), m_services.end()); m_port_map.erase(port_name); delete service; } /// Get a Service Interface from its Handle Interface* Manager::FetchFromHandle(Handle handle) { return Kernel::g_object_pool.Get(handle); } /// Get a Service Interface from its port Interface* Manager::FetchFromPortName(const std::string& port_name) { auto itr = m_port_map.find(port_name); if (itr == m_port_map.end()) { return nullptr; } return FetchFromHandle(itr->second); } //////////////////////////////////////////////////////////////////////////////////////////////////// // Module interface /// Initialize ServiceManager void Init() { g_manager = new Manager; g_manager->AddService(new SRV::Interface); g_manager->AddService(new AC_U::Interface); g_manager->AddService(new AM_APP::Interface); g_manager->AddService(new AM_NET::Interface); g_manager->AddService(new APT_U::Interface); g_manager->AddService(new BOSS_U::Interface); g_manager->AddService(new CECD_U::Interface); g_manager->AddService(new CFG_I::Interface); g_manager->AddService(new CFG_U::Interface); g_manager->AddService(new CSND_SND::Interface); g_manager->AddService(new DSP_DSP::Interface); g_manager->AddService(new ERR_F::Interface); g_manager->AddService(new FRD_U::Interface); g_manager->AddService(new FS_User::Interface); g_manager->AddService(new GSP_GPU::Interface); g_manager->AddService(new HID_User::Interface); g_manager->AddService(new IR_RST::Interface); g_manager->AddService(new IR_U::Interface); g_manager->AddService(new LDR_RO::Interface); g_manager->AddService(new MIC_U::Interface); g_manager->AddService(new NIM_AOC::Interface); g_manager->AddService(new NDM_U::Interface); g_manager->AddService(new NWM_UDS::Interface); g_manager->AddService(new PM_APP::Interface); g_manager->AddService(new PTM_U::Interface); g_manager->AddService(new SOC_U::Interface); g_manager->AddService(new SSL_C::Interface); LOG_DEBUG(Service, "initialized OK"); } /// Shutdown ServiceManager void Shutdown() { delete g_manager; LOG_DEBUG(Service, "shutdown OK"); } }