mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-19 05:17:34 +01:00
1410aa1824
CAM: build the service framework with a dummy implementation
125 lines
2.6 KiB
C++
125 lines
2.6 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <string>
|
|
#include "common/common_types.h"
|
|
#include "core/hle/service/cam/cam.h"
|
|
|
|
namespace Settings {
|
|
|
|
enum class LayoutOption {
|
|
Default,
|
|
SingleScreen,
|
|
LargeScreen,
|
|
Custom,
|
|
};
|
|
|
|
namespace NativeInput {
|
|
|
|
enum Values {
|
|
// directly mapped keys
|
|
A,
|
|
B,
|
|
X,
|
|
Y,
|
|
L,
|
|
R,
|
|
ZL,
|
|
ZR,
|
|
START,
|
|
SELECT,
|
|
HOME,
|
|
DUP,
|
|
DDOWN,
|
|
DLEFT,
|
|
DRIGHT,
|
|
CUP,
|
|
CDOWN,
|
|
CLEFT,
|
|
CRIGHT,
|
|
|
|
// indirectly mapped keys
|
|
CIRCLE_UP,
|
|
CIRCLE_DOWN,
|
|
CIRCLE_LEFT,
|
|
CIRCLE_RIGHT,
|
|
CIRCLE_MODIFIER,
|
|
|
|
NUM_INPUTS
|
|
};
|
|
|
|
static const std::array<const char*, NUM_INPUTS> Mapping = {{
|
|
// directly mapped keys
|
|
"pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start",
|
|
"pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_cup",
|
|
"pad_cdown", "pad_cleft", "pad_cright",
|
|
|
|
// indirectly mapped keys
|
|
"pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right",
|
|
"pad_circle_modifier",
|
|
}};
|
|
static const std::array<Values, NUM_INPUTS> All = {{
|
|
A, B, X, Y, L, R, ZL, ZR,
|
|
START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, CUP,
|
|
CDOWN, CLEFT, CRIGHT, CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, CIRCLE_MODIFIER,
|
|
}};
|
|
}
|
|
|
|
struct Values {
|
|
// CheckNew3DS
|
|
bool is_new_3ds;
|
|
|
|
// Controls
|
|
std::array<int, NativeInput::NUM_INPUTS> input_mappings;
|
|
float pad_circle_modifier_scale;
|
|
|
|
// Core
|
|
bool use_cpu_jit;
|
|
|
|
// Data Storage
|
|
bool use_virtual_sd;
|
|
|
|
// System Region
|
|
int region_value;
|
|
|
|
// Renderer
|
|
bool use_hw_renderer;
|
|
bool use_shader_jit;
|
|
float resolution_factor;
|
|
bool use_vsync;
|
|
bool toggle_framelimit;
|
|
|
|
LayoutOption layout_option;
|
|
bool swap_screen;
|
|
|
|
float bg_red;
|
|
float bg_green;
|
|
float bg_blue;
|
|
|
|
std::string log_filter;
|
|
|
|
// Audio
|
|
std::string sink_id;
|
|
bool enable_audio_stretching;
|
|
std::string audio_device_id;
|
|
|
|
// Camera
|
|
std::array<std::string, Service::CAM::NumCameras> camera_name;
|
|
std::array<std::string, Service::CAM::NumCameras> camera_config;
|
|
|
|
// Debugging
|
|
bool use_gdbstub;
|
|
u16 gdbstub_port;
|
|
} extern values;
|
|
|
|
// a special value for Values::region_value indicating that citra will automatically select a region
|
|
// value to fit the region lockout info of the game
|
|
static constexpr int REGION_VALUE_AUTO_SELECT = -1;
|
|
|
|
void Apply();
|
|
}
|