yuzu/src/core/hle/service/acc
Subv 9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
..
acc_aa.cpp service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_aa.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_su.cpp service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_su.h Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
acc_u0.cpp service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_u0.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_u1.cpp service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc_u1.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
acc.cpp HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error. 2018-07-20 11:02:25 -05:00
acc.h hle/service: Make constructors explicit where applicable 2018-07-19 12:25:02 -04:00