mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 17:27:34 +01:00
b285c2a4ed
More ergonomic to use and will be required for upcoming changes.
169 lines
4.6 KiB
C++
169 lines
4.6 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
|
|
#include "audio_core/audio_core.h"
|
|
#include "common/logging/log.h"
|
|
#include "core/arm/arm_interface.h"
|
|
#include "core/arm/dynarmic/arm_dynarmic.h"
|
|
#include "core/arm/dyncom/arm_dyncom.h"
|
|
#include "core/core.h"
|
|
#include "core/core_timing.h"
|
|
#include "core/gdbstub/gdbstub.h"
|
|
#include "core/hle/kernel/kernel.h"
|
|
#include "core/hle/kernel/memory.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
#include "core/hle/service/service.h"
|
|
#include "core/hw/hw.h"
|
|
#include "core/loader/loader.h"
|
|
#include "core/settings.h"
|
|
#include "video_core/video_core.h"
|
|
|
|
namespace Core {
|
|
|
|
/*static*/ System System::s_instance;
|
|
|
|
System::ResultStatus System::RunLoop(int tight_loop) {
|
|
if (!cpu_core) {
|
|
return ResultStatus::ErrorNotInitialized;
|
|
}
|
|
|
|
if (GDBStub::IsServerEnabled()) {
|
|
GDBStub::HandlePacket();
|
|
|
|
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
|
// execute. Otherwise, get out of the loop function.
|
|
if (GDBStub::GetCpuHaltFlag()) {
|
|
if (GDBStub::GetCpuStepFlag()) {
|
|
GDBStub::SetCpuStepFlag(false);
|
|
tight_loop = 1;
|
|
} else {
|
|
return ResultStatus::Success;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we don't have a currently active thread then don't execute instructions,
|
|
// instead advance to the next event and try to yield to the next thread
|
|
if (Kernel::GetCurrentThread() == nullptr) {
|
|
LOG_TRACE(Core_ARM11, "Idling");
|
|
CoreTiming::Idle();
|
|
CoreTiming::Advance();
|
|
PrepareReschedule();
|
|
} else {
|
|
cpu_core->Run(tight_loop);
|
|
}
|
|
|
|
HW::Update();
|
|
Reschedule();
|
|
|
|
return ResultStatus::Success;
|
|
}
|
|
|
|
System::ResultStatus System::SingleStep() {
|
|
return RunLoop(1);
|
|
}
|
|
|
|
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
|
|
app_loader = Loader::GetLoader(filepath);
|
|
|
|
if (!app_loader) {
|
|
LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
|
|
return ResultStatus::ErrorGetLoader;
|
|
}
|
|
|
|
boost::optional<u32> system_mode{app_loader->LoadKernelSystemMode()};
|
|
if (!system_mode) {
|
|
LOG_CRITICAL(Core, "Failed to determine system mode!");
|
|
return ResultStatus::ErrorSystemMode;
|
|
}
|
|
|
|
ResultStatus init_result{Init(emu_window, system_mode.get())};
|
|
if (init_result != ResultStatus::Success) {
|
|
LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result);
|
|
System::Shutdown();
|
|
return init_result;
|
|
}
|
|
|
|
const Loader::ResultStatus load_result{app_loader->Load()};
|
|
if (Loader::ResultStatus::Success != load_result) {
|
|
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
|
|
System::Shutdown();
|
|
|
|
switch (load_result) {
|
|
case Loader::ResultStatus::ErrorEncrypted:
|
|
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
|
case Loader::ResultStatus::ErrorInvalidFormat:
|
|
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
|
default:
|
|
return ResultStatus::ErrorLoader;
|
|
}
|
|
}
|
|
return ResultStatus::Success;
|
|
}
|
|
|
|
void System::PrepareReschedule() {
|
|
cpu_core->PrepareReschedule();
|
|
reschedule_pending = true;
|
|
}
|
|
|
|
PerfStats::Results System::GetAndResetPerfStats() {
|
|
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
|
}
|
|
|
|
void System::Reschedule() {
|
|
if (!reschedule_pending) {
|
|
return;
|
|
}
|
|
|
|
reschedule_pending = false;
|
|
Kernel::Reschedule();
|
|
}
|
|
|
|
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
|
Memory::Init();
|
|
|
|
if (Settings::values.use_cpu_jit) {
|
|
cpu_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
|
|
} else {
|
|
cpu_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
|
}
|
|
|
|
CoreTiming::Init();
|
|
HW::Init();
|
|
Kernel::Init(system_mode);
|
|
Service::Init();
|
|
AudioCore::Init();
|
|
GDBStub::Init();
|
|
|
|
if (!VideoCore::Init(emu_window)) {
|
|
return ResultStatus::ErrorVideoCore;
|
|
}
|
|
|
|
LOG_DEBUG(Core, "Initialized OK");
|
|
|
|
// Reset counters and set time origin to current frame
|
|
GetAndResetPerfStats();
|
|
perf_stats.BeginSystemFrame();
|
|
|
|
return ResultStatus::Success;
|
|
}
|
|
|
|
void System::Shutdown() {
|
|
GDBStub::Shutdown();
|
|
AudioCore::Shutdown();
|
|
VideoCore::Shutdown();
|
|
Service::Shutdown();
|
|
Kernel::Shutdown();
|
|
HW::Shutdown();
|
|
CoreTiming::Shutdown();
|
|
cpu_core = nullptr;
|
|
app_loader = nullptr;
|
|
|
|
LOG_DEBUG(Core, "Shutdown OK");
|
|
}
|
|
|
|
} // namespace
|