..
decode
shader/texture: Remove type mismatches management from shader decoder
2020-04-10 00:57:32 -03:00
ast.cpp
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
2019-10-25 09:01:31 -04:00
ast.h
shader: Remove curly braces initializers on shared pointers
2020-02-01 22:52:10 -03:00
compiler_settings.cpp
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
2019-10-04 18:52:50 -04:00
compiler_settings.h
Shader_IR: allow else derivation to be optional.
2019-10-04 18:52:52 -04:00
control_flow.cpp
video_core: Rename "const buffer locker" to "registry"
2020-03-09 18:40:06 -03:00
control_flow.h
video_core: Rename "const buffer locker" to "registry"
2020-03-09 18:40:06 -03:00
decode.cpp
video_core: Rename "const buffer locker" to "registry"
2020-03-09 18:40:06 -03:00
expr.cpp
video_core/expr: Supply operator!= along with operator==
2019-10-05 09:14:26 -04:00
expr.h
Shader_IR: Address Feedback.
2019-10-26 15:38:30 -04:00
node_helper.cpp
shader_decode: ATOM/ATOMS: add function to avoid code repetition
2020-03-30 18:47:50 +07:00
node_helper.h
Shader_IR: Implement initial code for tracking indexed samplers.
2020-01-24 16:43:30 -04:00
node.h
shader: node - update correct comment
2020-03-30 17:44:44 +07:00
registry.cpp
engines/maxwell_3d: Add TFB registers and store them in shader registry
2020-03-09 18:40:53 -03:00
registry.h
engines/maxwell_3d: Add TFB registers and store them in shader registry
2020-03-09 18:40:53 -03:00
shader_ir.cpp
shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.
2020-04-06 13:09:19 +07:00
shader_ir.h
shader_decode: SULD.D using std::pair instead of out parameter
2020-04-06 13:46:55 +07:00
track.cpp
shader/registry: Store graphics and compute metadata
2020-03-09 18:40:07 -03:00
transform_feedback.cpp
shader/transform_feedback: Expose buffer stride
2020-03-13 18:33:05 -03:00
transform_feedback.h
shader/transform_feedback: Expose buffer stride
2020-03-13 18:33:05 -03:00