.. |
gl_buffer_cache.cpp
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gl_buffer_cache: Make GetHandle() a const member function
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2018-09-06 15:07:15 -04:00 |
gl_buffer_cache.h
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gl_buffer_cache: Default initialize member variables
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2018-09-06 15:07:15 -04:00 |
gl_rasterizer_cache.cpp
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gl_rasterizer_cache: Only use depth for applicable texture formats.
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2018-09-10 00:50:38 -04:00 |
gl_rasterizer_cache.h
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gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
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2018-09-10 00:37:52 -04:00 |
gl_rasterizer.cpp
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Merge pull request #1286 from bunnei/multi-clear
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2018-09-10 20:30:14 -04:00 |
gl_rasterizer.h
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Merge pull request #1286 from bunnei/multi-clear
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2018-09-10 20:30:14 -04:00 |
gl_resource_manager.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
gl_shader_cache.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_shader_cache.h
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gl_shader_cache: Use an u32 for the binding point cache.
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2018-09-04 21:04:41 +02:00 |
gl_shader_decompiler.cpp
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Implemented Texture Processing Modes
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2018-09-12 12:28:22 -04:00 |
gl_shader_decompiler.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
gl_shader_gen.cpp
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Fixed renderdoc input/output textures not working due to render targets
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2018-09-11 13:31:20 +10:00 |
gl_shader_gen.h
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gl_shader_decompiler: Partially implement several non-2D texture types (Subv).
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2018-09-08 02:53:38 -04:00 |
gl_shader_manager.cpp
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renderer_opengl: Implement a new shader cache.
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2018-08-27 18:26:46 -04:00 |
gl_shader_manager.h
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renderer_opengl: Implement a new shader cache.
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2018-08-27 18:26:46 -04:00 |
gl_shader_util.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
gl_state.cpp
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gl_state: Keep track of texture target.
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2018-09-08 02:53:37 -04:00 |
gl_state.h
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gl_state: Keep track of texture target.
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2018-09-08 02:53:37 -04:00 |
gl_stream_buffer.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_stream_buffer.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
maxwell_to_gl.h
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gl_rasterizer: Implement stencil test.
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2018-08-23 11:08:49 -04:00 |
renderer_opengl.cpp
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gl_state: Keep track of texture target.
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2018-09-08 02:53:37 -04:00 |
renderer_opengl.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |