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yuzu
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src
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video_core
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renderer_opengl
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bunnei
8530a2d7df
Merge pull request
#1344
from LittleWhite-tb/error-output
...
Output errors in GUI
2016-03-08 23:12:04 -05:00
..
gl_rasterizer_cache.cpp
OpenGL: Rename cache functions to better match what they actually do
2015-12-06 17:02:52 -08:00
gl_rasterizer_cache.h
OpenGL: Rename cache functions to better match what they actually do
2015-12-06 17:02:52 -08:00
gl_rasterizer.cpp
Pica: Write depth value even when depth test is disabled
2016-03-05 20:16:20 -08:00
gl_rasterizer.h
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
gl_resource_manager.h
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
2015-10-21 21:53:14 -04:00
gl_shader_gen.cpp
gl_rasterizer: Initial implementation of bump mapping.
2016-02-05 17:20:19 -05:00
gl_shader_gen.h
gl_rasterizer: Use MMH3 hash for shader cache hey.
2015-10-21 21:58:59 -04:00
gl_shader_util.cpp
gl_shader_gen: Use explicit locations for vertex shader attributes.
2015-10-21 22:29:56 -04:00
gl_shader_util.h
renderer_opengl: Implement diffuse component of HW fragment lighting.
2016-02-05 17:17:29 -05:00
gl_state.cpp
renderer_opengl: Initalise fragment shader LUT textures
2016-02-26 00:12:38 +00:00
gl_state.h
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
2016-02-05 17:17:31 -05:00
pica_to_gl.h
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
2016-02-05 17:20:23 -05:00
renderer_opengl.cpp
Improve error report from Init() functions
2016-03-08 22:05:25 +01:00
renderer_opengl.h
Improve error report from Init() functions
2016-03-08 22:05:25 +01:00