yuzu/src
Lioncash c8f6754417 qt/hotkey: Get rid of global hotkey map instance
Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.

This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-07 02:28:17 -04:00
..
audio_core audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
common service: Add arp services 2018-08-04 18:01:12 -04:00
core Merge pull request #931 from DarkLordZach/nca-as-drd 2018-08-06 22:02:41 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests core/memory: Get rid of 3DS leftovers 2018-08-03 11:22:47 -04:00
video_core maxwell_3d: Remove outdated assert. 2018-08-05 23:57:19 -04:00
yuzu qt/hotkey: Get rid of global hotkey map instance 2018-08-07 02:28:17 -04:00
yuzu_cmd Merge pull request #912 from lioncash/global-var 2018-08-05 16:37:39 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00