April/events/guildMemberAdd.js

27 lines
915 B
JavaScript

const { guildId, generalChannelId, rulesChannelId } = require('../config.json');
module.exports = {
name: 'guildMemberAdd',
async execute(member, client) {
const guild = member.guild;
if (guild.id==guildId){
const channel = await guild.channels.cache.find(c => c.id == generalChannelId );
try{
const welcomesticker = await guild.stickers.fetch('985933707317743666');
const message = await channel.send({ content: welcomemessage.replace("[memberid]", member.id), stickers: welcomesticker.available ? [welcomesticker] : []});
Promise.all([
message.react('👋'),
]).catch(error => console.error(error))
}catch(error){
console.log(error)
};
}
},
};
const welcomemessage =
`☆ Bienvenue <@[memberid]> ☆
Je t'invite à aller lire le <#${rulesChannelId}> ainsi que de prendre tes rôles dans <id:customize>
Nous espérons que tu passera un bon moment sur Art' Portal ! ^^`;