#include "global.h"
#include "pokemon.h"
#include "egg_hatch.h"
#include "pokedex.h"
#include "constants/items.h"
#include "script.h"
#include "decompress.h"
#include "task.h"
#include "palette.h"
#include "main.h"
#include "event_data.h"
#include "sound.h"
#include "constants/songs.h"
#include "text.h"
#include "text_window.h"
#include "string_util.h"
#include "menu.h"
#include "trig.h"
#include "random.h"
#include "alloc.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "bg.h"
#include "m4a.h"
#include "window.h"
#include "graphics.h"
#include "constants/abilities.h"
#include "daycare.h"
#include "overworld.h"
#include "scanline_effect.h"
#include "field_weather.h"
#include "international_string_util.h"
#include "naming_screen.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h"
#include "battle.h" // to get rid of later

struct EggHatchData
{
    u8 eggSpriteID;
    u8 pokeSpriteID;
    u8 CB2_state;
    u8 CB2_PalCounter;
    u8 eggPartyID;
    u8 unused_5;
    u8 unused_6;
    u8 eggShardVelocityID;
    u8 windowId;
    u8 unused_9;
    u8 unused_A;
    u16 species;
    u8 textColor[3];
};

extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];

static void Task_EggHatch(u8 taskID);
static void CB2_EggHatch_0(void);
static void CB2_EggHatch_1(void);
static void SpriteCB_Egg_0(struct Sprite* sprite);
static void SpriteCB_Egg_1(struct Sprite* sprite);
static void SpriteCB_Egg_2(struct Sprite* sprite);
static void SpriteCB_Egg_3(struct Sprite* sprite);
static void SpriteCB_Egg_4(struct Sprite* sprite);
static void SpriteCB_Egg_5(struct Sprite* sprite);
static void SpriteCB_EggShard(struct Sprite* sprite);
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
static void CreateRandomEggShardSprite(void);
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);

// IWRAM bss
static IWRAM_DATA struct EggHatchData *sEggHatchData;

// rom data
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");

static const struct OamData sOamData_EggHatch =
{
    .y = 0,
    .affineMode = 0,
    .objMode = 0,
    .mosaic = 0,
    .bpp = 0,
    .shape = 0,
    .x = 0,
    .matrixNum = 0,
    .size = 2,
    .tileNum = 0,
    .priority = 1,
    .paletteNum = 0,
    .affineParam = 0,
};

static const union AnimCmd sSpriteAnim_EggHatch0[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggHatch1[] =
{
    ANIMCMD_FRAME(16, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggHatch2[] =
{
    ANIMCMD_FRAME(32, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggHatch3[] =
{
    ANIMCMD_FRAME(48, 5),
    ANIMCMD_END
};

static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
{
    sSpriteAnim_EggHatch0,
    sSpriteAnim_EggHatch1,
    sSpriteAnim_EggHatch2,
    sSpriteAnim_EggHatch3,
};

static const struct SpriteSheet sEggHatch_Sheet =
{
    .data = sEggHatchTiles,
    .size = 2048,
    .tag = 12345,
};

static const struct SpriteSheet sEggShards_Sheet =
{
    .data = sEggShardTiles,
    .size = 128,
    .tag = 23456,
};

static const struct SpritePalette sEgg_SpritePalette =
{
    .data = sEggPalette,
    .tag = 54321
};

static const struct SpriteTemplate sSpriteTemplate_EggHatch =
{
    .tileTag = 12345,
    .paletteTag = 54321,
    .oam = &sOamData_EggHatch,
    .anims = sSpriteAnimTable_EggHatch,
    .images = NULL,
    .affineAnims = gDummySpriteAffineAnimTable,
    .callback = SpriteCallbackDummy
};

static const struct OamData sOamData_EggShard =
{
    .y = 0,
    .affineMode = 0,
    .objMode = 0,
    .mosaic = 0,
    .bpp = 0,
    .shape = 0,
    .x = 0,
    .matrixNum = 0,
    .size = 0,
    .tileNum = 0,
    .priority = 2,
    .paletteNum = 0,
    .affineParam = 0,
};

static const union AnimCmd sSpriteAnim_EggShard0[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggShard1[] =
{
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggShard2[] =
{
    ANIMCMD_FRAME(2, 5),
    ANIMCMD_END
};

static const union AnimCmd sSpriteAnim_EggShard3[] =
{
    ANIMCMD_FRAME(3, 5),
    ANIMCMD_END
};

static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
{
    sSpriteAnim_EggShard0,
    sSpriteAnim_EggShard1,
    sSpriteAnim_EggShard2,
    sSpriteAnim_EggShard3,
};

static const struct SpriteTemplate sSpriteTemplate_EggShard =
{
    .tileTag = 23456,
    .paletteTag = 54321,
    .oam = &sOamData_EggShard,
    .anims = sSpriteAnimTable_EggShard,
    .images = NULL,
    .affineAnims = gDummySpriteAffineAnimTable,
    .callback = SpriteCB_EggShard
};

static const struct BgTemplate sBgTemplates_EggHatch[2] =
{
    {
        .bg = 0,
        .charBaseIndex = 2,
        .mapBaseIndex = 24,
        .screenSize = 3,
        .paletteMode = 0,
        .priority = 0,
        .baseTile = 0
    },

    {
        .bg = 1,
        .charBaseIndex = 0,
        .mapBaseIndex = 8,
        .screenSize = 1,
        .paletteMode = 0,
        .priority = 2,
        .baseTile = 0
    },
};

static const struct WindowTemplate sWinTemplates_EggHatch[2] =
{
    {
        .bg = 0,
        .tilemapLeft = 2,
        .tilemapTop = 15,
        .width = 26,
        .height = 4,
        .paletteNum = 0,
        .baseBlock = 64
    },
    DUMMY_WIN_TEMPLATE
};

static const struct WindowTemplate sYesNoWinTemplate =
{
    .bg = 0,
    .tilemapLeft = 21,
    .tilemapTop = 9,
    .width = 5,
    .height = 4,
    .paletteNum = 15,
    .baseBlock = 424
};

static const s16 sEggShardVelocities[][2] =
{
    {Q_8_8(-1.5),       Q_8_8(-3.75)},
    {Q_8_8(-5),         Q_8_8(-3)},
    {Q_8_8(3.5),        Q_8_8(-3)},
    {Q_8_8(-4),         Q_8_8(-3.75)},
    {Q_8_8(2),          Q_8_8(-1.5)},
    {Q_8_8(-0.5),       Q_8_8(-6.75)},
    {Q_8_8(5),          Q_8_8(-2.25)},
    {Q_8_8(-1.5),       Q_8_8(-3.75)},
    {Q_8_8(4.5),        Q_8_8(-1.5)},
    {Q_8_8(-1),         Q_8_8(-6.75)},
    {Q_8_8(4),          Q_8_8(-2.25)},
    {Q_8_8(-3.5),       Q_8_8(-3.75)},
    {Q_8_8(1),          Q_8_8(-1.5)},
    {Q_8_8(-3.515625),  Q_8_8(-6.75)},
    {Q_8_8(4.5),        Q_8_8(-2.25)},
    {Q_8_8(-0.5),       Q_8_8(-7.5)},
    {Q_8_8(1),          Q_8_8(-4.5)},
    {Q_8_8(-2.5),       Q_8_8(-2.25)},
    {Q_8_8(2.5),        Q_8_8(-7.5)},
};

// code

static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{
    u16 species;
    u32 personality, pokerus;
    u8 i, friendship, language, gameMet, markings, obedience;
    u16 moves[4];
    u32 ivs[NUM_STATS];


    species = GetMonData(egg, MON_DATA_SPECIES);

    for (i = 0; i < 4; i++)
    {
        moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
    }

    personality = GetMonData(egg, MON_DATA_PERSONALITY);

    for (i = 0; i < NUM_STATS; i++)
    {
        ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
    }

    language = GetMonData(egg, MON_DATA_LANGUAGE);
    gameMet = GetMonData(egg, MON_DATA_MET_GAME);
    markings = GetMonData(egg, MON_DATA_MARKINGS);
    pokerus = GetMonData(egg, MON_DATA_POKERUS);
    obedience = GetMonData(egg, MON_DATA_OBEDIENCE);

    CreateMon(temp, species, EGG_HATCH_LEVEL, 32, TRUE, personality, 0, 0);

    for (i = 0; i < 4; i++)
    {
        SetMonData(temp, MON_DATA_MOVE1 + i,  &moves[i]);
    }

    for (i = 0; i < NUM_STATS; i++)
    {
        SetMonData(temp, MON_DATA_HP_IV + i,  &ivs[i]);
    }

    language = GAME_LANGUAGE;
    SetMonData(temp, MON_DATA_LANGUAGE, &language);
    SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
    SetMonData(temp, MON_DATA_MARKINGS, &markings);

    friendship = 120;
    SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
    SetMonData(temp, MON_DATA_POKERUS, &pokerus);
    SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);

    *egg = *temp;
}

static void AddHatchedMonToParty(u8 id)
{
    u8 isEgg = 0x46; // ?
    u16 pokeNum;
    u8 name[12];
    u16 ball;
    u16 caughtLvl;
    u8 mapNameID;
    struct Pokemon* mon = &gPlayerParty[id];

    CreatedHatchedMon(mon, &gEnemyParty[0]);
    SetMonData(mon, MON_DATA_IS_EGG, &isEgg);

    pokeNum = GetMonData(mon, MON_DATA_SPECIES);
    GetSpeciesName(name, pokeNum);
    SetMonData(mon, MON_DATA_NICKNAME, name);

    pokeNum = SpeciesToNationalPokedexNum(pokeNum);
    GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
    GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);

    GetMonNick(mon, gStringVar1);

    ball = ITEM_POKE_BALL;
    SetMonData(mon, MON_DATA_POKEBALL, &ball);

    caughtLvl = 0;
    SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);

    mapNameID = GetCurrentRegionMapSectionId();
    SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);

    MonRestorePP(mon);
    CalculateMonStats(mon);
}

void ScriptHatchMon(void)
{
    AddHatchedMonToParty(gSpecialVar_0x8004);
}

static bool8 sub_807158C(struct DayCare *daycare, u8 daycareId)
{
    u8 nick[0x20];
    struct DaycareMon *daycareMon = &daycare->mons[daycareId];

    GetBoxMonNick(&daycareMon->mon, nick);
    if (daycareMon->mail.message.itemId != 0
        && (StringCompareWithoutExtCtrlCodes(nick, daycareMon->mail.monName) != 0
            || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0))
    {
        StringCopy(gStringVar1, nick);
        TVShowConvertInternationalString(gStringVar2, daycareMon->mail.OT_name, daycareMon->mail.gameLanguage);
        TVShowConvertInternationalString(gStringVar3, daycareMon->mail.monName, daycareMon->mail.monLanguage);
        return TRUE;
    }
    return FALSE;
}

bool8 sub_8071614(void)
{
    return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
}

static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
{
    u8 r5 = 0;
    u8 spriteID = 0;
    struct Pokemon* mon = NULL;

    if (a0 == 0)
    {
        mon = &gPlayerParty[pokeID];
        r5 = 1;
    }
    if (a0 == 1)
    {
        mon = &gPlayerParty[pokeID];
        r5 = 3;
    }
    switch (switchID)
    {
    case 0:
        {
            u16 species = GetMonData(mon, MON_DATA_SPECIES);
            u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
            HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
                                                      gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
                                                      species, pid);
            LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
            *speciesLoc = species;
        }
        break;
    case 1:
        SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5);
        spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
        gSprites[spriteID].invisible = TRUE;
        gSprites[spriteID].callback = SpriteCallbackDummy;
        break;
    }
    return spriteID;
}

static void VBlankCB_EggHatch(void)
{
    LoadOam();
    ProcessSpriteCopyRequests();
    TransferPlttBuffer();
}

void EggHatch(void)
{
    ScriptContext2_Enable();
    CreateTask(Task_EggHatch, 10);
    FadeScreen(1, 0);
}

static void Task_EggHatch(u8 taskID)
{
    if (!gPaletteFade.active)
    {
        CleanupOverworldWindowsAndTilemaps();
        SetMainCallback2(CB2_EggHatch_0);
        gFieldCallback = sub_80AF168;
        DestroyTask(taskID);
    }
}

static void CB2_EggHatch_0(void)
{
    switch (gMain.state)
    {
    case 0:
        SetGpuReg(REG_OFFSET_DISPCNT, 0);

        sEggHatchData = Alloc(sizeof(struct EggHatchData));
        AllocateMonSpritesGfx();
        sEggHatchData->eggPartyID = gSpecialVar_0x8004;
        sEggHatchData->eggShardVelocityID = 0;

        SetVBlankCallback(VBlankCB_EggHatch);
        gSpecialVar_0x8005 = GetCurrentMapMusic();

        reset_temp_tile_data_buffers();
        ResetBgsAndClearDma3BusyFlags(0);
        InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch));

        ChangeBgX(1, 0, 0);
        ChangeBgY(1, 0, 0);
        ChangeBgX(0, 0, 0);
        ChangeBgY(0, 0, 0);

        SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
        SetBgTilemapBuffer(1, Alloc(0x1000));
        SetBgTilemapBuffer(0, Alloc(0x2000));

        DeactivateAllTextPrinters();
        ResetPaletteFade();
        FreeAllSpritePalettes();
        ResetSpriteData();
        ResetTasks();
        ScanlineEffect_Stop();
        m4aSoundVSyncOn();
        gMain.state++;
        break;
    case 1:
        InitWindows(sWinTemplates_EggHatch);
        sEggHatchData->windowId = 0;
        gMain.state++;
        break;
    case 2:
        DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
        CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
        LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
        gMain.state++;
        break;
    case 3:
        LoadSpriteSheet(&sEggHatch_Sheet);
        LoadSpriteSheet(&sEggShards_Sheet);
        LoadSpritePalette(&sEgg_SpritePalette);
        gMain.state++;
        break;
    case 4:
        CopyBgTilemapBufferToVram(0);
        AddHatchedMonToParty(sEggHatchData->eggPartyID);
        gMain.state++;
        break;
    case 5:
        EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
        gMain.state++;
        break;
    case 6:
        sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
        gMain.state++;
        break;
    case 7:
        SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
        LoadPalette(gTradeGba2_Pal, 0x10, 0xA0);
        LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0);
        CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
        CopyBgTilemapBufferToVram(1);
        gMain.state++;
        break;
    case 8:
        SetMainCallback2(CB2_EggHatch_1);
        sEggHatchData->CB2_state = 0;
        break;
    }
    RunTasks();
    RunTextPrinters();
    AnimateSprites();
    BuildOamBuffer();
    UpdatePaletteFade();
}

static void EggHatchSetMonNickname(void)
{
    SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
    FreeMonSpritesGfx();
    Free(sEggHatchData);
    SetMainCallback2(CB2_ReturnToField);
}

static void Task_EggHatchPlayBGM(u8 taskID)
{
    if (gTasks[taskID].data[0] == 0)
    {
        StopMapMusic();
        PlayRainSoundEffect();
    }
    if (gTasks[taskID].data[0] == 1)
        PlayBGM(MUS_ME_SHINKA);
    if (gTasks[taskID].data[0] > 60)
    {
        PlayBGM(MUS_SHINKA);
        DestroyTask(taskID);
        // UB: task is destroyed, yet the value is incremented
    }
    gTasks[taskID].data[0]++;
}

static void CB2_EggHatch_1(void)
{
    u16 species;
    u8 gender;
    u32 personality;

    switch (sEggHatchData->CB2_state)
    {
    case 0:
        BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
        sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
        ShowBg(0);
        ShowBg(1);
        sEggHatchData->CB2_state++;
        CreateTask(Task_EggHatchPlayBGM, 5);
        break;
    case 1:
        if (!gPaletteFade.active)
        {
            FillWindowPixelBuffer(sEggHatchData->windowId, 0);
            sEggHatchData->CB2_PalCounter = 0;
            sEggHatchData->CB2_state++;
        }
        break;
    case 2:
        if (++sEggHatchData->CB2_PalCounter > 30)
        {
            sEggHatchData->CB2_state++;
            gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
        }
        break;
    case 3:
        if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
        {
            species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
            DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1);
            sEggHatchData->CB2_state++;
        }
        break;
    case 4:
        if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
        {
            sEggHatchData->CB2_state++;
        }
        break;
    case 5:
        GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
        StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
        EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
        PlayFanfare(MUS_FANFA5);
        sEggHatchData->CB2_state++;
        PutWindowTilemap(sEggHatchData->windowId);
        CopyWindowToVram(sEggHatchData->windowId, 3);
        break;
    case 6:
        if (IsFanfareTaskInactive())
            sEggHatchData->CB2_state++;
        break;
    case 7:
        if (IsFanfareTaskInactive())
            sEggHatchData->CB2_state++;
        break;
    case 8:
        GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
        StringExpandPlaceholders(gStringVar4, gText_NickHatchPrompt);
        EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
        sEggHatchData->CB2_state++;
        break;
    case 9:
        if (!IsTextPrinterActive(sEggHatchData->windowId))
        {
            LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0);
            CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0);
            sEggHatchData->CB2_state++;
        }
        break;
    case 10:
        switch (Menu_ProcessInputNoWrapClearOnChoose())
        {
        case 0:
            GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
            species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
            gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
            personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
            DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
            break;
        case 1:
        case -1:
            sEggHatchData->CB2_state++;
        }
        break;
    case 11:
        BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
        sEggHatchData->CB2_state++;
        break;
    case 12:
        if (!gPaletteFade.active)
        {
            FreeMonSpritesGfx();
            RemoveWindow(sEggHatchData->windowId);
            UnsetBgTilemapBuffer(0);
            UnsetBgTilemapBuffer(1);
            Free(sEggHatchData);
            SetMainCallback2(CB2_ReturnToField);
        }
        break;
    }

    RunTasks();
    RunTextPrinters();
    AnimateSprites();
    BuildOamBuffer();
    UpdatePaletteFade();
}

static void SpriteCB_Egg_0(struct Sprite* sprite)
{
    if (++sprite->data[0] > 20)
    {
        sprite->callback = SpriteCB_Egg_1;
        sprite->data[0] = 0;
    }
    else
    {
        sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
        sprite->pos2.x = Sin(sprite->data[1], 1);
        if (sprite->data[0] == 15)
        {
            PlaySE(SE_BOWA);
            StartSpriteAnim(sprite, 1);
            CreateRandomEggShardSprite();
        }
    }
}

static void SpriteCB_Egg_1(struct Sprite* sprite)
{
    if (++sprite->data[2] > 30)
    {
        if (++sprite->data[0] > 20)
        {
            sprite->callback = SpriteCB_Egg_2;
            sprite->data[0] = 0;
            sprite->data[2] = 0;
        }
        else
        {
            sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
            sprite->pos2.x = Sin(sprite->data[1], 2);
            if (sprite->data[0] == 15)
            {
                PlaySE(SE_BOWA);
                StartSpriteAnim(sprite, 2);
            }
        }
    }
}

static void SpriteCB_Egg_2(struct Sprite* sprite)
{
    if (++sprite->data[2] > 30)
    {
        if (++sprite->data[0] > 38)
        {
            u16 species;

            sprite->callback = SpriteCB_Egg_3;
            sprite->data[0] = 0;
            species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
            gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
            gSprites[sEggHatchData->pokeSpriteID].pos2.y = 0;
        }
        else
        {
            sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
            sprite->pos2.x = Sin(sprite->data[1], 2);
            if (sprite->data[0] == 15)
            {
                PlaySE(SE_BOWA);
                StartSpriteAnim(sprite, 2);
                CreateRandomEggShardSprite();
                CreateRandomEggShardSprite();
            }
            if (sprite->data[0] == 30)
                PlaySE(SE_BOWA);
        }
    }
}

static void SpriteCB_Egg_3(struct Sprite* sprite)
{
    if (++sprite->data[0] > 50)
    {
        sprite->callback = SpriteCB_Egg_4;
        sprite->data[0] = 0;
    }
}

static void SpriteCB_Egg_4(struct Sprite* sprite)
{
    s16 i;
    if (sprite->data[0] == 0)
        BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
    if (sprite->data[0] < 4u)
    {
        for (i = 0; i <= 3; i++)
            CreateRandomEggShardSprite();
    }
    sprite->data[0]++;
    if (!gPaletteFade.active)
    {
        PlaySE(SE_TAMAGO);
        sprite->invisible = TRUE;
        sprite->callback = SpriteCB_Egg_5;
        sprite->data[0] = 0;
    }
}

static void SpriteCB_Egg_5(struct Sprite* sprite)
{
    if (sprite->data[0] == 0)
    {
        gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
        StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
    }
    if (sprite->data[0] == 8)
        BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
    if (sprite->data[0] <= 9)
        gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
    if (sprite->data[0] > 40)
        sprite->callback = SpriteCallbackDummy;
    sprite->data[0]++;
}

static void SpriteCB_EggShard(struct Sprite* sprite)
{
    sprite->data[4] += sprite->data[1];
    sprite->data[5] += sprite->data[2];

    sprite->pos2.x = sprite->data[4] / 256;
    sprite->pos2.y = sprite->data[5] / 256;

    sprite->data[2] += sprite->data[3];

    if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data[2] > 0)
        DestroySprite(sprite);
}

static void CreateRandomEggShardSprite(void)
{
    u16 spriteAnimIndex;

    s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
    s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
    sEggHatchData->eggShardVelocityID++;
    spriteAnimIndex = Random() % 4;
    CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
}

static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
{
    u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
    gSprites[spriteID].data[1] = data1;
    gSprites[spriteID].data[2] = data2;
    gSprites[spriteID].data[3] = data3;
    StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
}

static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
{
    FillWindowPixelBuffer(windowId, 0xFF);
    sEggHatchData->textColor[0] = 0;
    sEggHatchData->textColor[1] = 5;
    sEggHatchData->textColor[2] = 6;
    AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
}

u8 GetEggStepsToSubtract(void)
{
    u8 count, i;
    for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
    {
        if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG))
        {
            u8 ability = GetMonAbility(&gPlayerParty[i]);
            if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
                return 2;
        }
    }
    return 1;
}

u16 sub_80722E0(void)
{
    u16 aliveNonEggMonsCount = CountStorageNonEggMons();
    aliveNonEggMonsCount += CountPartyAliveNonEggMonsExcept(6);
    return aliveNonEggMonsCount;
}
