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IslandCave_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, IslandCave_OnResume
map_script MAP_SCRIPT_ON_LOAD, IslandCave_OnLoad
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map_script MAP_SCRIPT_ON_TRANSITION, IslandCave_OnTransition
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.byte 0
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IslandCave_OnResume:
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call_if_set FLAG_SYS_CTRL_OBJ_DELETE, IslandCave_EventScript_TryRemoveRegice
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end
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IslandCave_EventScript_TryRemoveRegice::
specialvar VAR_RESULT, GetBattleOutcome
goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn
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removeobject VAR_LAST_TALKED
return
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IslandCave_OnLoad:
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call_if_unset FLAG_SYS_BRAILLE_REGICE_COMPLETED, IslandCave_EventScript_HideRegiEntrance
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end
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IslandCave_EventScript_HideRegiEntrance::
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setmetatile 7, 19, METATILE_Cave_EntranceCover, TRUE
setmetatile 8, 19, METATILE_Cave_EntranceCover, TRUE
setmetatile 9, 19, METATILE_Cave_EntranceCover, TRUE
setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE
setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE
setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE
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return
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IslandCave_OnTransition:
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setflag FLAG_LANDMARK_ISLAND_CAVE
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call IslandCave_EventScript_ClearSteps
call_if_unset FLAG_DEFEATED_REGICE, IslandCave_EventScript_ShowRegice
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end
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IslandCave_EventScript_ShowRegice::
clearflag FLAG_HIDE_REGICE
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return
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IslandCave_EventScript_OpenRegiEntrance::
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setmetatile 7, 19, METATILE_Cave_SealedChamberEntrance_TopLeft, TRUE
setmetatile 8, 19, METATILE_Cave_SealedChamberEntrance_TopMid, TRUE
setmetatile 9, 19, METATILE_Cave_SealedChamberEntrance_TopRight, TRUE
setmetatile 7, 20, METATILE_Cave_SealedChamberEntrance_BottomLeft, TRUE
setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, FALSE
setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, TRUE
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special DrawWholeMapView
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playse SE_BANG
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setflag FLAG_SYS_BRAILLE_REGICE_COMPLETED
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end
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IslandCave_EventScript_CaveEntranceMiddle::
lockall
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call_if_set FLAG_TEMP_REGICE_PUZZLE_FAILED, IslandCave_EventScript_ClearSteps
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goto_if_set FLAG_SYS_BRAILLE_REGICE_COMPLETED, IslandCave_EventScript_BigHoleInWall
braillemessage IslandCave_Braille_RunLapAroundWall
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setflag FLAG_TEMP_REGICE_PUZZLE_STARTED
special ShouldDoBrailleRegicePuzzle
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goto IslandCave_EventScript_CloseBrailleMsg
end
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IslandCave_EventScript_BigHoleInWall::
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msgbox gText_BigHoleInTheWall, MSGBOX_DEFAULT
releaseall
end
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IslandCave_EventScript_CaveEntranceSide::
lockall
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call_if_set FLAG_TEMP_REGICE_PUZZLE_FAILED, IslandCave_EventScript_ClearSteps
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braillemessage IslandCave_Braille_RunLapAroundWall
goto_if_set FLAG_SYS_BRAILLE_REGICE_COMPLETED, IslandCave_EventScript_CloseBrailleMsg
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setflag FLAG_TEMP_REGICE_PUZZLE_STARTED
special ShouldDoBrailleRegicePuzzle
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goto IslandCave_EventScript_CloseBrailleMsg
end
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IslandCave_EventScript_CloseBrailleMsg::
waitbuttonpress
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closebraillemessage
releaseall
end
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IslandCave_EventScript_ClearSteps::
setvar VAR_REGICE_STEPS_1, 0
setvar VAR_REGICE_STEPS_2, 0
setvar VAR_REGICE_STEPS_3, 0
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clearflag FLAG_TEMP_REGICE_PUZZLE_FAILED
return
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IslandCave_EventScript_Regice::
lock
faceplayer
waitse
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playmoncry SPECIES_REGICE, CRY_MODE_ENCOUNTER
delay 40
waitmoncry
setwildbattle SPECIES_REGICE, 40
setflag FLAG_SYS_CTRL_OBJ_DELETE
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special StartRegiBattle
waitstate
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, GetBattleOutcome
goto_if_eq VAR_RESULT, B_OUTCOME_WON, IslandCave_EventScript_DefeatedRegice
goto_if_eq VAR_RESULT, B_OUTCOME_RAN, IslandCave_EventScript_RanFromRegice
goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, IslandCave_EventScript_RanFromRegice
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setflag FLAG_DEFEATED_REGICE
release
end
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IslandCave_EventScript_DefeatedRegice::
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setflag FLAG_DEFEATED_REGICE
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goto Common_EventScript_RemoveStaticPokemon
end
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IslandCave_EventScript_RanFromRegice::
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setvar VAR_0x8004, SPECIES_REGICE
goto Common_EventScript_LegendaryFlewAway
end