2017-11-10 02:21:31 +01:00
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GraniteCave_StevensRoom_MapScripts:: @ 822DC7A
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.byte 0
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GraniteCave_StevensRoom_EventScript_22DC7B:: @ 822DC7B
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lock
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faceplayer
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msgbox GraniteCave_StevensRoom_Text_22DD5A, 4
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setvar VAR_0x8004, 274
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call GraniteCave_StevensRoom_EventScript_2723E4
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setflag FLAG_0x0BD
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msgbox GraniteCave_StevensRoom_Text_22DDBD, 4
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giveitem_std ITEM_TM47
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2017-12-21 20:47:52 +01:00
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compare VAR_RESULT, 0
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2017-11-10 02:21:31 +01:00
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call_if 1, GraniteCave_StevensRoom_EventScript_22DD3C
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msgbox GraniteCave_StevensRoom_Text_22DE6B, 4
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closemessage
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delay 30
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playfanfare BGM_ME_MATCH_CALL
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msgbox GraniteCave_StevensRoom_Text_22DF6A, 4
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waitfanfare
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closemessage
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delay 30
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setflag FLAG_0x131
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msgbox GraniteCave_StevensRoom_Text_22DF8C, 4
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closemessage
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2017-12-21 20:47:52 +01:00
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compare VAR_FACING, 2
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2017-11-10 02:21:31 +01:00
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call_if 1, GraniteCave_StevensRoom_EventScript_22DD0D
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2017-12-21 20:47:52 +01:00
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compare VAR_FACING, 1
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2017-11-10 02:21:31 +01:00
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call_if 1, GraniteCave_StevensRoom_EventScript_22DD2A
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2017-12-21 20:47:52 +01:00
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compare VAR_FACING, 3
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2017-11-10 02:21:31 +01:00
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call_if 1, GraniteCave_StevensRoom_EventScript_22DD18
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2017-12-21 20:47:52 +01:00
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compare VAR_FACING, 4
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2017-11-10 02:21:31 +01:00
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call_if 1, GraniteCave_StevensRoom_EventScript_22DD18
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playse SE_KAIDAN
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removeobject 1
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release
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end
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GraniteCave_StevensRoom_EventScript_22DD0D:: @ 822DD0D
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applymovement 1, GraniteCave_StevensRoom_Movement_22DD45
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waitmovement 0
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return
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GraniteCave_StevensRoom_EventScript_22DD18:: @ 822DD18
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applymovement 255, GraniteCave_StevensRoom_Movement_22DD4C
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applymovement 1, GraniteCave_StevensRoom_Movement_22DD45
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waitmovement 0
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return
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GraniteCave_StevensRoom_EventScript_22DD2A:: @ 822DD2A
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applymovement 255, GraniteCave_StevensRoom_Movement_22DD4C
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applymovement 1, GraniteCave_StevensRoom_Movement_22DD51
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waitmovement 0
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return
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GraniteCave_StevensRoom_EventScript_22DD3C:: @ 822DD3C
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msgbox GraniteCave_StevensRoom_Text_22DFAA, 4
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return
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GraniteCave_StevensRoom_Movement_22DD45: @ 822DD45
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step_up
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step_up
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step_up
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step_up
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step_up
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step_13
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step_end
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GraniteCave_StevensRoom_Movement_22DD4C: @ 822DD4C
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step_14
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step_14
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step_14
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step_26
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step_end
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GraniteCave_StevensRoom_Movement_22DD51: @ 822DD51
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step_left
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step_up
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step_up
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step_up
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step_right
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step_up
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step_up
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step_13
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step_end
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GraniteCave_StevensRoom_Text_22DD5A: @ 822DD5A
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.string "My name is STEVEN.\p"
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.string "I’m interested in rare stones,\n"
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.string "so I travel here and there.\p"
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.string "Oh?\n"
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.string "A LETTER for me?$"
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GraniteCave_StevensRoom_Text_22DDBD: @ 822DDBD
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.string "STEVEN: Okay, thank you.\p"
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.string "You went through all this trouble to\n"
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.string "deliver that. I need to thank you.\p"
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.string "Let me see…\n"
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.string "I’ll give you this TM.\p"
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.string "It contains my favorite move,\n"
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.string "STEEL WING.$"
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GraniteCave_StevensRoom_Text_22DE6B: @ 822DE6B
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.string "STEVEN: Your POKéMON appear quite\n"
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.string "capable.\p"
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.string "If you keep training, you could even\n"
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.string "become the CHAMPION of the POKéMON\l"
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.string "LEAGUE one day. That’s what I think.\p"
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.string "I know, since we’ve gotten to know each\n"
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.string "other, let’s register one another in\l"
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.string "our POKéNAVS.\p"
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.string "… … … … … …$"
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GraniteCave_StevensRoom_Text_22DF6A: @ 822DF6A
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.string "Registered STEVEN\n"
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.string "in the POKéNAV.$"
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GraniteCave_StevensRoom_Text_22DF8C: @ 822DF8C
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.string "Now, I’ve got to hurry along.$"
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GraniteCave_StevensRoom_Text_22DFAA: @ 822DFAA
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.string "Oh, your BAG is full…\n"
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.string "That’s too bad, then.$"
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