pokeemerald/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc

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BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_OnFrame
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidTop_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePyramidTop_OnWarp
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.byte 0
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BattleFrontier_BattlePyramidTop_OnTransition: @ 82550B6
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pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
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setvar VAR_TEMP_F, 1
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end
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BattleFrontier_BattlePyramidTop_OnWarp: @ 82550CE
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects
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.2byte 0
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BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects:: @ 82550D8
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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compare VAR_TEMP_C, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects
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setobjectxyperm 2, 0, 0
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BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects:: @ 82550F3
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end
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BattleFrontier_BattlePyramidTop_OnResume: @ 82550F4
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus
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call BattleFrontier_EventScript_SetBrainObjectGfx
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BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: @ 825510C
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copyvar VAR_TEMP_C, VAR_RESULT
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frontier_getstatus
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switch VAR_TEMP_0
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case 0, BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge
case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramid_EventScript_WarpToLobby
case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge
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frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
compare VAR_RESULT, B_OUTCOME_DREW
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
compare VAR_RESULT, B_OUTCOME_FORFEITED
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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end
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BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E
map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic
map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_ShowMapName
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.2byte 0
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BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180
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playbgm MUS_PYRAMID_TOP, 0
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setvar VAR_TEMP_E, 1
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end
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BattleFrontier_BattlePyramidTop_EventScript_ShowMapName:: @ 825518A
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special ShowMapNamePopup
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setvar VAR_TEMP_F, 0
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end
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BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge:: @ 8255193
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pyramid_save CHALLENGE_STATUS_SAVING
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special SavePlayerParty
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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pyramid_settrainers
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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setvar VAR_TEMP_F, 1
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end
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BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
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lock
faceplayer
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compare VAR_TEMP_D, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady
compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside
msgbox BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo, MSGBOX_DEFAULT
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closemessage
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop
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waitmovement 0
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath
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waitmovement 0
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message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid
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waitmessage
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playfanfare MUS_ME_POINTGET
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waitfanfare
closemessage
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BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
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waitstate
end
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BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady:: @ 8255236
msgbox BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady, MSGBOX_DEFAULT
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closemessage
end
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside:: @ 8255240
msgbox BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
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setvar VAR_TEMP_D, 1
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closemessage
end
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: @ 8255256
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lockall
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switch VAR_TEMP_C
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case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech
special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure, MSGBOX_DEFAULT
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closemessage
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver
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end
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
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playbgm MUS_PYRAMID_TOP, 0
compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
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frontier_getsymbols
compare VAR_RESULT, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT
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playfanfare MUS_ME_SYMBOLGET
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message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol
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waitmessage
waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: @ 8255335
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech
special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned, MSGBOX_DEFAULT
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closemessage
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold
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end
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
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playbgm MUS_PYRAMID_TOP, 0
compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
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frontier_getsymbols
compare VAR_RESULT, 2
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT
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playfanfare MUS_ME_SYMBOLGET
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message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine
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waitmessage
waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePyramidTop_Text_FarewellForNow, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle:: @ 82553ED
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closemessage
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setvar VAR_0x8004, SPECIAL_BATTLE_PYRAMID
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
return
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BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside: @ 82553FD
walk_right
walk_in_place_fastest_left
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step_end
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BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath: @ 8255400
walk_left
walk_in_place_fastest_up
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step_end
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BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: @ 8255403
walk_up
walk_up
walk_up
walk_up
walk_up
walk_in_place_fastest_down
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step_end
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BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer: @ 825540A
walk_fast_down
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step_end
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BattleFrontier_BattlePyramidTop_Movement_CameraPanUp: @ 825540C
walk_slow_up
walk_slow_up
delay_16
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step_end
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BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo: @ 8255410
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.string "It is a delight to see you here!\n"
.string "You have reached the summit of\l"
.string "the BATTLE PYRAMID!\p"
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.string "Above here is the PYRAMID's\n"
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.string "lookout point.\p"
.string "It is a place open only to those\n"
.string "who have conquered the PYRAMID.\p"
.string "Now, please!\n"
.string "Up you go!$"
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BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid: @ 82554E8
2018-12-07 16:41:08 +01:00
.string "The PYRAMID's new conqueror!\n"
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.string "Let the name {PLAYER} be known!$"
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BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere: @ 825551F
2017-11-10 02:21:31 +01:00
.string "It is a delight to see you here!\p"
.string "Unfortunately, you were second by\n"
.string "a mere fraction of time!\p"
.string "Our chief has already conquered\n"
.string "the PYRAMID ahead of you.\p"
.string "However, my young explorer…\n"
.string "You are a TRAINER!\p"
.string "Assert your power and take the glory\n"
.string "of the pinnacle from our chief!\p"
.string "Now, please! When you are ready,\n"
.string "take one more step of courage!$"
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BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure: @ 8255669
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.string "Young adventurer…\p"
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.string "Wouldn't you agree that explorations\n"
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.string "are the grandest of adventures?\p"
.string "Your own wits!\p"
.string "Your own strength!\p"
.string "Your own POKéMON!\p"
.string "And, above all, only your own courage\n"
.string "to lead you through unknown worlds…$"
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BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon: @ 825573E
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.string "Aah, yes, indeed this life is grand!\n"
.string "Grand, it is! Eh?\p"
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.string "I'm BRANDON!\p"
.string "I'm the PYRAMID KING, which means\n"
.string "I'm in charge here.\p"
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.string "Most people call me the chief!\p"
.string "You coming here means you have\n"
.string "that much confidence in yourself,\l"
.string "am I right?\p"
.string "Hahahah!\n"
.string "This should be exciting!$"
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BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle: @ 8255846
2017-11-10 02:21:31 +01:00
.string "Now, then!\n"
.string "Bring your courage to our battle!$"
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BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease: @ 8255873
2017-11-10 02:21:31 +01:00
.string "BRANDON: Hahahah! Grand it was!\n"
.string "Grand, yes, indeed!\p"
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.string "Well done! You've earned recognition!\n"
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.string "Your FRONTIER PASS, please!$"
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BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol: @ 82558E9
2017-11-10 02:21:31 +01:00
.string "The Brave Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
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BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting: @ 825591D
2017-11-10 02:21:31 +01:00
.string "Young explorer!\n"
.string "I look forward to our next meeting!$"
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BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned: @ 8255951
2018-12-07 16:41:08 +01:00
.string "BRANDON: …You've finally returned,\n"
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.string "young explorer…\p"
.string "Your love of adventure seems to come\n"
.string "deep from within your heart…\p"
.string "Yes… You are exactly as I was in\n"
.string "my own youth…\p"
.string "… … …Ah…\p"
.string "The passionate!\p"
.string "The dangerous!\p"
.string "The desperate!\p"
.string "Those days of death-defying,\n"
.string "life-affirming adventures are back…$"
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BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter: @ 8255A6D
2017-11-10 02:21:31 +01:00
.string "Now, then!\p"
.string "I sense my own courage is off\n"
.string "the meter!$"
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BattleFrontier_BattlePyramidTop_Text_EverythingYouHave: @ 8255AA1
2017-11-10 02:21:31 +01:00
.string "Everything you have!\n"
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.string "I'm braced for it all!$"
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BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis: @ 8255ACD
2017-11-10 02:21:31 +01:00
.string "BRANDON: Hahahah!\n"
.string "Remarkable!\l"
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.string "Yes, it's grand, indeed!\p"
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.string "Young explorer!\p"
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.string "You've bested me through and through!\n"
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.string "Here! I want you to have this!$"
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BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine: @ 8255B59
2017-11-10 02:21:31 +01:00
.string "The Brave Symbol took on\n"
.string "a golden shine!$"
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BattleFrontier_BattlePyramidTop_Text_FarewellForNow: @ 8255B82
2017-11-10 02:21:31 +01:00
.string "Ah, yes! It just goes to show that\n"
.string "I have much to learn still!\p"
.string "May our paths cross again!\n"
.string "Farewell for now, young explorer!$"
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BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady: @ 8255BFE
2017-11-10 02:21:31 +01:00
.string "Now, when you are ready, take courage\n"
.string "and step forward.$"