pokeemerald/src/slot_machine.c

3230 lines
80 KiB
C
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2018-08-11 17:57:20 +02:00
#include "global.h"
#include "constants/songs.h"
#include "overworld.h"
#include "field_effect.h"
#include "random.h"
#include "sound.h"
#include "main.h"
#include "slot_machine.h"
#include "string_util.h"
#include "decompress.h"
#include "trig.h"
#include "graphics.h"
#include "palette.h"
#include "util.h"
#include "text.h"
#include "menu.h"
#include "malloc.h"
#include "bg.h"
#include "gpu_regs.h"
#include "coins.h"
#include "tv.h"
#include "text_window.h"
#include "constants/rgb.h"
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#include "main_menu.h"
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#include "bg.h"
#include "window.h"
extern u8 gOamLimit;
extern u16 *gUnknown_0203AAC8;
extern u16 *gUnknown_0203AACC;
extern u16 *gUnknown_0203AAD0;
extern u16 *gUnknown_0203AADC;
extern void *gUnknown_0203AAF4;
extern void *gUnknown_0203AAF8;
extern void *gUnknown_0203AAFC;
extern void *gUnknown_0203AB00;
extern void *gUnknown_0203AB04;
extern void *gUnknown_0203AB08;
extern void *gUnknown_0203AB0C;
extern void *gUnknown_0203AB10;
extern void *gUnknown_0203AB14;
extern void *gUnknown_0203AB18;
extern void *gUnknown_0203AB1C;
extern void *gUnknown_0203AB20;
extern void *gUnknown_0203AB24;
extern void *gUnknown_0203AB28;
extern void *gUnknown_0203AAE4;
extern void *gUnknown_0203AAE8;
extern void *gUnknown_0203AAEC;
extern void *gUnknown_0203AAF0;
extern void *gUnknown_0203AAD4;
extern void *gUnknown_0203AAD8;
extern void *gUnknown_0203AAE0;
extern void *gUnknown_0203AB2C;
extern void *gUnknown_0203AB30;
// Text
extern const u8 gText_YouDontHaveThreeCoins[];
extern const u8 gText_QuitTheGame[];
extern const u8 gText_YouveGot9999Coins[];
extern const u8 gText_YouveRunOutOfCoins[];
extern const u8 gText_ReelTimeHelp[];
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enum
{
SLOT_MACHINE_TAG_7_RED,
SLOT_MACHINE_TAG_7_BLUE,
SLOT_MACHINE_TAG_AZURILL,
SLOT_MACHINE_TAG_LOTAD,
SLOT_MACHINE_TAG_CHERRY,
SLOT_MACHINE_TAG_POWER,
SLOT_MACHINE_TAG_REPLAY
};
enum
{
SLOT_MACHINE_MATCHED_1CHERRY,
SLOT_MACHINE_MATCHED_2CHERRY,
SLOT_MACHINE_MATCHED_REPLAY,
SLOT_MACHINE_MATCHED_LOTAD,
SLOT_MACHINE_MATCHED_AZURILL,
SLOT_MACHINE_MATCHED_POWER,
SLOT_MACHINE_MATCHED_777_MIXED,
SLOT_MACHINE_MATCHED_777_RED,
SLOT_MACHINE_MATCHED_777_BLUE,
SLOT_MACHINE_MATCHED_NONE
};
struct SlotMachineEwramStruct
{
/*0x00*/ u8 state;
/*0x01*/ u8 unk01;
/*0x02*/ u8 pikaPower;
/*0x03*/ u8 unk03;
/*0x04*/ u8 unk04;
/*0x05*/ u8 unk05;
/*0x06*/ u8 unk06;
/*0x07*/ u8 unk07;
/*0x08*/ u16 matchedSymbols;
/*0x0A*/ u8 unk0A;
/*0x0B*/ u8 unk0B;
/*0x0C*/ s16 coins;
/*0x0E*/ s16 payout;
/*0x10*/ s16 unk10;
/*0x12*/ s16 bet;
/*0x14*/ s16 unk14;
/*0x16*/ s16 unk16;
/*0x18*/ s16 unk18;
/*0x1A*/ s16 unk1A;
/*0x1C*/ s16 unk1C[3];
/*0x22*/ u16 unk22[3];
/*0x28*/ s16 reelPositions[3];
/*0x2E*/ s16 unk2E[3];
/*0x34*/ s16 unk34[3];
/*0x3A*/ u8 reelTasks[3];
/*0x3D*/ u8 unk3D;
/*0x3E*/ u8 unk3E;
/*0x3F*/ u8 unk3F;
/*0x40*/ u8 unk40;
/*0x41*/ u8 unk41;
/*0x42*/ u8 unk42;
/*0x43*/ u8 unk43;
/*0x44*/ u8 unk44[5];
/*0x49*/ u8 unk49[2];
/*0x49*/ u8 unk4B[3];
/*0x4E*/ u8 unk4E[2];
/*0x50*/ u8 unk50[2];
/*0x52*/ u8 unk52[2];
/*0x54*/ u8 unk54[4];
/*0x58*/ u16 win0h;
/*0x5a*/ u16 win0v;
/*0x5c*/ u16 winIn;
/*0x5e*/ u16 winOut;
/*0x60*/ u16 backupMapMusic;
/*0x64*/ MainCallback prevMainCb;
};
extern struct SlotMachineEwramStruct *sSlotMachine;
struct UnkStruct1
{
/*0x00*/ u8 unk00;
/*0x01*/ u8 unk01;
/*0x02*/ s16 unk02;
};
#define SLOTMACHINE_GFX_TILES 233
/*static*/void CB2_SlotMachineSetup(void);
/*static*/void CB2_SlotMachineLoop(void);
/*static*/void PlaySlotMachine_Internal(u8 arg0, MainCallback cb);
/*static*/void SlotMachineDummyTask(u8 taskId);
/*static*/void SlotMachineSetup_0_0(void);
/*static*/void SlotMachineSetup_6_2(void);
/*static*/void SlotMachineSetup_1_0(void);
/*static*/void SlotMachineSetup_2_0(void);
/*static*/void SlotMachineSetup_2_1(void);
/*static*/void SlotMachineSetup_0_1(void);
/*static*/void SlotMachineSetup_3_0(void);
/*static*/void SlotMachineSetup_4_0(void);
/*static*/void SlotMachineSetup_5_0(void);
/*static*/void SlotMachineSetup_6_0(void);
/*static*/void SlotMachineSetup_6_1(void);
/*static*/void SlotMachineSetup_8_0(void);
/*static*/void SlotMachineSetup_9_0(void);
/*static*/void SlotMachineSetup_10_0(void);
/*static*/void SlotMachineSetup_10_1(void);
/*static*/void sub_8101D04(void);
/*static*/void sub_8104DA4(void);
/*static*/void sub_8101D24(u8 taskId);
/*static*/bool8 sub_8101D5C(struct Task *task);
/*static*/bool8 sub_8101D8C(struct Task *task);
/*static*/bool8 sub_8101DB0(struct Task *task);
/*static*/bool8 sub_8101DF4(struct Task *task);
/*static*/bool8 sub_8101E10(struct Task *task);
/*static*/bool8 sub_8101E3C(struct Task *task);
/*static*/bool8 sub_8101F44(struct Task *task);
/*static*/bool8 sub_8101F60(struct Task *task);
/*static*/bool8 sub_8101F88(struct Task *task);
/*static*/bool8 sub_8101FA4(struct Task *task);
/*static*/bool8 sub_8102008(struct Task *task);
/*static*/bool8 sub_8102034(struct Task *task);
/*static*/bool8 sub_8102058(struct Task *task);
/*static*/bool8 sub_8102090(struct Task *task);
bool8 sub_81020C8(struct Task *task);
/*static*/bool8 sub_81021E0(struct Task *task);
/*static*/bool8 sub_81021FC(struct Task *task);
/*static*/bool8 sub_8102264(struct Task *task);
/*static*/bool8 sub_81022A0(struct Task *task);
/*static*/bool8 sub_81022CC(struct Task *task);
/*static*/bool8 sub_81022F0(struct Task *task);
/*static*/bool8 sub_8102318(struct Task *task);
/*static*/bool8 sub_8102344(struct Task *task);
/*static*/bool8 sub_810239C(struct Task *task);
/*static*/bool8 sub_81023B8(struct Task *task);
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/*static*/bool8 sub_81023E0_(struct Task *task);
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/*static*/bool8 sub_81023FC(struct Task *task);
/*static*/bool8 sub_8102424(struct Task *task);
/*static*/bool8 sub_8102460(struct Task *task);
/*static*/void sub_8102484(void);
/*static*/void sub_81024F0(void);
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/*static*/bool8 sub_8102540_(void);
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/*static*/u8 sub_8102578(void);
/*static*/u16 dp15_jump_random_unknown(void);
/*static*/u8 sub_81025BC(void);
/*static*/void CheckMatch(void);
/*static*/void CheckMatch_CenterRow(void);
/*static*/void CheckMatch_TopAndBottom(void);
/*static*/void CheckMatch_Diagonals(void);
/*static*/u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3);
/*static*/void sub_8102A24(void);
/*static*/void sub_8102A64(u8 taskId);
/*static*/bool8 sub_8102A44(void);
/*static*/bool8 sub_8102A9C(struct Task *task);
/*static*/bool8 sub_8102AD0(struct Task *task);
/*static*/bool8 sub_8102B80(struct Task *task);
/*static*/u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y);
/*static*/void sub_8102DA8(void);
/*static*/void sub_8102DEC(u8 a0);
/*static*/void sub_8102E1C(u8 a0);
/*static*/bool8 sub_8102E40(u8 a0);
/*static*/void sub_8102E68(u8 taskId);
/*static*/bool8 sub_8102EA0(struct Task *task);
/*static*/bool8 sub_8102EA4(struct Task *task);
/*static*/bool8 sub_8102EC0(struct Task *task);
/*static*/bool8 sub_8102F4C(struct Task *task);
/*static*/bool8 sub_8103008(struct Task *task);
/*static*/bool8 sub_810305C(void);
/*static*/bool8 sub_8103154(u8 a0, u8 a1);
/*static*/bool8 sub_81031B4(u8 a0, u8 a1);
/*static*/bool8 sub_81032C0(void);
/*static*/bool8 sub_81032E8(void);
/*static*/bool8 sub_810333C(void);
/*static*/bool8 sub_81033DC(void);
/*static*/bool8 sub_810341C(u8 a0);
/*static*/bool8 sub_810347C(u8 a0);
/*static*/void sub_81034F4(void);
/*static*/void sub_8103540(void);
/*static*/void sub_8103564(void);
/*static*/void j5_08111E84(void);
/*static*/void sub_8103668(void);
/*static*/void sub_810380C(void);
/*static*/void sub_8103830(void);
/*static*/void sub_8103910(void);
/*static*/void sub_8103A78(void);
/*static*/void sub_8103C14(u8 a0);
/*static*/void sub_8103C48(u8 taskId);
/*static*/void sub_8103D50(u8 a0);
/*static*/void sub_8103C78(struct Task *task, u8 taskId);
/*static*/void sub_8103CAC(struct Task *task, u8 taskId);
/*static*/void sub_8103CC8(struct Task *task, u8 taskId);
/*static*/void sub_8103D8C(u8 a0);
/*static*/void sub_8103DC8(void);
/*static*/void sub_8103E04(u8 a0);
/*static*/bool8 sub_8103E38(void);
/*static*/bool8 sub_8103E7C(void);
/*static*/bool8 sub_8103EAC(u8 spriteId);
/*static*/void sub_8103EE4(struct Sprite *sprite);
/*static*/void sub_8103F70(void);
/*static*/bool8 sub_8103FA0(void);
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/*static*/void sub_8103FE8_(u8 taskId);
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/*static*/void sub_8104048(void);
/*static*/void sub_8104064(u8 pikaPower);
/*static*/bool8 sub_81040C8(void);
/*static*/void sub_81040E8(u8 taskId);
/*static*/void nullsub_68(struct Task *task);
/*static*/void sub_810411C(struct Task *task);
/*static*/void sub_8104144(struct Task *task);
/*static*/void sub_81041AC(struct Task *task);
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/*static*/void sub_812D394(struct Task *task);
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/*static*/void sub_810423C(u8 pikaPower);
/*static*/void sub_810430C(void);
/*static*/bool8 sub_810432C(void);
/*static*/void sub_810434C(u8 taskId);
/*static*/void sub_810437C(struct Task *task);
/*static*/void sub_81043EC(struct Task *task);
/*static*/void sub_8104468(struct Task *task);
/*static*/void sub_8104498(struct Task *task);
/*static*/void sub_8104548(struct Task *task);
/*static*/void sub_8104598(struct Task *task);
/*static*/void sub_81045CC(struct Task *task);
/*static*/void sub_810463C(struct Task *task);
/*static*/void sub_81046C0(struct Task *task);
/*static*/void sub_8104764(struct Task *task);
/*static*/void sub_8104794(struct Task *task);
/*static*/void sub_81047EC(struct Task *task);
/*static*/void sub_8104860(struct Task *task);
/*static*/void sub_81048A8(struct Task *task);
/*static*/void sub_81048CC(struct Task *task);
/*static*/void sub_8104940(struct Task *task);
/*static*/void sub_81049C8(struct Task *task);
/*static*/void sub_81049F8(struct Task *task);
/*static*/void sub_8104A40(s16 a0, s16 a1);
/*static*/void sub_8104A88(s16 a0);
/*static*/void sub_8104AB8(u8 a0);
/*static*/bool8 sub_8104AEC(void);
/*static*/void sub_8104B0C(u8 taskId);
/*static*/void sub_8104B3C(struct Task *task);
/*static*/void sub_8104B60(struct Task *task);
/*static*/void sub_8104B80(struct Task *task);
/*static*/void sub_8104BC8(struct Task *task);
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/*static*/void sub_812DD78(struct Task *task);
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/*static*/void sub_8104BFC(struct Task *task);
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/*static*/void sub_812DE14(struct Task *task);
/*static*/void sub_812DE30(struct Task *task);
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/*static*/void sub_8104C44(struct Task *task);
/*static*/void sub_8104C5C(void);
/*static*/void sub_8104CAC(u8 arg0);
/*static*/bool8 sub_8104E18(void);
/*static*/void nullsub_69(struct Task *task);
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/*static*/void sub_8104E74_(u8 taskId);
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/*static*/void sub_8104EA8(void);
/*static*/void sub_8104F8C(void);
/*static*/void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3);
/*static*/void sub_81050C4(void);
/*static*/void sub_8105100(void);
/*static*/void sub_810514C(void);
/*static*/void sub_81051C0(void);
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/*static*/void sub_8105284_(void);
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/*static*/void sub_81052EC(void);
/*static*/void sub_81053A0(void);
/*static*/void sub_810545C(void);
/*static*/void sub_81054B8(void);
/*static*/void sub_8105524(void);
/*static*/void sub_8105554(void);
/*static*/void sub_8105578(void);
/*static*/void sub_8105688(s16 a0);
/*static*/void sub_81056C0(void);
/*static*/void sub_81056F0(void);
/*static*/void sub_81057E8(s16 a0);
/*static*/void sub_8105804(void);
/*static*/void sub_8105854(void);
/*static*/void sub_81058A0(void);
/*static*/void sub_81058C4(void);
/*static*/void sub_81059B8(void);
/*static*/void sub_81059E8(void);
/*static*/bool8 sub_8105ACC(void);
/*static*/void sub_8105AEC(void);
/*static*/u8 sub_8105B1C(s16 x, s16 y);
/*static*/void sub_8105B88(u8 spriteId);
/*static*/u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4);
/*static*/void sub_81063C0(void);
/*static*/void sub_8106404(void);
/*static*/void sub_8106448(void);
/*static*/void sub_81064B8(void);
/*static*/void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
/*static*/void sub_81065DC(void);
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/*static*/void sub_812F908(void);
/*static*/void sub_812F958(void);
/*static*/void sub_812F7E4(void);
/*static*/void sub_812F968(void);
void LoadSlotMachineWheelOverlay(void);
u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2);
// Const rom data.
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/*static*/extern const struct UnkStruct1 *const gUnknown_083ED048[];
/*static*/extern const u16 gPalette_83EDE24[];
/*static*/extern const u8 gUnknown_083ECD04[][3];
/*static*/extern const u8 gUnknown_083ECE3A[];
/*static*/extern const u16 gUnknown_083ECE42[];
/*static*/extern const u16 gUnknown_083ECE48[];
2018-09-15 18:01:20 +02:00
extern const u16 gUnknown_083ECE12[];
extern const u16 gUnknown_083ECE1C[][2];
extern const u16 gUnknown_083ECE30[];
extern const u16 sSlotMatchFlags[];
extern const u16 sSlotPayouts[];
extern const s16 gUnknown_083ECCF8[][2];
extern const struct BgTemplate gUnknown_085A7424[4];
extern const struct WindowTemplate gUnknown_085A7434[];
extern const u8 gUnknown_083ECD16[][6];
extern const u8 gUnknown_083ECD28[][6];
extern const u8 gUnknown_083ECD46[][17];
extern const u8 gUnknown_083ECDAC[][17];
extern const u8 sSym2Match[];
extern const u8 gUnknown_083ECCF1[];
extern const u8 sReelSymbols[][21];
extern const u16 *const gUnknown_083EDD08[];
extern const u16 *const gUnknown_083EDD1C[];
extern const u8 gUnknown_083EDD30[];
extern const u8 gUnknown_083EDD35[][2];
extern const u8 gUnknown_083EDD3B[];
extern const u16 *const gUnknown_083EDDA0[];
extern const u16 *const gUnknown_083EDDAC;
extern const u16 sReelTimeWindowTilemap[];
extern const u16 gUnknown_085A9898[];
extern void (*const gUnknown_083ED064[])(void);
const struct BgTemplate gUnknown_085A7424[] =
{
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 1,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
};
const struct WindowTemplate gUnknown_085A7434[] =
{
{0, 2, 15, 0x1B, 4, 15, 0x194},
DUMMY_WIN_TEMPLATE
};
const struct WindowTemplate gUnknown_085A7444 =
{
0, 1, 3, 20, 13, 13, 1
};
const u8 gUnknown_085A744C[] = {3, 1, 2, 0};
bool8 (*const gUnknown_083ECAAC[])(struct Task *task) =
{
sub_8101D5C,
sub_8101D8C,
sub_8101DB0,
sub_8101DF4,
sub_8101E10,
sub_8101E3C,
sub_8101F44,
sub_8101F60,
sub_8101F88,
sub_8101FA4,
sub_8102008,
sub_8102034,
sub_8102058,
sub_8102090,
sub_81020C8,
sub_81021E0,
sub_81021FC,
sub_8102264,
sub_81022A0,
sub_81022CC,
sub_81022F0,
sub_8102318,
sub_8102344,
sub_810239C,
sub_81023B8,
sub_81023E0_,
sub_81023FC,
sub_8102424,
sub_8102460,
};
bool8 (*const gUnknown_083ECB20[])(struct Task *task) =
{
sub_8102A9C,
sub_8102AD0,
sub_8102B80
};
bool8 (*const gUnknown_083ECB2C[])(struct Task *task) =
{
sub_8102EA0,
sub_8102EA4,
sub_8102EC0,
sub_8102F4C,
sub_8103008
};
bool8 (*const gUnknown_083ECB40[])(void) =
{
sub_810305C,
sub_81032C0,
sub_81033DC
};
void (*const gUnknown_083ECB4C[])(void) =
{
sub_81034F4,
sub_8103540,
sub_810380C
};
const u16 gUnknown_085A74FC[] = {2, 4, 4, 4, 8};
bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) =
{
sub_8103154,
sub_81031B4,
sub_81031B4
};
bool8 (*const gUnknown_083ECB70[])(void) =
{
sub_81032E8,
sub_81032E8,
sub_810333C
};
bool8 (*const gUnknown_083ECB7C[])(u8 a0) =
{
sub_810341C,
sub_810341C,
sub_810347C
};
void (*const gUnknown_083ECB88[])(void) =
{
sub_8103564,
j5_08111E84,
sub_8103668
};
void (*const gUnknown_083ECB94[])(void) =
{
sub_8103830,
sub_8103910,
sub_8103A78
};
void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) =
{
sub_8103C78,
sub_8103CAC,
sub_8103CC8
};
const s16 gUnknown_083ECBAC[] = {5, 10, 15};
void (*const gUnknown_083ECBB4[])(struct Task *task) =
{
nullsub_68,
sub_810411C,
sub_8104144,
sub_81041AC
};
const u16 gUnknown_083ECBC4[][2] =
{
{0x9e, 0x6e},
{0x9f, 0x6f},
{0xaf, 0x7f},
};
void (*const gUnknown_083ECBD0[])(struct Task *task) =
{
sub_810437C,
sub_81043EC,
sub_8104468,
sub_8104498,
sub_8104548,
sub_8104598,
sub_81045CC,
sub_810463C,
sub_81046C0,
sub_8104764,
sub_8104794,
sub_81047EC,
sub_8104860,
sub_81048A8,
sub_81048CC,
sub_8104940,
sub_81049C8,
sub_8104794,
sub_81049F8
};
const u8 gUnknown_085A75C0[] = {1, 1, 2, 2};
const s16 gUnknown_085A75C4[] = {0x40, 0x30, 0x18, 0x08};
const s16 gUnknown_085A75CC[] = {10, 8, 6, 4};
void (*const gUnknown_083ECC30[])(struct Task *task) =
{
sub_8104B3C,
sub_8104B60,
sub_8104B80,
sub_8104B60,
sub_812DD78,
sub_8104B60,
sub_8104BC8,
sub_8104B60,
sub_812DE14,
sub_8104B60,
sub_812DE30,
sub_8104B60,
sub_8104BFC,
sub_8104B60,
sub_8104C44,
};
void (*const gUnknown_083ECC54[])(struct Task *task) =
{
nullsub_69,
};
extern const struct SpriteTemplate gSpriteTemplate_83ED504;
extern const struct SpriteTemplate gSpriteTemplate_83ED4EC;
extern const struct SubspriteTable gSubspriteTables_83ED7D4[];
extern const struct SpriteTemplate gSpriteTemplate_83ED4D4;
extern const struct SubspriteTable gSubspriteTables_83ED7B4[];
extern const struct SpriteTemplate gSpriteTemplate_83ED4BC;
extern const struct SpriteTemplate gSpriteTemplate_83ED4A4;
extern const struct SubspriteTable gSubspriteTables_83ED78C[];
extern const struct SpriteTemplate gSpriteTemplate_83ED474;
extern const struct SpriteTemplate gSpriteTemplate_83ED48C;
extern const struct SubspriteTable gSubspriteTables_83ED73C[];
extern const struct SubspriteTable gSubspriteTables_83ED75C[];
extern const struct SpriteTemplate gSpriteTemplate_83ED444;
extern const struct SubspriteTable gSubspriteTables_83ED704[];
extern const struct SpriteTemplate gSpriteTemplate_83ED42C;
extern const struct SpriteTemplate gSpriteTemplate_83ED414;
extern const struct SpriteTemplate gSpriteTemplate_83ED45C;
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// code
#define tState data[0]
void Task_FadeToSlotMachine(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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gTasks[taskId].tState++;
break;
case 1:
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_SlotMachineSetup);
DestroyTask(taskId);
}
break;
}
}
void PlaySlotMachine(u8 arg0, MainCallback cb)
{
u8 taskId;
sSlotMachine = AllocZeroed(sizeof(*sSlotMachine));
PlaySlotMachine_Internal(arg0, cb);
taskId = CreateTask(Task_FadeToSlotMachine, 0);
gTasks[taskId].tState = 0;
}
#undef tState
void CB2_SlotMachineSetup(void)
{
switch (gMain.state)
{
case 0:
SlotMachineSetup_0_0();
SlotMachineSetup_0_1();
gMain.state++;
break;
case 1:
SlotMachineSetup_1_0();
gMain.state++;
break;
case 2:
SlotMachineSetup_2_0();
SlotMachineSetup_2_1();
gMain.state++;
break;
case 3:
SlotMachineSetup_3_0();
gMain.state++;
break;
case 4:
SlotMachineSetup_4_0();
gMain.state++;
break;
case 5:
SlotMachineSetup_5_0();
gMain.state++;
break;
case 6:
SlotMachineSetup_6_0();
gMain.state++;
break;
case 7:
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
gMain.state++;
break;
case 8:
SlotMachineSetup_8_0();
gMain.state++;
break;
case 9:
SlotMachineSetup_9_0();
gMain.state++;
break;
case 10:
SlotMachineSetup_10_0();
SlotMachineSetup_10_1();
gMain.state++;
break;
case 11:
SetMainCallback2(CB2_SlotMachineLoop);
break;
}
}
void CB2_SlotMachineLoop(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void SlotMachine_VBlankCallback(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
SetGpuReg(REG_OFFSET_WIN0H, sSlotMachine->win0h);
SetGpuReg(REG_OFFSET_WIN0V, sSlotMachine->win0v);
SetGpuReg(REG_OFFSET_WININ, sSlotMachine->winIn);
SetGpuReg(REG_OFFSET_WINOUT, sSlotMachine->winOut);
}
void PlaySlotMachine_Internal(u8 arg0, MainCallback cb)
{
struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF);
task->data[0] = arg0;
StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb);
}
void sub_81019EC(void)
{
struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask);
sSlotMachine->unk01 = task->data[0];
LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&sSlotMachine->prevMainCb);
}
void SlotMachineDummyTask(u8 taskId)
{
}
void SlotMachineSetup_0_0(void)
{
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085A7424, ARRAY_COUNT(gUnknown_085A7424));
InitWindows(gUnknown_085A7434);
DeactivateAllTextPrinters();
}
void SlotMachineSetup_6_0(void)
{
SetVBlankCallback(SlotMachine_VBlankCallback);
EnableInterrupts(INTR_FLAG_VBLANK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON);
}
void SlotMachineSetup_1_0(void)
{
DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000);
}
void SlotMachineSetup_2_0(void)
{
DmaClear16(3, (u16 *)OAM, OAM_SIZE);
}
void SlotMachineSetup_2_1(void)
{
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 8));
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}
void SlotMachineSetup_0_1(void)
{
u8 i;
sub_81019EC();
sSlotMachine->state = 0;
sSlotMachine->pikaPower = 0;
sSlotMachine->unk03 = Random() & 1;
sSlotMachine->unk04 = 0;
sSlotMachine->matchedSymbols = 0;
sSlotMachine->unk0A = 0;
sSlotMachine->unk0B = 0;
sSlotMachine->coins = GetCoins();
sSlotMachine->payout = 0;
sSlotMachine->unk10 = 0;
sSlotMachine->bet = 0;
sSlotMachine->unk18 = 0;
sSlotMachine->unk1A = 8;
sSlotMachine->win0h = 0xf0;
sSlotMachine->win0v = 0xa0;
sSlotMachine->winIn = 0x3f;
sSlotMachine->winOut = 0x3f;
sSlotMachine->backupMapMusic = GetCurrentMapMusic();
for (i = 0; i < 3; i++)
{
sSlotMachine->unk22[i] = 0;
sSlotMachine->reelPositions[i] = gUnknown_083ECCF8[i][sSlotMachine->unk03] % 21;
sSlotMachine->unk1C[i] = 0x1f8 - sSlotMachine->reelPositions[i] * 24;
sSlotMachine->unk1C[i] %= 0x1f8;
}
sub_80EDE70(GetCoins());
}
void SlotMachineSetup_3_0(void)
{
ResetPaletteFade();
ResetSpriteData();
gOamLimit = 0x80;
FreeAllSpritePalettes();
ResetTasks();
}
void SlotMachineSetup_4_0(void)
{
gUnknown_0203AACC = Alloc(8);
gUnknown_0203AAD0 = AllocZeroed(0xE);
gUnknown_0203AADC = AllocZeroed(8);
gUnknown_0203AAD0[0] = 0x2051;
gUnknown_0203AAD0[1] = 0x2851;
gUnknown_0203AAD0[2] = 0x2061;
gUnknown_0203AAD0[3] = 0x2861;
gUnknown_0203AAD0[4] = 0x20BE;
gUnknown_0203AAD0[5] = 0x28BE;
gUnknown_0203AAD0[6] = 0x20BF;
}
void SlotMachineSetup_5_0(void)
{
sub_812F908();
sub_812F958();
sub_812F7E4();
LoadMessageBoxGfx(0, 0x200, 0xF0);
LoadUserWindowBorderGfx(0, 0x214, 0xE0);
PutWindowTilemap(0);
}
void SlotMachineSetup_10_0(void)
{
sub_8104EA8();
sub_8104F8C();
sub_8103DC8();
sub_81050C4();
}
void SlotMachineSetup_10_1(void)
{
sub_8104048();
sub_8102DA8();
sub_8104C5C();
sub_8101D04();
}
void sub_8101D04(void)
{
sub_8101D24(CreateTask(sub_8101D24, 0));
}
void sub_8101D24(u8 taskId)
{
while (gUnknown_083ECAAC[sSlotMachine->state](gTasks + taskId))
;
}
bool8 sub_8101D5C(struct Task *task)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
sub_810423C(sSlotMachine->pikaPower);
sSlotMachine->state++;
return FALSE;
}
bool8 sub_8101D8C(struct Task *task)
{
if (!gPaletteFade.active)
sSlotMachine->state++;
return FALSE;
}
bool8 sub_8101DB0(struct Task *task)
{
sSlotMachine->payout = 0;
sSlotMachine->bet = 0;
sSlotMachine->unk18 = 0;
sSlotMachine->unk04 &= 0xc0;
sSlotMachine->state = 4;
if (sSlotMachine->coins <= 0)
{
sSlotMachine->state = 25;
}
else if (sSlotMachine->unk0A)
{
sSlotMachine->state = 3;
sub_8104CAC(4);
}
return TRUE;
}
bool8 sub_8101DF4(struct Task *task)
{
if (sub_8104E18())
sSlotMachine->state = 4;
return FALSE;
}
bool8 sub_8101E10(struct Task *task)
{
sub_8104CAC(0);
sSlotMachine->state = 5;
if (sSlotMachine->coins >= 9999)
sSlotMachine->state = 23;
return TRUE;
}
bool8 sub_8101E3C(struct Task *task)
{
s16 i;
if (gMain.newKeys & SELECT_BUTTON)
{
sub_8104AB8(0);
sSlotMachine->state = 8;
}
else if (gMain.newKeys & R_BUTTON)
{
if (sSlotMachine->coins - (3 - sSlotMachine->bet) >= 0)
{
for (i = sSlotMachine->bet; i < 3; i++)
sub_8103D50(i);
sSlotMachine->coins -= (3 - sSlotMachine->bet);
sSlotMachine->bet = 3;
sSlotMachine->state = 9;
PlaySE(SE_REGI);
}
else
{
sSlotMachine->state = 6;
}
}
else
{
if (gMain.newKeys & DPAD_DOWN && sSlotMachine->coins != 0)
{
PlaySE(SE_REGI);
sub_8103D50(sSlotMachine->bet);
sSlotMachine->coins--;
sSlotMachine->bet++;
}
if (sSlotMachine->bet >= 3 || (sSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON))
sSlotMachine->state = 9;
if (gMain.newKeys & B_BUTTON)
sSlotMachine->state = 21;
}
return FALSE;
}
bool8 sub_8101F44(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
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CopyWindowToVram(0, 3);
sSlotMachine->state = 7;
return FALSE;
}
bool8 sub_8101F60(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
sub_8197434(0, TRUE);
sSlotMachine->state = 5;
}
return FALSE;
}
bool8 sub_8101F88(struct Task *task)
{
if (sub_8104AEC())
sSlotMachine->state = 5;
return FALSE;
}
bool8 sub_8101FA4(struct Task *task)
{
sub_8102484();
sub_8104DA4();
sub_8102DEC(0);
sub_8102DEC(1);
sub_8102DEC(2);
sub_80EEC80();
task->data[0] = 0;
if (sSlotMachine->unk04 & 0x20)
{
sub_810430C();
sSlotMachine->state = 10;
}
else
{
sub_8104CAC(1);
sSlotMachine->state = 11;
}
sSlotMachine->unk1A = 8;
if (sSlotMachine->unk0A)
sSlotMachine->unk1A = dp15_jump_random_unknown();
return FALSE;
}
bool8 sub_8102008(struct Task *task)
{
if (sub_810432C())
{
sub_8104CAC(1);
sSlotMachine->unk04 &= 0xDF;
sSlotMachine->state = 11;
}
return FALSE;
}
bool8 sub_8102034(struct Task *task)
{
if (++task->data[0] >= 30)
{
sub_81024F0();
sSlotMachine->state = 12;
}
return FALSE;
}
bool8 sub_8102058(struct Task *task)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_JYUNI);
sub_8102E1C(sSlotMachine->unk18);
sub_8103C14(sSlotMachine->unk18);
sSlotMachine->state = 13;
}
return FALSE;
}
bool8 sub_8102090(struct Task *task)
{
if (!sub_8102E40(sSlotMachine->unk18))
{
sSlotMachine->unk18++;
sSlotMachine->state = 12;
if (sSlotMachine->unk18 > 2)
{
sSlotMachine->state = 14;
}
return TRUE;
}
return FALSE;
}
bool8 sub_81020C8(struct Task *task)
{
sSlotMachine->unk04 &= 0xc0;
CheckMatch();
if (sSlotMachine->unk0A)
{
sSlotMachine->unk0A--;
sSlotMachine->unk0B++;
}
if (sSlotMachine->matchedSymbols)
{
sSlotMachine->state = 15;
sub_8102A24();
sub_8103F70();
if ((sSlotMachine->unk10 -= sSlotMachine->payout) < 0)
{
sSlotMachine->unk10 = 0;
}
if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
{
PlayFanfare(MUS_ME_B_BIG);
sub_8104CAC(6);
}
else if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_MIXED))
{
PlayFanfare(MUS_ME_B_BIG);
sub_8104CAC(5);
}
else
{
PlayFanfare(MUS_ME_B_SMALL);
sub_8104CAC(2);
}
if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_MIXED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
{
sSlotMachine->unk04 &= 0x3f;
if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
{
sSlotMachine->unk0A = 0;
sSlotMachine->unk0B = 0;
sSlotMachine->unk03 = 0;
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE))
sSlotMachine->unk03 = 1;
}
}
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && sSlotMachine->pikaPower < 16)
{
sSlotMachine->pikaPower++;
sub_8104064(sSlotMachine->pikaPower);
}
}
else
{
sub_8104CAC(3);
sSlotMachine->state = 20;
if ((sSlotMachine->unk10 += sSlotMachine->bet) > 9999)
sSlotMachine->unk10 = 9999;
}
return FALSE;
}
bool8 sub_81021E0(struct Task *task)
{
if (sub_8102A44())
sSlotMachine->state = 16;
return FALSE;
}
bool8 sub_81021FC(struct Task *task)
{
if (sub_8103FA0())
{
sSlotMachine->state = 19;
if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE)))
IncrementGameStat(GAME_STAT_SLOT_JACKPOTS);
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
{
sSlotMachine->unk18 = 0;
sSlotMachine->state = 9;
}
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER))
sSlotMachine->state = 17;
if (sSlotMachine->unk0A && sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
{
sub_8104CAC(4);
sSlotMachine->state = 18;
}
}
return FALSE;
}
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bool8 sub_8102264(struct Task *task)
{
if (!sub_81040C8())
{
sSlotMachine->state = 19;
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
{
sSlotMachine->state = 9;
if (sSlotMachine->unk0A)
{
sub_8104CAC(4);
sSlotMachine->state = 18;
}
}
}
return FALSE;
}
bool8 sub_81022A0(struct Task *task)
{
if (sub_8104E18())
{
sSlotMachine->state = 19;
if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
{
sSlotMachine->state = 9;
}
}
return FALSE;
}
bool8 sub_81022CC(struct Task *task)
{
sub_8103D8C(0);
sub_8103D8C(1);
sub_8103D8C(2);
sSlotMachine->state = 2;
return FALSE;
}
bool8 sub_81022F0(struct Task *task)
{
if (++task->data[1] > 64)
{
task->data[1] = 0;
sSlotMachine->state = 19;
}
return FALSE;
}
bool8 sub_8102318(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0);
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CopyWindowToVram(0, 3);
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CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF);
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sSlotMachine->state = 22;
return FALSE;
}
bool8 sub_8102344(struct Task *task)
{
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s8 input = Menu_ProcessInputNoWrap_();
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if (input == 0)
{
sub_8197434(0, TRUE);
sub_8103D8C(0);
sub_8103D8C(1);
sub_8103D8C(2);
sSlotMachine->coins += sSlotMachine->bet;
sSlotMachine->state = 27;
}
else if (input == 1 || input == -1)
{
sub_8197434(0, TRUE);
sSlotMachine->state = 5;
}
return FALSE;
}
bool8 sub_810239C(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0);
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CopyWindowToVram(0, 3);
sSlotMachine->state = 24;
return FALSE;
}
bool8 sub_81023B8(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
sub_8197434(0, TRUE);
sSlotMachine->state = 5;
}
return FALSE;
}
bool8 sub_81023E0_(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
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CopyWindowToVram(0, 3);
sSlotMachine->state = 26;
return FALSE;
}
bool8 sub_81023FC(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
sub_8197434(0, TRUE);
sSlotMachine->state = 27;
}
return FALSE;
}
bool8 sub_8102424(struct Task *task)
{
SetCoins(sSlotMachine->coins);
sub_80EDD78(GetCoins());
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
sSlotMachine->state++;
return FALSE;
}
bool8 sub_8102460(struct Task *task)
{
if (!gPaletteFade.active)
{
SetMainCallback2(sSlotMachine->prevMainCb);
FREE_AND_SET_NULL(gUnknown_0203AAF4);
FREE_AND_SET_NULL(gUnknown_0203AAF8);
FREE_AND_SET_NULL(gUnknown_0203AAFC);
FREE_AND_SET_NULL(gUnknown_0203AB00);
FREE_AND_SET_NULL(gUnknown_0203AB04);
FREE_AND_SET_NULL(gUnknown_0203AB08);
FREE_AND_SET_NULL(gUnknown_0203AB0C);
FREE_AND_SET_NULL(gUnknown_0203AB10);
FREE_AND_SET_NULL(gUnknown_0203AB14);
FREE_AND_SET_NULL(gUnknown_0203AB18);
FREE_AND_SET_NULL(gUnknown_0203AB1C);
FREE_AND_SET_NULL(gUnknown_0203AB20);
FREE_AND_SET_NULL(gUnknown_0203AB24);
FREE_AND_SET_NULL(gUnknown_0203AB28);
if (gUnknown_0203AAE4 != NULL)
FREE_AND_SET_NULL(gUnknown_0203AAE4);
if (gUnknown_0203AAE8 != NULL)
FREE_AND_SET_NULL(gUnknown_0203AAE8);
if (gUnknown_0203AAEC != NULL)
FREE_AND_SET_NULL(gUnknown_0203AAEC);
if (gUnknown_0203AAF0 != NULL)
FREE_AND_SET_NULL(gUnknown_0203AAF0);
FREE_AND_SET_NULL(gUnknown_0203AAC8);
FREE_AND_SET_NULL(gUnknown_0203AACC);
FREE_AND_SET_NULL(gUnknown_0203AAD0);
FREE_AND_SET_NULL(gUnknown_0203AAD4);
FREE_AND_SET_NULL(gUnknown_0203AAD8);
FREE_AND_SET_NULL(gUnknown_0203AADC);
FREE_AND_SET_NULL(gUnknown_0203AAE0);
FREE_AND_SET_NULL(gUnknown_0203AB2C);
FREE_AND_SET_NULL(gUnknown_0203AB30);
FREE_AND_SET_NULL(sSlotMachine);
}
return FALSE;
}
void sub_8102484(void)
{
u8 r3;
if (sSlotMachine->unk0A == 0)
{
if (!(sSlotMachine->unk04 & 0xc0))
{
if (sub_8102540_())
{
r3 = sub_8102578();
if (r3 != 3)
{
sSlotMachine->unk04 |= gUnknown_083ECE42[r3];
if (r3 != 1)
{
return;
}
}
}
r3 = sub_81025BC();
if (r3 != 5)
{
sSlotMachine->unk04 |= gUnknown_083ECE48[r3];
}
}
}
}
void sub_81024F0(void)
{
sSlotMachine->unk06 = 0;
if (sSlotMachine->unk04)
sSlotMachine->unk06 = 1;
}
u8 sub_810250C(u8 a0)
{
u8 i;
for (i = 0; i < 8; i++)
{
if (a0 & 1)
return gUnknown_083ECE3A[i];
a0 >>= 1;
}
return 0;
}
bool8 sub_8102540_(void)
{
u8 rval = Random();
if (gUnknown_083ECD04[sSlotMachine->unk01][sSlotMachine->bet - 1] > rval)
return TRUE;
return FALSE;
}
u8 sub_8102578(void)
{
s16 i;
for (i = 0; i < 3; i++)
{
s16 rval = Random() & 0xff;
s16 value = gUnknown_083ECD16[i][sSlotMachine->unk01];
if (value > rval)
break;
}
return i;
}
u8 sub_81025BC(void)
{
s16 i;
for (i = 0; i < 5; i++)
{
s16 rval = Random() & 0xff;
s16 r3 = gUnknown_083ECD28[i][sSlotMachine->unk01];
if (i == 0 && sSlotMachine->unk03 == 1)
{
r3 += 10;
if (r3 > 0x100)
r3 = 0x100;
}
else if (i == 4 && sSlotMachine->unk03 == 1)
{
r3 -= 10;
if (r3 < 0)
r3 = 0;
}
if (r3 > rval)
break;
}
return i;
}
u8 sub_810264C(u8 a0)
{
if (sSlotMachine->unk03 == 0)
return gUnknown_083ECD46[a0][sSlotMachine->pikaPower];
else
return gUnknown_083ECDAC[a0][sSlotMachine->pikaPower];
}
void sub_8102680(void)
{
u8 rval;
s16 i;
sSlotMachine->unk05 = 0;
rval = Random();
if (rval < sub_810264C(0))
return;
for (i = 5; i > 0; i--)
{
rval = Random();
if (rval < sub_810264C(i))
break;
}
sSlotMachine->unk05 = i;
}
bool8 sub_81026DC(u16 a0)
{
u16 rval = Random() & 0xff;
if (rval < gUnknown_083ECE12[a0])
return TRUE;
else
return FALSE;
}
u16 dp15_jump_random_unknown(void)
{
u8 r4 = 0;
u8 rval;
u8 value;
if (sSlotMachine->unk10 >= 300)
r4 = 4;
else if (sSlotMachine->unk10 >= 250)
r4 = 3;
else if (sSlotMachine->unk10 >= 200)
r4 = 2;
else if (sSlotMachine->unk10 >= 150)
r4 = 1;
rval = Random() % 100;
value = gUnknown_083ECE1C[r4][0];
if (rval < value)
return 4;
rval = Random() % 100;
value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[sSlotMachine->unk0B];
if (rval < value)
return 2;
return 8;
}
void CheckMatch(void)
{
sSlotMachine->matchedSymbols = 0;
CheckMatch_CenterRow();
if (sSlotMachine->bet > 1)
CheckMatch_TopAndBottom();
if (sSlotMachine->bet > 2)
CheckMatch_Diagonals();
}
void CheckMatch_CenterRow(void)
{
u8 c1, c2, c3, match;
c1 = GetTagOfReelSymbolOnScreenAtPos(0, 2);
c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
c3 = GetTagOfReelSymbolOnScreenAtPos(2, 2);
match = GetMatchFromSymbolsInRow(c1, c2, c3);
if (match != SLOT_MACHINE_MATCHED_NONE)
{
sSlotMachine->payout += sSlotPayouts[match];
sSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
sub_8103E04(0);
}
}
void CheckMatch_TopAndBottom(void)
{
u8 c1, c2, c3, match;
c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
c2 = GetTagOfReelSymbolOnScreenAtPos(1, 1);
c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
match = GetMatchFromSymbolsInRow(c1, c2, c3);
if (match != SLOT_MACHINE_MATCHED_NONE)
{
if (match == SLOT_MACHINE_MATCHED_1CHERRY)
match = SLOT_MACHINE_MATCHED_2CHERRY;
sSlotMachine->payout += sSlotPayouts[match];
sSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
sub_8103E04(1);
}
c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
c2 = GetTagOfReelSymbolOnScreenAtPos(1, 3);
c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
match = GetMatchFromSymbolsInRow(c1, c2, c3);
if (match != SLOT_MACHINE_MATCHED_NONE)
{
if (match == SLOT_MACHINE_MATCHED_1CHERRY)
match = SLOT_MACHINE_MATCHED_2CHERRY;
sSlotMachine->payout += sSlotPayouts[match];
sSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
sub_8103E04(2);
}
}
void CheckMatch_Diagonals(void)
{
u8 c1, c2, c3, match;
c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
match = GetMatchFromSymbolsInRow(c1, c2, c3);
if (match != SLOT_MACHINE_MATCHED_NONE)
{
if (match != SLOT_MACHINE_MATCHED_1CHERRY)
{
sSlotMachine->payout += sSlotPayouts[match];
sSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
}
sub_8103E04(3);
}
c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
match = GetMatchFromSymbolsInRow(c1, c2, c3);
if (match != SLOT_MACHINE_MATCHED_NONE)
{
if (match != SLOT_MACHINE_MATCHED_1CHERRY)
{
sSlotMachine->payout += sSlotPayouts[match];
sSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
}
sub_8103E04(4);
}
}
u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
{
if (c1 == c2 && c1 == c3)
return sSym2Match[c1];
if (c1 == SLOT_MACHINE_TAG_7_RED && c2 == SLOT_MACHINE_TAG_7_RED && c3 == SLOT_MACHINE_TAG_7_BLUE)
return SLOT_MACHINE_MATCHED_777_MIXED;
if (c1 == SLOT_MACHINE_TAG_7_BLUE && c2 == SLOT_MACHINE_TAG_7_BLUE && c3 == SLOT_MACHINE_TAG_7_RED)
return SLOT_MACHINE_MATCHED_777_MIXED;
if (c1 == SLOT_MACHINE_TAG_CHERRY)
return SLOT_MACHINE_MATCHED_1CHERRY;
return SLOT_MACHINE_MATCHED_NONE;
}
void sub_8102A24(void)
{
sub_8102A64(CreateTask(sub_8102A64, 4));
}
bool8 sub_8102A44(void)
{
if (FindTaskIdByFunc(sub_8102A64) == 0xff)
return TRUE;
else
return FALSE;
}
2018-09-15 18:01:20 +02:00
void sub_8102A64(u8 taskId)
{
while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId))
;
}
bool8 sub_8102A9C(struct Task *task)
{
if (sub_8103E38())
{
task->data[0]++;
if (sSlotMachine->payout == 0)
{
task->data[0] = 2;
return TRUE;
}
}
return FALSE;
}
bool8 sub_8102AD0(struct Task *task)
{
if (!task->data[1]--)
{
if (IsFanfareTaskInactive())
PlaySE(SE_PIN);
sSlotMachine->payout--;
if (sSlotMachine->coins < 9999)
sSlotMachine->coins++;
task->data[1] = 8;
if (gMain.heldKeys & A_BUTTON)
task->data[1] = 4;
}
if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON)
{
PlaySE(SE_PIN);
sSlotMachine->coins += sSlotMachine->payout;
if (sSlotMachine->coins > 9999)
sSlotMachine->coins = 9999;
sSlotMachine->payout = 0;
}
if (sSlotMachine->payout == 0)
task->data[0]++;
return FALSE;
}
bool8 sub_8102B80(struct Task *task)
{
if (sub_8103E7C())
DestroyTask(FindTaskIdByFunc(sub_8102A64));
return FALSE;
}
u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y)
{
s16 offset = (sSlotMachine->reelPositions[x] + y) % 21;
if (offset < 0)
offset += 21;
return sReelSymbols[x][offset];
}
u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y)
{
s16 r6 = 0;
s16 result = sSlotMachine->unk1C[x] % 24;
if (result != 0)
r6 = -1;
return GetTagOfReelSymbolOnScreenAtPos(x, y + r6);
}
u8 sub_8102C48(s16 a0)
{
s16 r1 = (sSlotMachine->unk16 + a0) % 6;
if (r1 < 0)
r1 += 6;
return gUnknown_083ECCF1[r1];
}
void sub_8102C84(u8 a0, s16 a1)
{
sSlotMachine->unk1C[a0] += a1;
sSlotMachine->unk1C[a0] %= 504;
sSlotMachine->reelPositions[a0] = 21 - sSlotMachine->unk1C[a0] / 24;
}
s16 sub_8102CCC(u8 a0, s16 a1)
{
s16 r1 = sSlotMachine->unk1C[a0] % 24;
if (r1 != 0)
{
if (r1 < a1)
a1 = r1;
sub_8102C84(a0, a1);
r1 = sSlotMachine->unk1C[a0] % 24;
}
return r1;
}
void sub_8102D28(s16 a0)
{
sSlotMachine->unk14 += a0;
sSlotMachine->unk14 %= 120;
sSlotMachine->unk16 = 6 - sSlotMachine->unk14 / 20;
}
s16 sub_8102D5C(s16 a0)
{
s16 r1 = sSlotMachine->unk14 % 20;
if (r1 != 0)
{
if (r1 < a0)
a0 = r1;
sub_8102D28(a0);
r1 = sSlotMachine->unk14 % 20;
}
return r1;
}
void sub_8102DA8(void)
{
u8 i;
for (i = 0; i < 3; i++)
{
u8 taskId = CreateTask(sub_8102E68, 2);
gTasks[taskId].data[15] = i;
sSlotMachine->reelTasks[i] = taskId;
sub_8102E68(taskId);
}
}
void sub_8102DEC(u8 a0)
{
gTasks[sSlotMachine->reelTasks[a0]].data[0] = 1;
gTasks[sSlotMachine->reelTasks[a0]].data[14] = 1;
}
void sub_8102E1C(u8 a0)
{
gTasks[sSlotMachine->reelTasks[a0]].data[0] = 2;
}
bool8 sub_8102E40(u8 a0)
{
return gTasks[sSlotMachine->reelTasks[a0]].data[14];
}
void sub_8102E68(u8 taskId)
{
while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId))
;
}
bool8 sub_8102EA0(struct Task *task)
{
return FALSE;
}
bool8 sub_8102EA4(struct Task *task)
{
sub_8102C84(task->data[15], sSlotMachine->unk1A);
return FALSE;
}
bool8 sub_8102EC0(struct Task *task)
{
task->data[0]++;
sSlotMachine->unk34[task->data[15]] = 0;
sSlotMachine->unk2E[task->data[15]] = 0;
if (sSlotMachine->unk0A == 0 && (sSlotMachine->unk04 == 0 || sSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]()))
{
sSlotMachine->unk06 = 0;
gUnknown_083ECB4C[task->data[15]]();
}
task->data[1] = sSlotMachine->unk2E[task->data[15]];
return TRUE;
}
bool8 sub_8102F4C(struct Task *task)
{
u16 sp[ARRAY_COUNT(gUnknown_085A74FC)];
s16 r2;
memcpy(sp, gUnknown_085A74FC, sizeof(gUnknown_085A74FC));
r2 = sSlotMachine->unk1C[task->data[15]] % 24;
if (r2 != 0)
r2 = sub_8102CCC(task->data[15], sSlotMachine->unk1A);
else if (sSlotMachine->unk2E[task->data[15]])
{
sSlotMachine->unk2E[task->data[15]]--;
sub_8102C84(task->data[15], sSlotMachine->unk1A);
r2 = sSlotMachine->unk1C[task->data[15]] % 24;
}
if (r2 == 0 && sSlotMachine->unk2E[task->data[15]] == 0)
{
task->data[0]++;
task->data[1] = sp[task->data[1]];
task->data[2] = 0;
}
return FALSE;
}
bool8 sub_8103008(struct Task *task)
{
sSlotMachine->unk22[task->data[15]] = task->data[1];
task->data[1] = -task->data[1];
task->data[2]++;
if ((task->data[2] & 0x3) == 0)
task->data[1] >>= 1;
if (task->data[1] == 0)
{
task->data[0] = 0;
task->data[14] = 0;
sSlotMachine->unk22[task->data[15]] = 0;
}
return FALSE;
}
bool8 sub_810305C(void)
{
u8 r3 = sub_810250C(sSlotMachine->unk04);
u8 r5 = r3;
if (sSlotMachine->unk04 & 0xc0)
{
r5 = 0;
r3 = 1;
}
return gUnknown_083ECB64[sSlotMachine->bet - 1](r5, r3);
}
bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2)
{
u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y);
if (tag == tag1 || tag == tag2)
{
sSlotMachine->unk07 = tag;
return TRUE;
}
return FALSE;
}
bool8 sub_81030E0(s16 y)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4)
return TRUE;
else
return FALSE;
}
bool8 sub_8103134(void)
{
if (sSlotMachine->unk04 & 0xc2)
return TRUE;
else
return FALSE;
}
bool8 sub_8103154(u8 a0, u8 a1)
{
s16 i;
for (i = 0; i < 5; i++)
{
if (sub_81030A4(2 - i, a0, a1))
{
sSlotMachine->unk34[0] = 2;
sSlotMachine->unk2E[0] = i;
return TRUE;
}
}
return FALSE;
}
bool8 sub_81031B4(u8 tag1, u8 tag2)
{
s16 i;
bool8 r6 = sub_8103134();
if (r6 || !sub_81030E0(0))
{
for (i = 1; i < 4; i++)
{
if (sub_81030A4(i, tag1, tag2))
{
sSlotMachine->unk34[0] = i;
sSlotMachine->unk2E[0] = 0;
return TRUE;
}
}
}
for (i = 1; i < 5; i++)
{
bool8 r7 = r6;
if (r7 || !sub_81030E0(i))
{
if (sub_81030A4(1 - i, tag1, tag2))
{
if (i == 1 && (r7 || !sub_81030E0(3)))
{
sSlotMachine->unk34[0] = 3;
sSlotMachine->unk2E[0] = 3;
return TRUE;
}
if (i < 4 && (r7 || !sub_81030E0(i + 1)))
{
sSlotMachine->unk34[0] = 2;
sSlotMachine->unk2E[0] = i + 1;
return TRUE;
}
sSlotMachine->unk34[0] = 1;
sSlotMachine->unk2E[0] = i;
return TRUE;
}
}
}
return FALSE;
}
bool8 sub_81032C0(void)
{
return gUnknown_083ECB70[sSlotMachine->bet - 1]();
}
bool8 sub_81032E8(void)
{
s16 i;
s16 unk34_0 = sSlotMachine->unk34[0];
for (i = 0; i < 5; i++)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == sSlotMachine->unk07)
{
sSlotMachine->unk34[1] = unk34_0;
sSlotMachine->unk2E[1] = i;
return TRUE;
}
}
return FALSE;
}
bool8 sub_810333C(void)
{
s16 i;
if (sub_81032E8())
{
if (sSlotMachine->unk34[0] != 2 && sSlotMachine->unk2E[1] > 1 && sSlotMachine->unk2E[1] != 4)
{
for (i = 0; i < 5; i++)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07)
{
sSlotMachine->unk34[1] = 2;
sSlotMachine->unk2E[1] = i;
break;
}
}
}
return TRUE;
}
if (sSlotMachine->unk34[0] != 2)
{
for (i = 0; i < 5; i++)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07)
{
sSlotMachine->unk34[1] = 2;
sSlotMachine->unk2E[1] = i;
return TRUE;
}
}
}
return FALSE;
}
bool8 sub_81033DC(void)
{
u8 r3 = sSlotMachine->unk07;
if (sSlotMachine->unk04 & 0x40)
{
r3 = 0;
if (sSlotMachine->unk07 == 0)
{
r3 = 1;
}
}
return gUnknown_083ECB7C[sSlotMachine->bet - 1](r3);
}
bool8 sub_810341C(u8 a0)
{
s16 i;
s16 unk34_1 = sSlotMachine->unk34[1];
for (i = 0; i < 5; i++)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0)
{
sSlotMachine->unk34[2] = unk34_1;
sSlotMachine->unk2E[2] = i;
return TRUE;
}
}
return FALSE;
}
bool8 sub_810347C(u8 a0)
{
s16 i;
s16 r8;
if (sSlotMachine->unk34[0] == sSlotMachine->unk34[1])
return sub_810341C(a0);
if (sSlotMachine->unk34[0] == 1)
r8 = 3;
else
r8 = 1;
for (i = 0; i < 5; i++)
{
if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0)
{
sSlotMachine->unk2E[2] = i;
sSlotMachine->unk34[2] = r8;
return TRUE;
}
}
return FALSE;
}
void sub_81034F4(void)
{
s16 i = 0;
while (sub_81030E0(i) != 0)
i++;
sSlotMachine->unk2E[0] = i;
}
bool8 sub_8103520(u8 *a0)
{
if (*a0 == 0)
{
*a0 = 1;
return TRUE;
}
if (*a0 == 1)
{
*a0 = 0;
return TRUE;
}
return FALSE;
}
void sub_8103540(void)
{
gUnknown_083ECB88[sSlotMachine->bet - 1]();
}
void sub_8103564(void)
{
if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
{
u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]);
if (sub_8103520(&sp0))
{
s16 i;
for (i = 0; i < 5; i++)
{
if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i))
{
sSlotMachine->unk34[1] = 2;
sSlotMachine->unk2E[1] = i;
break;
}
}
}
}
}
void j5_08111E84(void)
{
if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
{
u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
if (sub_8103520(&sp0))
{
s16 i;
for (i = 0; i < 5; i++)
{
if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - i))
{
sSlotMachine->unk34[1] = sSlotMachine->unk34[0];
sSlotMachine->unk2E[1] = i;
break;
}
}
}
}
}
void sub_8103668(void)
{
s16 i;
s16 j;
if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
{
if (sSlotMachine->unk34[0] == 2)
{
j5_08111E84();
}
else
{
u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
if (sub_8103520(&sp0))
{
j = 2;
if (sSlotMachine->unk34[0] == 3)
j = 3;
for (i = 0; i < 2; i++, j--)
{
if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j))
{
sSlotMachine->unk34[1] = j;
sSlotMachine->unk2E[1] = 0;
return;
}
}
for (j = 1; j < 5; j++)
{
if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - j))
{
if (sSlotMachine->unk34[0] == 1)
{
if (j < 3)
{
sSlotMachine->unk34[1] = 2;
sSlotMachine->unk2E[1] = j + 1;
}
else
{
sSlotMachine->unk34[1] = 1;
sSlotMachine->unk2E[1] = j;
}
}
else
{
if (j < 3)
{
sSlotMachine->unk34[1] = 3;
sSlotMachine->unk2E[1] = j;
}
else
{
sSlotMachine->unk34[1] = 2;
sSlotMachine->unk2E[1] = j - 1;
}
}
return;
}
}
}
}
}
}
bool8 sub_8103764(u8 a0, u8 a1)
{
if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0))
return TRUE;
else
return FALSE;
}
bool8 sub_810378C(u8 a0, u8 a1, u8 a2)
{
if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1))
return TRUE;
else
return FALSE;
}
bool8 sub_81037BC(u8 a0, u8 a1, u8 a2)
{
if ((a0 == 0 && a1 == 1 && a2 == 0) ||
(a0 == 1 && a1 == 0 && a2 == 1) ||
(a0 == 0 && a1 == 0 && a2 == 1) ||
(a0 == 1 && a1 == 1 && a2 == 0) ||
(a0 == a1 && a0 == a2))
{
return FALSE;
}
return TRUE;
}
void sub_810380C(void)
{
gUnknown_083ECB94[sSlotMachine->bet - 1]();
}
void sub_8103830(void)
{
s16 i = 0;
u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]);
u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
if (r5 == r1)
{
while (1)
{
u8 r0;
if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0)))
break;
i++;
}
}
else if (sub_8103764(r5, r1))
{
if (sSlotMachine->unk04 & 0x80)
{
for (i = 0; i < 5; i++)
{
if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
{
sSlotMachine->unk2E[2] = i;
return;
}
}
}
i = 0;
while (1)
{
if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
break;
i++;
}
}
sSlotMachine->unk2E[2] = i;
}
void sub_8103910(void)
{
s16 sp0 = 0;
s16 i;
u8 r7;
u8 r6;
u8 r4;
if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] == sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80)
{
r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]);
if (sub_8103764(r7, r6))
{
for (i = 0; i < 5; i++)
{
r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, sSlotMachine->unk34[1] - i);
if (r7 == r4)
{
sp0 = i;
break;
}
}
}
}
while (1)
{
s16 r8;
for (i = 1, r8 = 0; i < 4; i++)
{
r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - sSlotMachine->unk2E[0]);
r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - sSlotMachine->unk2E[1]);
r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0);
if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(sSlotMachine->unk04 & 0x80)))
{
r8++;
break;
}
}
if (r8 == 0)
break;
sp0++;
}
sSlotMachine->unk2E[2] = sp0;
}
void sub_8103A78(void)
{
u8 r6;
u8 r5;
u8 r4;
s16 r8;
s16 i;
sub_8103910();
if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] != sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80)
{
r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]);
if (sub_8103764(r6, r5))
{
r8 = 1;
if (sSlotMachine->unk34[0] == 1)
r8 = 3;
for (i = 0; i < 5; i++)
{
r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (sSlotMachine->unk2E[2] + i));
if (r6 == r4)
{
sSlotMachine->unk2E[2] += i;
break;
}
}
}
}
while (1)
{
r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - sSlotMachine->unk2E[0]);
r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - sSlotMachine->unk2E[2]);
if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80))
break;
sSlotMachine->unk2E[2]++;
}
while (1)
{
r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - sSlotMachine->unk2E[0]);
r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - sSlotMachine->unk2E[2]);
if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80))
break;
sSlotMachine->unk2E[2]++;
}
}
void sub_8103C14(u8 a0)
{
u8 taskId = CreateTask(sub_8103C48, 5);
gTasks[taskId].data[15] = a0;
sub_8103C48(taskId);
}
void sub_8103C48(u8 taskId)
{
gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId);
}
void sub_8103C78(struct Task *task, u8 taskId)
{
sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73);
task->data[0]++;
}
void sub_8103CAC(struct Task *task, u8 taskId)
{
if (++task->data[1] > 11)
task->data[0]++;
}
void sub_8103CC8(struct Task *task, u8 taskId)
{
sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53);
DestroyTask(taskId);
}
void sub_8103D00(u8 a0)
{
LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2);
}
void sub_8103D28(u8 a0)
{
LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2);
}
void sub_8103D50(u8 a0)
{
u8 i;
for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
sub_8103D00(gUnknown_083EDD35[a0][i]);
}
void sub_8103D8C(u8 a0)
{
u8 i;
for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
sub_8103D28(gUnknown_083EDD35[a0][i]);
}
void sub_8103DC8(void)
{
u8 i;
for (i = 0; i < 5; i++)
{
u8 spriteId = CreateInvisibleSprite(sub_8103EE4);
gSprites[spriteId].data[0] = i;
sSlotMachine->unk44[i] = spriteId;
}
}
void sub_8103E04(u8 a0)
{
struct Sprite *sprite = gSprites + sSlotMachine->unk44[a0];
sprite->data[1] = 1;
sprite->data[2] = 4;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 2;
sprite->data[7] = 0;
}
bool8 sub_8103E38(void)
{
u8 i;
for (i = 0; i < 5; i++)
{
struct Sprite *sprite = &gSprites[sSlotMachine->unk44[i]];
if (sprite->data[1] && sprite->data[2])
return FALSE;
}
return TRUE;
}
bool8 sub_8103E7C(void)
{
u8 i;
for (i = 0; i < 5; i++)
{
if (!sub_8103EAC(sSlotMachine->unk44[i]))
return FALSE;
}
return TRUE;
}
bool8 sub_8103EAC(u8 spriteId)
{
struct Sprite *sprite = gSprites + spriteId;
if (!sprite->data[1])
return TRUE;
if (sprite->data[7])
sprite->data[1] = 0;
return sprite->data[7];
}
void sub_8103EE4(struct Sprite *sprite)
{
s16 r4;
if (sprite->data[1])
{
if (!sprite->data[3]--)
{
sprite->data[7] = 0;
sprite->data[3] = 1;
sprite->data[4] += sprite->data[5];
r4 = 4;
if (sprite->data[2])
r4 = 8;
if (sprite->data[4] <= 0)
{
sprite->data[7] = 1;
sprite->data[5] = -sprite->data[5];
if (sprite->data[2])
sprite->data[2]--;
}
else if (sprite->data[4] >= r4)
sprite->data[5] = -sprite->data[5];
if (sprite->data[2])
sprite->data[3] <<= 1;
}
MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]);
}
}
void sub_8103F70(void)
{
u8 taskId = CreateTask(sub_8103FE8_, 6);
gTasks[taskId].data[3] = 1;
sub_8103FE8_(taskId);
}
bool8 sub_8103FA0(void)
{
u8 taskId = FindTaskIdByFunc(sub_8103FE8_);
if (!gTasks[taskId].data[2])
{
DestroyTask(taskId);
LoadPalette(gUnknown_083EDDAC, 0x10, 0x20);
return TRUE;
}
return FALSE;
}
void sub_8103FE8_(u8 taskId)
{
struct Task *task = gTasks + taskId;
if (!task->data[1]--)
{
task->data[1] = 4;
task->data[2] += task->data[3];
if (task->data[2] == 0 || task->data[2] == 2)
task->data[3] = -task->data[3];
}
LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20);
}
void sub_8104048(void)
{
sSlotMachine->unk3E = CreateTask(sub_81040E8, 8);
}
void sub_8104064(u8 pikaPower)
{
struct Task *task = gTasks + sSlotMachine->unk3E;
sub_812D394(task);
task->data[0] = 1;
task->data[1]++;
task->data[15] = 1;
}
void sub_8104098(void)
{
struct Task *task = gTasks + sSlotMachine->unk3E;
sub_812D394(task);
task->data[0] = 3;
task->data[15] = 1;
}
bool8 sub_81040C8(void)
{
return gTasks[sSlotMachine->unk3E].data[15];
}
void sub_81040E8(u8 taskId)
{
gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId);
}
void nullsub_68(struct Task *task)
{
}
void sub_810411C(struct Task *task)
{
task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20);
task->data[0]++;
}
void sub_8104144(struct Task *task)
{
if (gSprites[task->data[2]].data[7])
{
s16 r5 = task->data[1] + 2;
s16 r3 = 0;
s16 r2 = 0;
if (task->data[1] == 1)
r3 = 1, r2 = 1;
else if (task->data[1] == 16)
r3 = 2, r2 = 2;
gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][0];
LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40);
sub_8105B88(task->data[2]);
task->data[0] = 0;
task->data[15] = 0;
}
}
void sub_81041AC(struct Task *task)
{
s16 r5 = task->data[1] + 2;
s16 r3 = 0;
s16 r2 = 3;
if (task->data[1] == 1)
r3 = 1, r2 = 1;
else if (task->data[1] == 16)
r3 = 2, r2 = 2;
if (task->data[2] == 0)
{
gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][1];
LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40);
task->data[1]--;
}
if (++task->data[2] >= 20)
task->data[2] = 0;
if (task->data[1] == 0)
{
task->data[0] = 0;
task->data[15] = 0;
}
}
void sub_812D394(struct Task *task)
{
u8 i;
for (i = 2; i < 16; i++)
task->data[i] = 0;
}
void sub_810423C(u8 pikaPower)
{
s16 i;
s16 r3 = 0, r1 = 0;
s16 r4 = 3;
for (i = 0; i < pikaPower; i++, r4++)
{
r3 = 0, r1 = 0;
if (i == 0)
r3 = 1, r1 = 1;
else if (i == 15)
r3 = 2, r1 = 2;
gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][0];
LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40);
}
for (; i < 16; i++, r4++)
{
r3 = 0, r1 = 3;
if (i == 0)
r3 = 1, r1 = 1;
else if (i == 15)
r3 = 2, r1 = 2;
gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][1];
LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40);
}
gTasks[sSlotMachine->unk3E].data[1] = pikaPower;
}
void sub_810430C(void)
{
u8 taskId = CreateTask(sub_810434C, 7);
sub_810434C(taskId);
}
bool8 sub_810432C(void)
{
if (FindTaskIdByFunc(sub_810434C) == 0xFF)
return TRUE;
return FALSE;
}
void sub_810434C(u8 taskId)
{
gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId);
}
void sub_810437C(struct Task *task)
{
sSlotMachine->unk0A = 0;
sSlotMachine->unk14 = 0;
sSlotMachine->unk16 = 0;
task->data[0]++;
task->data[1] = 0;
task->data[2] = 30;
task->data[4] = 1280;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
sub_8104A40(REG_OFFSET_BG3VOFS, 0);
sub_81051C0();
sub_8105100();
sub_81052EC();
sub_81053A0();
sub_810545C();
sub_8102680();
StopMapMusic();
PlayNewMapMusic(MUS_BD_TIME);
}
void sub_81043EC(struct Task *task)
{
s16 r3;
gSpriteCoordOffsetX -= 8;
task->data[1] += 8;
r3 = ((task->data[1] + 240) & 0xff) >> 3;
SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff);
if (r3 != task->data[2] && task->data[3] <= 18)
{
task->data[2] = r3;
task->data[3] = task->data[1] >> 3;
sub_8104A40(r3, task->data[3]);
}
if (task->data[1] >= 200)
{
task->data[0]++;
task->data[3] = 0;
}
sub_8102D28(task->data[4] >> 8);
}
void sub_8104468(struct Task *task)
{
sub_8102D28(task->data[4] >> 8);
if (++task->data[5] >= 60)
{
task->data[0]++;
sub_8105578();
sub_81056F0();
}
}
void sub_8104498(struct Task *task)
{
int r5;
u8 sp0[ARRAY_COUNT(gUnknown_085A75C0)];
s16 sp4[ARRAY_COUNT(gUnknown_085A75C4)];
s16 spC[ARRAY_COUNT(gUnknown_085A75CC)];
memcpy(sp0, gUnknown_085A75C0, sizeof(gUnknown_085A75C0));
memcpy(sp4, gUnknown_085A75C4, sizeof(gUnknown_085A75C4));
memcpy(spC, gUnknown_085A75CC, sizeof(gUnknown_085A75CC));
sub_8102D28(task->data[4] >> 8);
task->data[4] -= 4;
r5 = 4 - (task->data[4] >> 8);
sub_8105688(sp4[r5]);
sub_81057E8(spC[r5]);
StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, sp0[r5]);
if (task->data[4] <= 0x100)
{
task->data[0]++;
task->data[4] = 0x100;
task->data[5] = 0;
}
}
void sub_8104548(struct Task *task)
{
sub_8102D28(task->data[4] >> 8);
if (++task->data[5] >= 80)
{
task->data[0]++;
task->data[5] = 0;
sub_81057E8(2);
StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 3);
}
}
void sub_8104598(struct Task *task)
{
sub_8102D28(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x80;
if (++task->data[5] >= 80)
{
task->data[0]++;
task->data[5] = 0;
}
}
void sub_81045CC(struct Task *task)
{
sub_8102D28(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
if (++task->data[5] >= 40)
{
task->data[5] = 0;
if (sSlotMachine->unk05)
{
if (sSlotMachine->unk0A <= task->data[6])
task->data[0]++;
}
else if (task->data[6] > 3)
{
task->data[0]++;
}
else if (sub_81026DC(task->data[6]))
{
task->data[0] = 14;
}
task->data[6]++;
}
}
void sub_810463C(struct Task *task)
{
s16 r5 = sSlotMachine->unk14 % 20;
if (r5)
{
r5 = sub_8102D5C(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
}
else if (sub_8102C48(1) != sSlotMachine->unk05)
{
sub_8102D28(task->data[4] >> 8);
r5 = sSlotMachine->unk14 % 20;
task->data[4] = (u8)task->data[4] + 0x40;
}
if (r5 == 0 && sub_8102C48(1) == sSlotMachine->unk05)
{
task->data[4] = 0;
task->data[0]++;
}
}
void sub_81046C0(struct Task *task)
{
if (++task->data[4] >= 60)
{
StopMapMusic();
sub_81056C0();
sub_8105804();
task->data[0]++;
if(sSlotMachine->unk05 == 0)
{
task->data[4] = 0xa0;
StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5);
PlayFanfare(MUS_ME_ZANNEN);
}
else
{
task->data[4] = 0xc0;
StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 4);
gSprites[sSlotMachine->unk3F].animCmdIndex = 0;
if (sSlotMachine->pikaPower)
{
sub_8104098();
sSlotMachine->pikaPower = 0;
}
PlayFanfare(MUS_ME_B_SMALL);
}
}
}
void sub_8104764(struct Task *task)
{
if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8())
task->data[0]++;
}
void sub_8104794(struct Task *task)
{
s16 r4;
gSpriteCoordOffsetX -= 8;
task->data[1] += 8;
task->data[3] += 8;
r4 = ((task->data[1] - 8) & 0xff) >> 3;
SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff);
if (task->data[3] >> 3 <= 25)
sub_8104A88(r4);
else
task->data[0]++;
}
void sub_81047EC(struct Task *task)
{
sSlotMachine->unk0B = 0;
sSlotMachine->unk0A = sSlotMachine->unk05;
gSpriteCoordOffsetX = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
sSlotMachine->unk1A = 8;
sub_810514C();
sub_81054B8();
sub_8105524();
PlayNewMapMusic(sSlotMachine->backupMapMusic);
if (sSlotMachine->unk0A == 0)
{
DestroyTask(FindTaskIdByFunc(sub_810434C));
}
else
{
sub_8104CAC(4);
task->data[1] = dp15_jump_random_unknown();
task->data[2] = 0;
task->data[3] = 0;
task->data[0]++;
}
}
void sub_8104860(struct Task *task)
{
if (sSlotMachine->unk1A == task->data[1])
task->data[0]++;
else if (sSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0)
sSlotMachine->unk1A >>= 1;
}
void sub_81048A8(struct Task *task)
{
if (sub_8104E18())
DestroyTask(FindTaskIdByFunc(sub_810434C));
}
void sub_81048CC(struct Task *task)
{
sub_81054B8();
sub_81056C0();
sub_8105804();
sub_8105854();
gSprites[sSlotMachine->unk4E[0]].invisible = TRUE;
StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5);
task->data[0]++;
task->data[4] = 4;
task->data[5] = 0;
StopMapMusic();
PlayFanfare(MUS_ME_ZANNEN);
PlaySE(SE_W153);
}
void sub_8104940(struct Task *task)
{
gSpriteCoordOffsetY = task->data[4];
SetGpuReg(REG_OFFSET_BG1VOFS, task->data[4]);
if (task->data[5] & 0x01)
task->data[4] = -task->data[4];
if ((++task->data[5] & 0x1f) == 0)
task->data[4] >>= 1;
if (task->data[4] == 0)
{
sub_81058A0();
sub_81058C4();
sub_8105284_();
sub_81059E8();
gSprites[sSlotMachine->unk4E[0]].invisible = FALSE;
task->data[0]++;
task->data[5] = 0;
}
}
void sub_81049C8(struct Task *task)
{
gSpriteCoordOffsetY = 0;
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
if (sub_8105ACC())
{
task->data[0]++;
sub_8105AEC();
}
}
void sub_81049F8(struct Task *task)
{
gSpriteCoordOffsetX = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
PlayNewMapMusic(sSlotMachine->backupMapMusic);
sub_810514C();
sub_8105554();
sub_8105524();
sub_81059B8();
DestroyTask(FindTaskIdByFunc(sub_810434C));
}
void sub_8104A40(s16 a0, s16 a1)
{
s16 i;
for (i = 4; i < 15; i++)
{
LoadBgTilemap(1, &sReelTimeWindowTilemap[a1 + (i - 4) * 20], 2, 32 * i + a0);
}
}
void sub_8104A88(s16 a0)
{
u8 i;
for (i = 4; i < 15; i++)
{
LoadBgTilemap(1, gUnknown_085A9898, 2, 32 * i + a0);
}
}
void sub_8104AB8(u8 a0)
{
u8 taskId = CreateTask(sub_8104B0C, 1);
gTasks[taskId].data[1] = a0;
sub_8104B0C(taskId);
}
bool8 sub_8104AEC(void)
{
if (FindTaskIdByFunc(sub_8104B0C) == 0xFF)
return TRUE;
else
return FALSE;
}
void sub_8104B0C(u8 taskId)
{
gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId);
}
void sub_8104B3C(struct Task *task)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
task->data[0]++;
}
void sub_8104B60(struct Task *task)
{
if (!gPaletteFade.active)
task->data[0]++;
}
void sub_8104B80(struct Task *task)
{
sub_8104DA4();
sub_81065DC();
AddWindow(&gUnknown_085A7444);
PutWindowTilemap(1);
FillWindowPixelBuffer(1, 0);
task->data[0]++;
}
void sub_812DD78(struct Task *task)
{
AddTextPrinterParameterized3(1, 1, 2, 5, gUnknown_085A744C, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, 3);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
task->data[0]++;
}
void sub_8104BC8(struct Task *task)
{
if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
{
FillWindowPixelBuffer(1, 0);
ClearWindowTilemap(1);
CopyWindowToVram(1, 1);
RemoveWindow(1);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
task->data[0]++;
}
}
void sub_812DE14(struct Task *task)
{
sub_812F968();
ShowBg(3);
task->data[0]++;
}
void sub_812DE30(struct Task *task)
{
sub_8104CAC(task->data[1]);
task->data[0]++;
}
void sub_8104BFC(struct Task *task)
{
sub_810423C(sSlotMachine->pikaPower);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
task->data[0]++;
}
void sub_8104C44(struct Task *task)
{
DestroyTask(FindTaskIdByFunc(sub_8104B0C));
}
void sub_8104C5C(void)
{
u8 i;
struct Task *task;
i = CreateTask(sub_8104E74_, 3);
sSlotMachine->unk3D = i;
task = gTasks + i;
task->data[1] = -1;
for (i = 4; i < 16; i++)
task->data[i] = MAX_SPRITES;
}
void sub_8104CAC(u8 arg0)
{
u8 i;
struct Task *task;
sub_8104DA4();
task = gTasks + sSlotMachine->unk3D;
task->data[1] = arg0;
for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++)
{
u8 spriteId;
spriteId = sub_8105BB4(
gUnknown_083ED048[arg0][i].unk00,
gUnknown_083ED048[arg0][i].unk01,
gUnknown_083ED048[arg0][i].unk02
);
task->data[4 + i] = spriteId;
}
}
void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4)
{
u8 i;
struct Task *task = gTasks + sSlotMachine->unk3D;
for (i = 4; i < 16; i++)
{
if (task->data[i] == MAX_SPRITES)
{
task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4);
break;
}
}
}
void sub_8104DA4(void)
{
u8 i;
struct Task *task = gTasks + sSlotMachine->unk3D;
if ((u16)task->data[1] != 0xFFFF)
gUnknown_083ED064[task->data[1]]();
for (i = 4; i < 16; i++)
{
if (task->data[i] != MAX_SPRITES)
{
DestroySprite(gSprites + task->data[i]);
task->data[i] = MAX_SPRITES;
}
}
}
bool8 sub_8104E18(void)
{
u8 i;
struct Task *task = gTasks + sSlotMachine->unk3D;
for (i = 4; i < 16; i++)
{
if (task->data[i] != MAX_SPRITES)
{
if (gSprites[task->data[i]].data[7])
return FALSE;
}
}
return TRUE;
}
void sub_8104E74_(u8 taskId)
{
gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId);
}
void nullsub_69(struct Task *task)
{
}
void sub_8104EA8(void)
{
s16 i;
s16 j;
s16 x;
for (i = 0, x = 0x30; i < 3; i++, x += 0x28)
{
for (j = 0; j < 120; j += 24)
{
struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14);
sprite->oam.priority = 3;
sprite->data[0] = i;
sprite->data[1] = j;
sprite->data[3] = -1;
}
}
}
void sub_8104F18(struct Sprite *sprite)
{
sprite->data[2] = sSlotMachine->unk1C[sprite->data[0]] + sprite->data[1];
sprite->data[2] %= 120;
sprite->pos1.y = sSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2];
sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24));
SetSpriteSheetFrameTileNum(sprite);
}
void sub_8104F8C(void)
{
s16 i;
s16 x;
for (x = 203, i = 1; i < 10000; i *= 10, x -= 7)
sub_8104FF4(x, 23, 0, i);
for (x = 235, i = 1; i < 10000; i *= 10, x -= 7)
sub_8104FF4(x, 23, 1, i);
}
void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3)
{
struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13);
sprite->oam.priority = 2;
sprite->data[0] = a2;
sprite->data[1] = a3;
sprite->data[2] = a3 * 10;
sprite->data[3] = -1;
}
void sub_810506C(struct Sprite *sprite)
{
u16 tag = sSlotMachine->coins;
if (sprite->data[0])
tag = sSlotMachine->payout;
if (sprite->data[3] != tag)
{
sprite->data[3] = tag;
tag %= (u16)sprite->data[2];
tag /= (u16)sprite->data[1];
tag += 7;
sprite->sheetTileStart = GetSpriteTileStartByTag(tag);
SetSpriteSheetFrameTileNum(sprite);
}
}
void sub_81050C4(void)
{
u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15);
gSprites[spriteId].oam.priority = 3;
SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704);
}