pokeemerald/include/text.h

260 lines
7.9 KiB
C
Raw Normal View History

2017-01-14 20:53:20 +01:00
#ifndef GUARD_TEXT_H
#define GUARD_TEXT_H
#define CHAR_SPACE 0x00
2017-09-06 17:19:08 +02:00
#define CHAR_0 0xA1
2017-01-14 20:53:20 +01:00
#define CHAR_QUESTION_MARK 0xAC
2017-09-06 17:19:08 +02:00
#define CHAR_PERIOD 0xAD
2017-01-14 20:53:20 +01:00
#define CHAR_HYPHEN 0xAE
2017-09-06 17:19:08 +02:00
#define CHAR_ELLIPSIS 0xB0
#define CHAR_MALE 0xB5
#define CHAR_FEMALE 0xB6
2017-01-14 20:53:20 +01:00
#define CHAR_CURRENCY 0xB7
2017-09-06 17:19:08 +02:00
#define CHAR_COMMA 0xB8
#define CHAR_MULT_SIGN 0xB9
#define CHAR_SLASH 0xBA
#define CHAR_A 0xBB
#define CHAR_B 0xBC
#define CHAR_C 0xBD
#define CHAR_D 0xBE
#define CHAR_E 0xBF
#define CHAR_F 0xC0
#define CHAR_G 0xC1
#define CHAR_H 0xC2
#define CHAR_I 0xC3
#define CHAR_J 0xC4
#define CHAR_K 0xC5
#define CHAR_L 0xC6
#define CHAR_M 0xC7
#define CHAR_N 0xC8
#define CHAR_O 0xC9
#define CHAR_P 0xCA
#define CHAR_Q 0xCB
#define CHAR_R 0xCC
#define CHAR_S 0xCD
#define CHAR_T 0xCE
#define CHAR_U 0xCF
#define CHAR_V 0xD0
#define CHAR_W 0xD1
#define CHAR_X 0xD2
#define CHAR_Y 0xD3
#define CHAR_Z 0xD4
#define CHAR_a 0xD5
#define CHAR_b 0xD6
#define CHAR_c 0xD7
#define CHAR_d 0xD8
#define CHAR_e 0xD9
#define CHAR_f 0xDA
#define CHAR_g 0xDB
#define CHAR_h 0xDC
#define CHAR_i 0xDD
#define CHAR_j 0xDE
#define CHAR_k 0xDF
#define CHAR_l 0xE0
#define CHAR_m 0xE1
#define CHAR_n 0xE2
#define CHAR_o 0xE3
#define CHAR_p 0xE4
#define CHAR_q 0xE5
#define CHAR_r 0xE6
#define CHAR_s 0xE7
#define CHAR_t 0xE8
#define CHAR_u 0xE9
#define CHAR_v 0xEA
#define CHAR_w 0xEB
#define CHAR_x 0xEC
#define CHAR_y 0xED
#define CHAR_z 0xEE
#define CHAR_SPECIAL_F7 0xF7
2017-09-26 22:39:59 +02:00
#define CHAR_SPECIAL_F9 0xF9
2017-01-14 20:53:20 +01:00
#define CHAR_COLON 0xF0
2017-09-06 17:19:08 +02:00
#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
2017-01-14 20:53:20 +01:00
#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
#define PLACEHOLDER_BEGIN 0xFD // string placeholder
#define CHAR_NEWLINE 0xFE
2017-09-25 00:09:13 +02:00
#define EOS 0xFF // end of string
2018-02-07 03:37:54 +01:00
#define EXT_CTRL_CODE_COLOR 0x1
#define EXT_CTRL_CODE_HIGHLIGHT 0x2
#define EXT_CTRL_CODE_SHADOW 0x3
2017-09-26 22:39:59 +02:00
#define TEXT_COLOR_TRANSPARENT 0x0
#define TEXT_COLOR_WHITE 0x1
#define TEXT_COLOR_DARK_GREY 0x2
2018-03-28 00:33:08 +02:00
// 0x3
#define TEXT_COLOR_RED 0x4
// 0x5
#define TEXT_COLOR_GREEN 0x6
// 0x7
#define TEXT_COLOR_BLUE 0x8
2017-09-26 22:39:59 +02:00
2017-09-25 00:09:13 +02:00
// battle placeholders are located in battle_message.h
2017-09-06 17:19:08 +02:00
#define EXT_CTRL_CODE_JPN 0x15
2017-09-11 22:28:36 +02:00
#define EXT_CTRL_CODE_ENG 0x16
2017-01-14 20:53:20 +01:00
2017-03-07 14:44:41 +01:00
#define NUM_TEXT_PRINTERS 32
2017-11-19 22:48:46 +01:00
#define TEXT_SPEED_FF 0xFF
2017-09-22 05:43:13 +02:00
struct TextPrinterSubStruct
{
u8 font_type:4; // 0x14
u8 font_type_upper:1;
u8 font_type_5:3;
u8 field_1:5;
u8 field_1_upmid:2;
u8 field_1_top:1;
u8 frames_visible_counter;
u8 field_3;
u8 field_4; // 0x18
u8 field_5;
u8 field_6;
u8 active;
};
2017-09-26 22:39:59 +02:00
struct TextSubPrinter // TODO: Better name
{
2017-10-08 14:54:51 +02:00
const u8* current_text_offset;
2017-09-23 03:26:37 +02:00
u8 windowId;
u8 fontId;
u8 x;
u8 y;
u8 currentX; // 0x8
u8 currentY;
u8 letterSpacing;
u8 lineSpacing;
u8 fontColor_l:4; // 0xC
2018-01-25 22:25:35 +01:00
u8 fgColor:4;
2017-09-23 03:26:37 +02:00
u8 bgColor:4;
u8 shadowColor:4;
};
2017-03-07 14:44:41 +01:00
struct TextPrinter
{
2017-09-23 03:26:37 +02:00
struct TextSubPrinter subPrinter;
2017-09-06 17:19:08 +02:00
2017-03-28 02:30:49 +02:00
void (*callback)(struct TextSubPrinter *, u16); // 0x10
2017-09-06 17:19:08 +02:00
2017-03-07 14:44:41 +01:00
union {
2017-09-22 05:43:13 +02:00
struct TextPrinterSubStruct sub;
2017-09-06 17:19:08 +02:00
2017-03-07 14:44:41 +01:00
u8 sub_fields[8];
} sub_union;
2017-09-06 17:19:08 +02:00
2017-03-07 14:44:41 +01:00
u8 state; // 0x1C
u8 text_speed;
u8 delayCounter;
u8 scrollDistance;
u8 minLetterSpacing; // 0x20
u8 japanese;
};
struct FontInfo
{
u16 (*fontFunction)(struct TextPrinter *x);
u8 maxLetterWidth;
u8 maxLetterHeight;
u8 letterSpacing;
u8 lineSpacing;
u8 fontColor_l:4;
2018-01-25 22:25:35 +01:00
u8 fgColor:4;
2017-03-07 14:44:41 +01:00
u8 bgColor:4;
u8 shadowColor:4;
};
2017-09-22 05:43:13 +02:00
extern const struct FontInfo *gFonts;
2017-09-18 23:48:47 +02:00
struct GlyphWidthFunc
{
2017-03-28 02:30:49 +02:00
u32 font_id;
u32 (*func)(u16 glyphId, bool32 isJapanese);
};
2017-09-18 23:48:47 +02:00
struct KeypadIcon
{
2017-03-28 02:30:49 +02:00
u16 tile_offset;
u8 width;
u8 height;
};
2017-09-22 05:43:13 +02:00
typedef struct {
u8 flag_0:1;
u8 flag_1:1;
u8 flag_2:1;
2017-10-12 09:06:19 +02:00
u8 flag_3:1;
2017-09-22 05:43:13 +02:00
} TextFlags;
extern TextFlags gTextFlags;
2017-03-28 02:30:49 +02:00
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
extern u8 gStringVar4[];
2017-09-22 05:43:13 +02:00
u8 gUnknown_03002F84;
u8 gUnknown_03002F90[0x20];
u8 gUnknown_03002FB0[0x20];
u8 gUnknown_03002FD0[0x20];
u8 gUnknown_03002FF0[0x20];
u8 gGlyphDimensions[0x2];
2017-03-28 06:20:55 +02:00
void SetFontsPointer(const struct FontInfo *fonts);
void DeactivateAllTextPrinters(void);
2017-10-12 21:36:26 +02:00
u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
2017-03-28 06:20:55 +02:00
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
void RunTextPrinters(void);
2017-09-18 23:48:47 +02:00
bool16 IsTextPrinterActive(u8 id);
2017-03-28 06:20:55 +02:00
u32 RenderFont(struct TextPrinter *textPrinter);
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
void DecompressGlyphTile(const u16 *src, u16 *dest);
u8 GetLastTextColor(u8 colorType);
void CopyGlyphToWindow(struct TextPrinter *x);
void ClearTextSpan(struct TextPrinter *textPrinter, u32 width);
2018-02-09 03:00:28 +01:00
u8 GetMenuCursorDimensionByFont(u8, u8);
2017-03-28 06:20:55 +02:00
u16 Font0Func(struct TextPrinter *textPrinter);
u16 Font1Func(struct TextPrinter *textPrinter);
u16 Font2Func(struct TextPrinter *textPrinter);
u16 Font3Func(struct TextPrinter *textPrinter);
u16 Font4Func(struct TextPrinter *textPrinter);
u16 Font5Func(struct TextPrinter *textPrinter);
u16 Font7Func(struct TextPrinter *textPrinter);
u16 Font8Func(struct TextPrinter *textPrinter);
void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter);
void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter);
void TextPrinterClearDownArrow(struct TextPrinter *textPrinter);
bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter);
2017-09-22 05:43:13 +02:00
bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter);
bool16 TextPrinterWait(struct TextPrinter *textPrinter);
2017-03-28 06:20:55 +02:00
void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex);
u16 RenderText(struct TextPrinter *textPrinter);
2017-09-18 17:26:45 +02:00
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
2017-03-28 06:20:55 +02:00
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
2017-09-18 17:26:45 +02:00
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
2017-03-28 06:20:55 +02:00
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
u8 GetKeypadIconTileOffset(u8 keypadIconId);
u8 GetKeypadIconWidth(u8 keypadIconId);
u8 GetKeypadIconHeight(u8 keypadIconId);
void SetDefaultFontsPointer(void);
u8 GetFontAttribute(u8 fontId, u8 attributeId);
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension);
void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont9(u16 glyphId);
2017-01-14 20:53:20 +01:00
#endif // GUARD_TEXT_H