pokeemerald/sound/songs/ph_goat_held.s

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2017-12-22 05:51:09 +01:00
.include "MPlayDef.s"
.equ ph_goat_held_grp, voicegroup_86A0754
.equ ph_goat_held_pri, 4
.equ ph_goat_held_rev, 0
.equ ph_goat_held_mvl, 127
.equ ph_goat_held_key, 0
.equ ph_goat_held_tbs, 1
.equ ph_goat_held_exg, 0
.equ ph_goat_held_cmp, 1
.section .rodata
.global ph_goat_held
.align 2
@********************** Track 1 **********************@
ph_goat_held_1:
.byte KEYSH , ph_goat_held_key+0
.byte TEMPO , 120*ph_goat_held_tbs/2
.byte VOICE , 25
.byte VOL , 127*ph_goat_held_mvl/mxv
.byte TIE , Cn3 , v127
.byte W96
ph_goat_held_1_B1:
.byte W96
.byte GOTO
.word ph_goat_held_1_B1
.byte W48
.byte EOT , Cn3
.byte FINE
@******************************************************@
.align 2
ph_goat_held:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte ph_goat_held_pri @ Priority
.byte ph_goat_held_rev @ Reverb.
.word ph_goat_held_grp
.word ph_goat_held_1
.end