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https://github.com/Ninjdai1/pokeemerald.git
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46 lines
815 B
ArmAsm
46 lines
815 B
ArmAsm
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.include "MPlayDef.s"
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.equ se_bowa_grp, voicegroup_869D0F4
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.equ se_bowa_pri, 4
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.equ se_bowa_rev, reverb_set+50
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.equ se_bowa_mvl, 127
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.equ se_bowa_key, 0
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.equ se_bowa_tbs, 1
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.equ se_bowa_exg, 0
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.equ se_bowa_cmp, 1
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.section .rodata
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.global se_bowa
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.align 2
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@********************** Track 1 **********************@
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se_bowa_1:
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.byte KEYSH , se_bowa_key+0
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.byte TEMPO , 128*se_bowa_tbs/2
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.byte VOICE , 7
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.byte BENDR , 12
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.byte VOL , 70*se_bowa_mvl/mxv
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.byte BEND , c_v+2
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.byte N04 , Fn2 , v127
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.byte W04
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.byte N01 , Dn3
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.byte W02
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.byte VOICE , 8
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.byte FINE
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@******************************************************@
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.align 2
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se_bowa:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_bowa_pri @ Priority
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.byte se_bowa_rev @ Reverb.
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.word se_bowa_grp
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.word se_bowa_1
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.end
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