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https://github.com/Ninjdai1/pokeemerald.git
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51 lines
935 B
ArmAsm
51 lines
935 B
ArmAsm
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.include "MPlayDef.s"
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.equ se_hinsi_grp, voicegroup_869D0F4
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.equ se_hinsi_pri, 3
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.equ se_hinsi_rev, reverb_set+50
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.equ se_hinsi_mvl, 127
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.equ se_hinsi_key, 0
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.equ se_hinsi_tbs, 1
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.equ se_hinsi_exg, 0
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.equ se_hinsi_cmp, 1
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.section .rodata
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.global se_hinsi
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.align 2
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@********************** Track 1 **********************@
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se_hinsi_1:
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.byte KEYSH , se_hinsi_key+0
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se_hinsi_1_B1:
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.byte TEMPO , 150*se_hinsi_tbs/2
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.byte VOICE , 15
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.byte XCMD , xIECV , 10
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.byte xIECL , 8
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.byte VOL , 100*se_hinsi_mvl/mxv
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.byte BEND , c_v+17
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.byte N12 , Dn4 , v080
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.byte W12
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.byte BEND , c_v+31
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.byte N12 , An3
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.byte W12
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.byte W12
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.byte GOTO
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.word se_hinsi_1_B1
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.byte FINE
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@******************************************************@
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.align 2
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se_hinsi:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_hinsi_pri @ Priority
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.byte se_hinsi_rev @ Reverb.
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.word se_hinsi_grp
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.word se_hinsi_1
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.end
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