pokeemerald/sound/songs/se_m_heal_bell.s

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.include "MPlayDef.s"
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.equ se_m_heal_bell_grp, voicegroup128
.equ se_m_heal_bell_pri, 4
.equ se_m_heal_bell_rev, reverb_set+50
.equ se_m_heal_bell_mvl, 127
.equ se_m_heal_bell_key, 0
.equ se_m_heal_bell_tbs, 1
.equ se_m_heal_bell_exg, 0
.equ se_m_heal_bell_cmp, 1
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.section .rodata
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.global se_m_heal_bell
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.align 2
@********************** Track 1 **********************@
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se_m_heal_bell_1:
.byte KEYSH , se_m_heal_bell_key+0
.byte TEMPO , 150*se_m_heal_bell_tbs/2
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.byte VOICE , 51
.byte BENDR , 2
.byte PAN , c_v+0
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.byte VOL , 90*se_m_heal_bell_mvl/mxv
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.byte BEND , c_v+4
.byte N03 , As5 , v100
.byte W01
.byte PAN , c_v-13
.byte W01
.byte c_v+11
.byte W01
.byte c_v+1
.byte N01 , An5
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.byte W01
.byte MOD , 7
.byte N18 , Bn5
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.byte W02
.byte PAN , c_v+11
.byte W01
.byte MOD , 0
.byte PAN , c_v-14
.byte W01
.byte c_v+11
.byte W01
.byte c_v-13
.byte W01
.byte c_v+11
.byte W02
.byte c_v-14
.byte W01
.byte c_v+11
.byte W01
.byte c_v-13
.byte W01
.byte c_v+11
.byte W01
.byte MOD , 7
.byte PAN , c_v-14
.byte W02
.byte c_v+11
.byte W01
.byte c_v-14
.byte W01
.byte c_v+11
.byte W01
.byte c_v-13
.byte W03
.byte FINE
@******************************************************@
.align 2
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se_m_heal_bell:
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.byte 1 @ NumTrks
.byte 0 @ NumBlks
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.byte se_m_heal_bell_pri @ Priority
.byte se_m_heal_bell_rev @ Reverb.
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.word se_m_heal_bell_grp
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.word se_m_heal_bell_1
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.end