mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
1266 lines
33 KiB
C
1266 lines
33 KiB
C
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#include "global.h"
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#include "pokenav.h"
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#include "window.h"
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#include "strings.h"
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#include "text.h"
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#include "bg.h"
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#include "menu.h"
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#include "decompress.h"
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struct UnknownSubSubStruct_0203CF40 {
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u8 bg;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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u8 unk4;
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u8 fontId;
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u16 unk6;
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u16 windowId;
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u16 unkA;
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u16 unkC;
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u16 unkE;
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};
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struct MatchCallWindowState {
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// The index of the element at the top of the window.
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u16 windowTopIndex;
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u16 listLength;
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u16 unk4;
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// The index of the cursor, relative to the top of the window.
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u16 selectedIndexOffset;
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u16 visibleEntries;
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u16 unkA;
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u32 unkC;
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u32 unk10;
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};
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struct UnknownInnerStruct_81C81D4
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{
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struct UnknownSubSubStruct_0203CF40 unk0;
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u32 unk10;
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u32 unk14;
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u32 unk18;
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u32 unk1C;
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s32 unk20;
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s32 unk24;
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u32 unk28;
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s32 unk2C;
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u32 unk30;
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void (*unk34)(u32, u8*);
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void (*unk38)(u16, u32, u32);
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struct Sprite *rightArrow;
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struct Sprite *upArrow;
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struct Sprite *downArrow;
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u8 unkTextBuffer[0x40];
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};
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// Generally at index 0x11 (17)
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struct UnknownSubStruct_81C81D4
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{
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struct UnknownInnerStruct_81C81D4 unk0;
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u8 tilemapBuffer[0x800];
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struct MatchCallWindowState unk888;
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u32 unk89C;
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u32 unk8A0;
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};
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struct MatchCallListTemplate
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{
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u32 unk0;
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u16 unk4;
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u16 unk6;
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u8 unk8;
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u8 unk9;
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u8 unkA;
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u8 unkB;
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u8 unkC;
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u8 unkD;
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u8 unkE;
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void (*unk10)(u32, u8 *a1);
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void (*unk14)(u16 a0, u32 a1, u32 a2);
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};
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extern void sub_81CBD48(u16 windowId, u32 a1);
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extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
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extern u8 *sub_81CAFD8(u16 a0, u32 a1);
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void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0);
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u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3);
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void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1);
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void SpriteCB_MatchCallUpArrow(struct Sprite *sprite);
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void SpriteCB_MatchCallDownArrow(struct Sprite *sprite);
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void SpriteCB_MatchCallRightArrow(struct Sprite *sprite);
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void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0);
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void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8ED0(void);
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void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2);
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void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2);
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void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5);
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void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0);
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u32 LoopedTask_sub_81C8254(s32 a0);
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bool32 sub_81C83E0(void);
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u32 LoopedTask_sub_81C83F0(s32 a0);
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u32 LoopedTask_sub_81C85A0(s32 a0);
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u32 LoopedTask_sub_81C8870(s32 a0);
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u32 LoopedTask_sub_81C8A28(s32 a0);
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u32 LoopedTask_sub_81C8958(s32 a0);
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static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal");
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static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz");
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static const u8 sPokenavColors_0861FBE4[] =
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{
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0, 2, 5
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};
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static const u8 *const sMatchCallFieldNames[] =
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{
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gText_NavgearMatchCall_Strategy,
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gText_NavgearMatchCall_TrainerPokemon,
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gText_NavgearMatchCall_SelfIntroduction
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};
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static const u8 sMatchCallFieldColors[] =
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{
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1, 4, 5
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};
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static const u8 sUnknown_0861FBF7[] =
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{
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2, 4, 6, 7, 0
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};
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static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheet[] =
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{
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{
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.data = sMatchcallArrowSpriteSheetData,
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.size = 192,
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.tag = 0xA
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}
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};
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static const struct SpritePalette sMatchcallArrowPalette[] =
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{
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{
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.data = sMatchcallArrowPaletteData,
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.tag = 0x14
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},
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{}
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};
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static const struct OamData sMatchCallRightArrowSpriteOam =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.bpp = ST_OAM_4BPP,
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.shape = 2, //SPRITE_SHAPE(16x8),
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.x = 0,
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.size = 0, //SPRITE_SIZE(16x8),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0
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};
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static const struct SpriteTemplate sMatchCallRightArrowSprite =
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{
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.tileTag = 0xA,
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.paletteTag = 0x14,
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.oam = &sMatchCallRightArrowSpriteOam,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_MatchCallRightArrow
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};
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static const struct OamData sMatchCallUpDownArrowSpriteOam =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.bpp = ST_OAM_4BPP,
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.shape = 1, //SPRITE_SHAPE(8x16),
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.x = 0,
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.size = 0, //SPRITE_SIZE(8x16),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0
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};
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static const struct SpriteTemplate sMatchCallUpDownArrowSprite =
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{
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.tileTag = 0xA,
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.paletteTag = 0x14,
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.oam = &sMatchCallUpDownArrowSpriteOam,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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EWRAM_DATA u32 gUnknown_0203CF44 = 0;
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bool32 sub_81C81D4(const struct BgTemplate *arg0, struct MatchCallListTemplate *arg1, s32 arg2)
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{
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u32 v1;
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struct UnknownSubStruct_81C81D4 *structPtr;
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structPtr = AllocSubstruct(0x11, sizeof(struct UnknownSubStruct_81C81D4));
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if (structPtr == NULL)
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return FALSE;
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sub_81C9160(&structPtr->unk888, arg1);
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v1 = sub_81C91AC(&structPtr->unk0, arg0, arg1, arg2);
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if (v1 == 0)
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return FALSE;
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CreateLoopedTask(LoopedTask_sub_81C8254, 6);
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return TRUE;
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}
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bool32 sub_81C8224(void)
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{
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return FuncIsActiveLoopedTask(LoopedTask_sub_81C8254);
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}
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void sub_81C8234(void)
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{
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struct UnknownSubStruct_81C81D4 *structPtr;
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structPtr = GetSubstructPtr(0x11);
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sub_81C8FE0(&structPtr->unk0);
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RemoveWindow(structPtr->unk0.unk0.windowId);
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FreePokenavSubstruct(0x11);
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}
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u32 LoopedTask_sub_81C8254(s32 a0)
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{
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struct UnknownSubStruct_81C81D4 *structPtr;
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if (IsDma3ManagerBusyWithBgCopy())
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return 2;
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structPtr = GetSubstructPtr(0x11);
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switch (a0)
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{
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case 0:
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sub_81C82E4(structPtr);
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return 0;
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case 1:
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sub_81C835C(&structPtr->unk0.unk0);
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return 0;
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case 2:
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sub_81C837C(&structPtr->unk888, &structPtr->unk0);
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return 0;
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case 3:
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if (sub_81C83E0())
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{
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return 2;
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}
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else
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{
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sub_81C8ED0();
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return 1;
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}
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case 4:
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sub_81C8EF8(&structPtr->unk888, &structPtr->unk0);
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return 4;
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default:
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return 4;
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}
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}
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void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0)
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{
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u16 v1 = (a0->unk0.unk0.unk1 << 12) | a0->unk0.unk0.unk6;
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// TODO: When #553 is merged, use a PALETTE_NUM_TO_FILL_VALUE(1) macro here...
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sub_8199DF0(a0->unk0.unk0.bg, 0x11, a0->unk0.unk0.unk6, 1);
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// ...and PALETTE_NUM_TO_FILL_VALUE(4) here.
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sub_8199DF0(a0->unk0.unk0.bg, 0x44, a0->unk0.unk0.unk6 + 1, 1);
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SetBgTilemapBuffer(a0->unk0.unk0.bg, a0->tilemapBuffer);
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FillBgTilemapBufferRect_Palette0(a0->unk0.unk0.bg, v1, 0, 0, 32, 32);
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ChangeBgY(a0->unk0.unk0.bg, 0, 0);
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ChangeBgX(a0->unk0.unk0.bg, 0, 0);
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ChangeBgY(a0->unk0.unk0.bg, a0->unk0.unk0.unk3 << 11, 2);
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CopyBgTilemapBufferToVram(a0->unk0.unk0.bg);
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}
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void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0)
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{
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FillWindowPixelBuffer(a0->windowId, PIXEL_FILL(1));
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PutWindowTilemap(a0->windowId);
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CopyWindowToVram(a0->windowId, 1);
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}
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void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
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{
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s32 v1;
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s32 v2;
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// TODO: Clean this up.
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v1 = a0->listLength - a0->windowTopIndex;
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v2 = a0->visibleEntries;
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if (v1 > a0->visibleEntries)
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v1 = v2;
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sub_81C83AC(a0->unk10, a0->windowTopIndex, v1, a0->unkC, 0, a1);
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}
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void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5)
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{
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if (a2 == 0)
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return;
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a5->unk1C = a0 + a1 * a3;
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a5->unk18 = a3;
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a5->unk0.unkC = 0;
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a5->unk0.unkE = a2;
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a5->unk14 = a1;
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a5->unk10 = a4;
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CreateLoopedTask(LoopedTask_sub_81C83F0, 5);
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}
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bool32 sub_81C83E0(void)
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{
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return FuncIsActiveLoopedTask(LoopedTask_sub_81C83F0);
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}
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u32 LoopedTask_sub_81C83F0(s32 a0)
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{
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struct UnknownInnerStruct_81C81D4 *structPtr;
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u32 v1;
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structPtr = &((struct UnknownSubStruct_81C81D4*)GetSubstructPtr(0x11))->unk0;
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switch (a0)
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{
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case 0:
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v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF;
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structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer);
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if (structPtr->unk38 != NULL)
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// Accessing unk0.windowId as if it were a u16...?
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// It's accessed as a u8 again in the very next line...
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structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1);
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AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL);
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if (++structPtr->unk0.unkC >= structPtr->unk0.unkE)
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{
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if (structPtr->unk38 != NULL)
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CopyWindowToVram(structPtr->unk0.windowId, 3);
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else
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CopyWindowToVram(structPtr->unk0.windowId, 2);
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return 0;
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}
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else
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{
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structPtr->unk1C += structPtr->unk18;
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structPtr->unk14++;
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return 3;
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}
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case 1:
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if (IsDma3ManagerBusyWithBgCopy())
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return 2;
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else
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return 4;
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default:
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return 4;
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}
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}
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bool32 ShouldShowUpArrow(void)
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{
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u16 v1;
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s32 v2;
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struct UnknownSubStruct_81C81D4 *structPtr;
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structPtr = GetSubstructPtr(0x11);
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return structPtr->unk888.windowTopIndex != 0;
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}
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bool32 ShouldShowDownArrow(void)
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{
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struct MatchCallWindowState *subPtr;
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struct UnknownSubStruct_81C81D4 *structPtr;
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structPtr = GetSubstructPtr(0x11);
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subPtr = &structPtr->unk888;
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return subPtr->windowTopIndex + subPtr->visibleEntries < subPtr->listLength;
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}
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#ifdef NONMATCHING
|
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// This has some register renaming issues (r4, r5, and r6 are all switched around), and
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// for some reason it's creating two copies of subPtr->unk0.
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// TODO: Now I know why it's making two copies - one of them is UnknownInnerStruct_81C81D4.
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void MatchCall_MoveWindow(s32 a0, bool32 a1)
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||
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{
|
||
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s32 v1;
|
||
|
struct MatchCallWindowState *subPtr;
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
subPtr = &structPtr->unk888;
|
||
|
|
||
|
if (a0 < 0)
|
||
|
{
|
||
|
// This is where the issue is. subPtr->windowTopIndex is being stored in r1 and then copied to
|
||
|
// r2... and then r2 is read for the if statement, r1 is read for the function call,
|
||
|
// and then both are clobbered as expected. Between those two uses, no writes to r1/r2
|
||
|
// happen; it doesn't need to be duplicated/moved at all.
|
||
|
if (subPtr->windowTopIndex + a0 < 0)
|
||
|
v1 = -1 * subPtr->windowTopIndex;
|
||
|
else
|
||
|
v1 = a0;
|
||
|
if (a1)
|
||
|
sub_81C83AC(subPtr->unk10, subPtr->windowTopIndex + v1, v1 * -1, subPtr->unkC, v1, structPtr);
|
||
|
}
|
||
|
else if (a1)
|
||
|
{
|
||
|
|
||
|
gUnknown_0203CF44 = subPtr->windowTopIndex + subPtr->visibleEntries;
|
||
|
if ((s32)(gUnknown_0203CF44) + a0 >= (s32)subPtr->listLength)
|
||
|
v1 = subPtr->listLength - gUnknown_0203CF44;
|
||
|
else
|
||
|
v1 = a0;
|
||
|
|
||
|
sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, v1, subPtr->unkC, subPtr->visibleEntries, structPtr);
|
||
|
// Needed to prevent GCC from combining the two sub_81C83AC calls.
|
||
|
asm("");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
v1 = a0;
|
||
|
}
|
||
|
|
||
|
sub_81C8568(v1, structPtr);
|
||
|
subPtr->windowTopIndex++;
|
||
|
}
|
||
|
#else
|
||
|
NAKED
|
||
|
void MatchCall_MoveWindow(s32 a0, bool32 a1)
|
||
|
{
|
||
|
asm(".syntax unified\n\
|
||
|
push {r4-r7,lr}\n\
|
||
|
sub sp, 0x8\n\
|
||
|
adds r6, r0, 0\n\
|
||
|
adds r4, r1, 0\n\
|
||
|
movs r0, 0x11\n\
|
||
|
bl GetSubstructPtr\n\
|
||
|
adds r7, r0, 0\n\
|
||
|
ldr r0, =0x00000888\n\
|
||
|
adds r5, r7, r0\n\
|
||
|
cmp r6, 0\n\
|
||
|
bge _081C8524\n\
|
||
|
ldrh r1, [r5]\n\
|
||
|
adds r0, r1, r6\n\
|
||
|
cmp r0, 0\n\
|
||
|
bge _081C850A\n\
|
||
|
negs r6, r1\n\
|
||
|
_081C850A:\n\
|
||
|
cmp r4, 0\n\
|
||
|
beq _081C854E\n\
|
||
|
ldr r0, [r5, 0x10]\n\
|
||
|
adds r1, r6\n\
|
||
|
negs r2, r6\n\
|
||
|
ldr r3, [r5, 0xC]\n\
|
||
|
str r6, [sp]\n\
|
||
|
str r7, [sp, 0x4]\n\
|
||
|
bl sub_81C83AC\n\
|
||
|
b _081C854E\n\
|
||
|
.pool\n\
|
||
|
_081C8524:\n\
|
||
|
cmp r4, 0\n\
|
||
|
beq _081C854E\n\
|
||
|
ldr r2, =gUnknown_0203CF44\n\
|
||
|
ldrh r1, [r5]\n\
|
||
|
ldrh r0, [r5, 0x8]\n\
|
||
|
adds r4, r1, r0\n\
|
||
|
str r4, [r2]\n\
|
||
|
adds r0, r4, r6\n\
|
||
|
ldrh r1, [r5, 0x2]\n\
|
||
|
cmp r0, r1\n\
|
||
|
blt _081C853C\n\
|
||
|
subs r6, r1, r4\n\
|
||
|
_081C853C:\n\
|
||
|
ldr r0, [r5, 0x10]\n\
|
||
|
ldr r3, [r5, 0xC]\n\
|
||
|
ldrh r1, [r5, 0x8]\n\
|
||
|
str r1, [sp]\n\
|
||
|
str r7, [sp, 0x4]\n\
|
||
|
adds r1, r4, 0\n\
|
||
|
adds r2, r6, 0\n\
|
||
|
bl sub_81C83AC\n\
|
||
|
_081C854E:\n\
|
||
|
adds r0, r6, 0\n\
|
||
|
adds r1, r7, 0\n\
|
||
|
bl sub_81C8568\n\
|
||
|
ldrh r0, [r5]\n\
|
||
|
adds r0, r6\n\
|
||
|
strh r0, [r5]\n\
|
||
|
add sp, 0x8\n\
|
||
|
pop {r4-r7}\n\
|
||
|
pop {r0}\n\
|
||
|
bx r0\n\
|
||
|
.pool\n\
|
||
|
.syntax divided");
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1)
|
||
|
{
|
||
|
a1->unk20 = GetBgY(a1->unk0.bg);
|
||
|
a1->unk24 = a1->unk20 + (a0 << 12);
|
||
|
if (a0 > 0)
|
||
|
a1->unk30 = 1;
|
||
|
else
|
||
|
a1->unk30 = 2;
|
||
|
a1->unk2C = a0;
|
||
|
a1->unk28 = CreateLoopedTask(LoopedTask_sub_81C85A0, 6);
|
||
|
}
|
||
|
|
||
|
u32 LoopedTask_sub_81C85A0(s32 a0)
|
||
|
{
|
||
|
s32 y;
|
||
|
s32 v1;
|
||
|
bool32 flag;
|
||
|
struct UnknownInnerStruct_81C81D4 *structPtr;
|
||
|
structPtr = &((struct UnknownSubStruct_81C81D4 *)GetSubstructPtr(0x11))->unk0;
|
||
|
|
||
|
switch (a0)
|
||
|
{
|
||
|
case 0:
|
||
|
if (sub_81C83E0() == FALSE)
|
||
|
return 1;
|
||
|
else
|
||
|
return 2;
|
||
|
case 1:
|
||
|
flag = FALSE;
|
||
|
y = GetBgY(structPtr->unk0.bg);
|
||
|
v1 = ChangeBgY(structPtr->unk0.bg, 0x1000, structPtr->unk30);
|
||
|
if (structPtr->unk30 == 2)
|
||
|
{
|
||
|
if ((y > structPtr->unk24 || y <= structPtr->unk20) && v1 <= structPtr->unk24)
|
||
|
{
|
||
|
flag = TRUE;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ((y < structPtr->unk24 || y >= structPtr->unk20) && v1 >= structPtr->unk24)
|
||
|
{
|
||
|
flag = TRUE;
|
||
|
}
|
||
|
}
|
||
|
if (flag)
|
||
|
{
|
||
|
structPtr->unk0.unkA = (structPtr->unk0.unkA + structPtr->unk2C) & 0xF;
|
||
|
ChangeBgY(structPtr->unk0.bg, structPtr->unk24, 0);
|
||
|
return 4;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
default:
|
||
|
return 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool32 sub_81C8630(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
return IsLoopedTaskActive(structPtr->unk0.unk28);
|
||
|
}
|
||
|
|
||
|
struct MatchCallWindowState *GetMatchCallWindowStruct(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
return &structPtr->unk888;
|
||
|
}
|
||
|
|
||
|
u32 MatchCall_MoveCursorUp(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
|
||
|
if (structPtr->selectedIndexOffset != 0)
|
||
|
{
|
||
|
structPtr->selectedIndexOffset--;
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (ShouldShowUpArrow())
|
||
|
{
|
||
|
MatchCall_MoveWindow(-1, TRUE);
|
||
|
return 2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 MatchCall_MoveCursorDown(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
|
||
|
if (structPtr->windowTopIndex + structPtr->selectedIndexOffset < structPtr->listLength - 1)
|
||
|
{
|
||
|
if (structPtr->selectedIndexOffset < structPtr->visibleEntries - 1)
|
||
|
{
|
||
|
structPtr->selectedIndexOffset++;
|
||
|
return 1;
|
||
|
}
|
||
|
else if (!ShouldShowDownArrow())
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
MatchCall_MoveWindow(1, TRUE);
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
u32 MatchCall_PageUp(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
s32 scroll;
|
||
|
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
if (ShouldShowUpArrow())
|
||
|
{
|
||
|
if (structPtr->windowTopIndex >= structPtr->visibleEntries)
|
||
|
scroll = structPtr->visibleEntries;
|
||
|
else
|
||
|
scroll = structPtr->windowTopIndex;
|
||
|
MatchCall_MoveWindow(scroll * -1, TRUE);
|
||
|
return 2;
|
||
|
}
|
||
|
else if (structPtr->selectedIndexOffset != 0)
|
||
|
{
|
||
|
structPtr->selectedIndexOffset = 0;
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 MatchCall_PageDown(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
|
||
|
if (ShouldShowDownArrow())
|
||
|
{
|
||
|
s32 scroll;
|
||
|
s32 windowBottomIndex;
|
||
|
s32 v3;
|
||
|
windowBottomIndex = structPtr->windowTopIndex + structPtr->visibleEntries;
|
||
|
scroll = structPtr->unk4 - structPtr->windowTopIndex;
|
||
|
if (windowBottomIndex <= structPtr->unk4)
|
||
|
scroll = structPtr->visibleEntries;
|
||
|
MatchCall_MoveWindow(scroll, TRUE);
|
||
|
return 2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
s32 cursor;
|
||
|
s32 lastVisibleIndex;
|
||
|
if (structPtr->listLength >= structPtr->visibleEntries)
|
||
|
{
|
||
|
cursor = structPtr->selectedIndexOffset;
|
||
|
lastVisibleIndex = structPtr->visibleEntries;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
cursor = structPtr->selectedIndexOffset;
|
||
|
lastVisibleIndex = structPtr->listLength;
|
||
|
}
|
||
|
lastVisibleIndex -= 1;
|
||
|
if (cursor >= lastVisibleIndex)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
structPtr->selectedIndexOffset = lastVisibleIndex;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 GetSelectedMatchCall(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
|
||
|
return structPtr->windowTopIndex + structPtr->selectedIndexOffset;
|
||
|
}
|
||
|
|
||
|
u32 GetMatchCallListTopIndex(void)
|
||
|
{
|
||
|
struct MatchCallWindowState *structPtr;
|
||
|
structPtr = GetMatchCallWindowStruct();
|
||
|
|
||
|
return structPtr->windowTopIndex;
|
||
|
}
|
||
|
|
||
|
void sub_81C877C(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
structPtr->unk89C = 0;
|
||
|
structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8870, 6);
|
||
|
}
|
||
|
|
||
|
void sub_81C87AC(u16 a0)
|
||
|
{
|
||
|
u16 temp;
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
temp = structPtr->unk888.windowTopIndex;
|
||
|
temp += a0;
|
||
|
structPtr->unk888.windowTopIndex = temp;
|
||
|
structPtr->unk89C = 0;
|
||
|
structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8958, 6);
|
||
|
}
|
||
|
|
||
|
void sub_81C87F0(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
structPtr->unk89C = 0;
|
||
|
structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8A28, 6);
|
||
|
}
|
||
|
|
||
|
bool32 sub_81C8820(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
return IsLoopedTaskActive(structPtr->unk8A0);
|
||
|
}
|
||
|
|
||
|
void sub_81C8838(void)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
struct MatchCallWindowState *subStr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
subStr = &structPtr->unk888;
|
||
|
structPtr->unk0.unk38(structPtr->unk0.unk0.windowId, subStr->windowTopIndex + subStr->selectedIndexOffset, (structPtr->unk0.unk0.unkA + subStr->selectedIndexOffset) & 0xF);
|
||
|
CopyWindowToVram(structPtr->unk0.unk0.windowId, 1);
|
||
|
}
|
||
|
|
||
|
u32 LoopedTask_sub_81C8870(s32 a0)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
u16 v1;
|
||
|
u32 v2;
|
||
|
|
||
|
// Needed to fix a register renaming issue.
|
||
|
register u16* temp asm("r1");
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
|
||
|
switch (a0)
|
||
|
{
|
||
|
case 0:
|
||
|
ToggleMatchCallArrows(&structPtr->unk0, 1);
|
||
|
// fall-through
|
||
|
case 1:
|
||
|
if (structPtr->unk89C != structPtr->unk888.selectedIndexOffset)
|
||
|
sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, 1);
|
||
|
|
||
|
structPtr->unk89C++;
|
||
|
return 0;
|
||
|
case 2:
|
||
|
if (IsDma3ManagerBusyWithBgCopy())
|
||
|
return 2;
|
||
|
|
||
|
if (structPtr->unk89C != structPtr->unk888.visibleEntries)
|
||
|
return 6;
|
||
|
|
||
|
if (structPtr->unk888.selectedIndexOffset != 0)
|
||
|
sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, structPtr->unk888.selectedIndexOffset);
|
||
|
|
||
|
return 0;
|
||
|
case 3:
|
||
|
if (IsDma3ManagerBusyWithBgCopy())
|
||
|
return 2;
|
||
|
temp = &structPtr->unk888.selectedIndexOffset;
|
||
|
v1 = *temp;
|
||
|
if (v1 == 0)
|
||
|
return 4;
|
||
|
|
||
|
MatchCall_MoveWindow(v1, FALSE);
|
||
|
return 0;
|
||
|
case 4:
|
||
|
v2 = sub_81C8630();
|
||
|
if (v2)
|
||
|
return 2;
|
||
|
|
||
|
structPtr->unk888.selectedIndexOffset = v2;
|
||
|
return 4;
|
||
|
default:
|
||
|
return 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 LoopedTask_sub_81C8958(s32 a0)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
if (IsDma3ManagerBusyWithBgCopy())
|
||
|
return 2;
|
||
|
|
||
|
switch (a0)
|
||
|
{
|
||
|
case 0:
|
||
|
sub_81C8CB4(&structPtr->unk888, &structPtr->unk0);
|
||
|
break;
|
||
|
case 1:
|
||
|
PrintMatchCallFieldNames(&structPtr->unk0, 0);
|
||
|
break;
|
||
|
case 2:
|
||
|
sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 0);
|
||
|
break;
|
||
|
case 3:
|
||
|
PrintMatchCallFieldNames(&structPtr->unk0, 1);
|
||
|
break;
|
||
|
case 4:
|
||
|
sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 1);
|
||
|
break;
|
||
|
case 5:
|
||
|
PrintMatchCallFieldNames(&structPtr->unk0, 2);
|
||
|
break;
|
||
|
case 6:
|
||
|
sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 2);
|
||
|
break;
|
||
|
case 7:
|
||
|
sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 3);
|
||
|
break;
|
||
|
default:
|
||
|
return 4;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
u32 LoopedTask_sub_81C8A28(s32 a0)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
struct MatchCallWindowState *subPtr888;
|
||
|
register struct UnknownInnerStruct_81C81D4 *subPtr0 asm("r2");
|
||
|
s32 v4;
|
||
|
|
||
|
if (IsDma3ManagerBusyWithBgCopy())
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
subPtr888 = &structPtr->unk888;
|
||
|
subPtr0 = &structPtr->unk0;
|
||
|
|
||
|
switch (a0)
|
||
|
{
|
||
|
default:
|
||
|
return 4;
|
||
|
case 0:
|
||
|
sub_81C8D4C(subPtr888, subPtr0);
|
||
|
return 0;
|
||
|
case 1:
|
||
|
{
|
||
|
s32 v1;
|
||
|
s32 v2;
|
||
|
u32 *v3;
|
||
|
register s32 v4 asm("r5");
|
||
|
|
||
|
v3 = &structPtr->unk89C;
|
||
|
v1 = *v3 + 1;
|
||
|
*v3 = v1;
|
||
|
if (v1 < structPtr->unk888.visibleEntries)
|
||
|
{
|
||
|
sub_81C8B70(&subPtr0->unk0, v1, 1);
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
*v3 = 0;
|
||
|
if (subPtr888->listLength <= subPtr888->visibleEntries)
|
||
|
{
|
||
|
register u32 temp asm("r0");
|
||
|
temp = subPtr888->windowTopIndex;
|
||
|
if (temp == 0)
|
||
|
return 9;
|
||
|
v2 = temp;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
register s32 temp asm("r1");
|
||
|
v2 = subPtr888->windowTopIndex + subPtr888->visibleEntries;
|
||
|
temp = (s32)subPtr888->listLength;
|
||
|
if (v2 <= temp)
|
||
|
return 9;
|
||
|
v2 -= temp;
|
||
|
}
|
||
|
v4 = v2 * -1;
|
||
|
sub_81C8B70(&subPtr0->unk0, v4, v2);
|
||
|
subPtr888->selectedIndexOffset = v2;
|
||
|
*v3 = v4;
|
||
|
return 0;
|
||
|
}
|
||
|
case 2:
|
||
|
MatchCall_MoveWindow(structPtr->unk89C, FALSE);
|
||
|
return 0;
|
||
|
case 3:
|
||
|
if (sub_81C8630())
|
||
|
return 2;
|
||
|
|
||
|
structPtr->unk89C = 0;
|
||
|
return 1;
|
||
|
case 4:
|
||
|
sub_81C83AC(subPtr888->unk10, subPtr888->windowTopIndex + structPtr->unk89C, 1, subPtr888->unkC, structPtr->unk89C, &structPtr->unk0);
|
||
|
return 0;
|
||
|
case 5:
|
||
|
if (sub_81C83E0())
|
||
|
return 2;
|
||
|
|
||
|
v4 = ++structPtr->unk89C;
|
||
|
if (v4 >= subPtr888->listLength || v4 >= subPtr888->visibleEntries)
|
||
|
return 1;
|
||
|
return 9;
|
||
|
case 6:
|
||
|
ToggleMatchCallArrows(subPtr0, 0);
|
||
|
return 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2)
|
||
|
{
|
||
|
u8 *v1;
|
||
|
u32 v2;
|
||
|
|
||
|
v1 = (u8*)GetWindowAttribute(a0->windowId, WINDOW_TILE_DATA);
|
||
|
v2 = a0->unk4 * 64;
|
||
|
|
||
|
a1 = (a0->unkA + a1) & 0xF;
|
||
|
if ((s32)(a1 + a2) <= 16)
|
||
|
{
|
||
|
CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, a2 * v2);
|
||
|
CopyWindowToVram(a0->windowId, 2);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
u32 v3;
|
||
|
u32 v4;
|
||
|
|
||
|
v3 = 16 - a1;
|
||
|
v4 = a2 - v3;
|
||
|
|
||
|
CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, v3 * v2);
|
||
|
CpuFastFill8(PIXEL_FILL(1), v1, v4 * v2);
|
||
|
CopyWindowToVram(a0->windowId, 2);
|
||
|
}
|
||
|
|
||
|
a2 -= 1;
|
||
|
for (a2; a2 != -1; a1 = (a1 + 1) & 0xF, a2--)
|
||
|
{
|
||
|
sub_81CBD48(a0->windowId, a1);
|
||
|
}
|
||
|
|
||
|
CopyWindowToVram(a0->windowId, 1);
|
||
|
}
|
||
|
|
||
|
void sub_81C8C64(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1)
|
||
|
{
|
||
|
u16 *v1;
|
||
|
register u32 v2 asm("r0");
|
||
|
u32 v3;
|
||
|
|
||
|
v1 = (u16*)GetBgTilemapBuffer(GetWindowAttribute(a0->windowId, WINDOW_BG));
|
||
|
|
||
|
v1 = &v1[(a0->unkA << 6) + a0->unk2 - 1];
|
||
|
|
||
|
if (a1 != 0)
|
||
|
{
|
||
|
v2 = a0->unk1 << 12;
|
||
|
v3 = a0->unk6 + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
v2 = a0->unk1 << 12;
|
||
|
v3 = a0->unk6;
|
||
|
}
|
||
|
{
|
||
|
register u16 v5 asm("r1");
|
||
|
register u32 v6 asm("r0");
|
||
|
v6 = (v3 | v2);
|
||
|
v6 = v6 << 16;
|
||
|
v5 = v6 >> 16;
|
||
|
v1[0] = v5;
|
||
|
v1[0x20] = v5;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
|
||
|
{
|
||
|
u8 colors[3];
|
||
|
|
||
|
|
||
|
memcpy(colors, sPokenavColors_0861FBE4, ARRAY_COUNT(sPokenavColors_0861FBE4));
|
||
|
|
||
|
a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
|
||
|
a1->unk38(a1->unk0.windowId, a0->windowTopIndex, a1->unk0.unkA);
|
||
|
FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(4), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
|
||
|
AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.fontId, 8, (a1->unk0.unkA * 16) + 1, colors, TEXT_SPEED_FF, a1->unkTextBuffer);
|
||
|
sub_81C8C64(&a1->unk0, 1);
|
||
|
CopyWindowRectToVram(a1->unk0.windowId, 3, 0, a1->unk0.unkA * 2, a1->unk0.unk4, 2);
|
||
|
}
|
||
|
|
||
|
void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
|
||
|
{
|
||
|
a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
|
||
|
FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(1), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
|
||
|
AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.fontId, a1->unkTextBuffer, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL);
|
||
|
sub_81C8C64(&a1->unk0, 0);
|
||
|
CopyWindowToVram(a1->unk0.windowId, 3);
|
||
|
}
|
||
|
|
||
|
void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 fieldId)
|
||
|
{
|
||
|
const u8 *fieldNames[3];
|
||
|
u8 colors[3];
|
||
|
u32 r4;
|
||
|
u32 r5;
|
||
|
u32 tmp;
|
||
|
u32 one;
|
||
|
|
||
|
memcpy(fieldNames, sMatchCallFieldNames, sizeof(sMatchCallFieldNames));
|
||
|
memcpy(colors, sMatchCallFieldColors, sizeof(sMatchCallFieldColors));
|
||
|
|
||
|
r4 = a0->unk0.unkA;
|
||
|
tmp = fieldId * 2 + 1;
|
||
|
r4 += tmp;
|
||
|
r4 &= 0xF;
|
||
|
FillWindowPixelRect(a0->unk0.windowId, PIXEL_FILL(1), 0, r4 << 4, a0->unk0.unk4, 16);
|
||
|
|
||
|
// This is a fake match. It should be this:
|
||
|
// AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, r4 << 4 + 1, colors, TEXT_SPEED_FF, fieldNames[fieldId]);
|
||
|
// But the original GCC does some clever reuse of the `1` constant that the current GCC doesn't.
|
||
|
one = 1;
|
||
|
AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, (r4 << 4) + one, colors, one - 2, fieldNames[fieldId]);
|
||
|
CopyWindowRectToVram(a0->unk0.windowId, 2, 0, r4 << 1, a0->unk0.unk4, 2);
|
||
|
}
|
||
|
|
||
|
void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2)
|
||
|
{
|
||
|
const u8 *str;
|
||
|
u32 r6;
|
||
|
|
||
|
r6 = (a1->unk0.unkA + sUnknown_0861FBF7[a2]) & 0xF;
|
||
|
|
||
|
str = sub_81CAFD8(a0->windowTopIndex, a2);
|
||
|
if (str != NULL) {
|
||
|
sub_81DB620(a1->unk0.windowId, 1, r6 * 2, a1->unk0.unk4 - 1, 2);
|
||
|
AddTextPrinterParameterized(a1->unk0.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL);
|
||
|
CopyWindowRectToVram(a1->unk0.windowId, 2, 0, r6 * 2, a1->unk0.unk4, 2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void sub_81C8ED0(void)
|
||
|
{
|
||
|
u32 i;
|
||
|
const struct CompressedSpriteSheet *ptr;
|
||
|
|
||
|
for (i = 0, ptr = sMatchcallArrowSpriteSheet; i < ARRAY_COUNT(sMatchcallArrowSpriteSheet); ptr++, i++)
|
||
|
{
|
||
|
LoadCompressedSpriteSheet(ptr);
|
||
|
}
|
||
|
Pokenav_AllocAndLoadPalettes(sMatchcallArrowPalette);
|
||
|
}
|
||
|
|
||
|
void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
|
||
|
{
|
||
|
register u32 spriteId asm("r3");
|
||
|
s16 temp;
|
||
|
|
||
|
spriteId = (u8)CreateSprite(&sMatchCallRightArrowSprite, a1->unk0.unk2 * 8 + 3, (a1->unk0.unk3 + 1) * 8, 7);
|
||
|
a1->rightArrow = &gSprites[spriteId];
|
||
|
|
||
|
temp = a1->unk0.unk2 * 8 + (a1->unk0.unk4 - 1) * 4;
|
||
|
spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8 + a0->visibleEntries * 16, 7);
|
||
|
a1->downArrow = &gSprites[spriteId];
|
||
|
a1->downArrow->oam.tileNum += 2;
|
||
|
a1->downArrow->callback = SpriteCB_MatchCallDownArrow;
|
||
|
|
||
|
spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8, 7);
|
||
|
a1->upArrow = &gSprites[spriteId];
|
||
|
a1->upArrow->oam.tileNum += 4;
|
||
|
a1->upArrow->callback = SpriteCB_MatchCallUpArrow;
|
||
|
}
|
||
|
|
||
|
void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0)
|
||
|
{
|
||
|
DestroySprite(a0->rightArrow);
|
||
|
DestroySprite(a0->upArrow);
|
||
|
DestroySprite(a0->downArrow);
|
||
|
FreeSpriteTilesByTag(0xA);
|
||
|
FreeSpritePaletteByTag(0x14);
|
||
|
}
|
||
|
|
||
|
void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, bool32 shouldHide)
|
||
|
{
|
||
|
if (shouldHide)
|
||
|
{
|
||
|
a0->rightArrow->callback = SpriteCallbackDummy;
|
||
|
a0->upArrow->callback = SpriteCallbackDummy;
|
||
|
a0->downArrow->callback = SpriteCallbackDummy;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
a0->rightArrow->callback = SpriteCB_MatchCallRightArrow;
|
||
|
a0->upArrow->callback = SpriteCB_MatchCallUpArrow;
|
||
|
a0->downArrow->callback = SpriteCB_MatchCallDownArrow;
|
||
|
}
|
||
|
a0->rightArrow->invisible = shouldHide;
|
||
|
a0->upArrow->invisible = shouldHide;
|
||
|
a0->downArrow->invisible = shouldHide;
|
||
|
}
|
||
|
|
||
|
void SpriteCB_MatchCallRightArrow(struct Sprite *sprite)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
sprite->pos2.y = structPtr->unk888.selectedIndexOffset << 4;
|
||
|
}
|
||
|
|
||
|
void SpriteCB_MatchCallDownArrow(struct Sprite *sprite)
|
||
|
{
|
||
|
if (sprite->data[7] == 0 && ShouldShowDownArrow())
|
||
|
sprite->invisible = FALSE;
|
||
|
else
|
||
|
sprite->invisible = TRUE;
|
||
|
|
||
|
if (++sprite->data[0] > 3)
|
||
|
{
|
||
|
s16 offset;
|
||
|
|
||
|
sprite->data[0] = 0;
|
||
|
offset = (sprite->data[1] + 1) & 7;
|
||
|
sprite->data[1] = offset;
|
||
|
sprite->pos2.y = offset;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SpriteCB_MatchCallUpArrow(struct Sprite *sprite)
|
||
|
{
|
||
|
if (sprite->data[7] == 0 && ShouldShowUpArrow())
|
||
|
sprite->invisible = FALSE;
|
||
|
else
|
||
|
sprite->invisible = TRUE;
|
||
|
|
||
|
if (++sprite->data[0] > 3)
|
||
|
{
|
||
|
s16 offset;
|
||
|
|
||
|
sprite->data[0] = 0;
|
||
|
offset = (sprite->data[1] + 1) & 7;
|
||
|
sprite->data[1] = offset;
|
||
|
sprite->pos2.y = -1 * offset;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ToggleMatchCallVerticalArrows(bool32 shouldHide)
|
||
|
{
|
||
|
struct UnknownSubStruct_81C81D4 *structPtr;
|
||
|
structPtr = GetSubstructPtr(0x11);
|
||
|
structPtr->unk0.upArrow->data[7] = shouldHide;
|
||
|
structPtr->unk0.downArrow->data[7] = shouldHide;
|
||
|
}
|
||
|
|
||
|
void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1)
|
||
|
{
|
||
|
u32 unused1 = a0->unk10 = a1->unk0;
|
||
|
u32 v0 = a1->unk6;
|
||
|
u32 zero = 0;
|
||
|
u32 unused2 = a0->windowTopIndex = v0;
|
||
|
u32 v1 = a0->listLength = a1->unk4;
|
||
|
|
||
|
a0->unkC = a1->unk8;
|
||
|
a0->visibleEntries = a1->unkC;
|
||
|
if (a0->visibleEntries >= (u16)v1)
|
||
|
{
|
||
|
a0->windowTopIndex = 0;
|
||
|
a0->unk4 = 0;
|
||
|
a0->selectedIndexOffset = v0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
s32 v2;
|
||
|
a0->unk4 = a0->listLength - a0->visibleEntries;
|
||
|
v2 = a0->windowTopIndex + a0->visibleEntries;
|
||
|
if (v2 > a0->listLength) {
|
||
|
a0->selectedIndexOffset = v2 - a0->listLength;
|
||
|
a0->windowTopIndex = v0 - a0->selectedIndexOffset;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
a0->selectedIndexOffset = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3)
|
||
|
{
|
||
|
register u32 raw_bg asm("r4") = ((a1->bg) << 30);
|
||
|
u8 bg = raw_bg >> 30;
|
||
|
u32 unknown = 0;
|
||
|
struct WindowTemplate window;
|
||
|
u8 bg_again;
|
||
|
|
||
|
a0->unk0.bg = bg;
|
||
|
a0->unk0.unk6 = a3;
|
||
|
a0->unk34 = a2->unk10;
|
||
|
a0->unk38 = a2->unk14;
|
||
|
a0->unk0.unk1 = a2->unkD;
|
||
|
a0->unk0.unk2 = a2->unk9;
|
||
|
a0->unk0.unk3 = a2->unkB;
|
||
|
a0->unk0.unk4 = a2->unkA;
|
||
|
a0->unk0.fontId = a2->unkE;
|
||
|
|
||
|
window.bg = raw_bg >> 30;
|
||
|
window.tilemapLeft = a2->unk9;
|
||
|
window.tilemapTop = 0;
|
||
|
window.width = a2->unkA;
|
||
|
window.height = 32;
|
||
|
window.paletteNum = a2->unkD;
|
||
|
window.baseBlock = a3 + 2;
|
||
|
|
||
|
a0->unk0.windowId = AddWindow(&window);
|
||
|
if (a0->unk0.windowId == 0xFF)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
a0->unk0.unkA = unknown;
|
||
|
a0->rightArrow = NULL;
|
||
|
a0->upArrow = NULL;
|
||
|
a0->downArrow = NULL;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|