pokeemerald/data/maps/CaveOfOrigin_B1F/scripts.inc

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.set LOCALID_WALLACE, 1
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CaveOfOrigin_B1F_MapScripts::
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.byte 0
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CaveOfOrigin_B1F_EventScript_Wallace::
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lock
faceplayer
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msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT
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closemessage
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp
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waitmovement 0
delay 60
playse SE_PIN
applymovement LOCALID_WALLACE, Common_Movement_ExclamationMark
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waitmovement 0
applymovement LOCALID_WALLACE, Common_Movement_Delay48
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waitmovement 0
delay 30
applymovement LOCALID_WALLACE, Common_Movement_FacePlayer
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waitmovement 0
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message CaveOfOrigin_B1F_Text_WhereIsRayquaza
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waitmessage
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goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
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CaveOfOrigin_B1F_EventScript_WheresRayquaza::
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multichoice 0, 0, MULTI_WHERES_RAYQUAZA, FALSE
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switch VAR_RESULT
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case 0, CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin
case 1, CaveOfOrigin_B1F_EventScript_AtMtPyre
case 2, CaveOfOrigin_B1F_EventScript_AtSkyPillar
case 3, CaveOfOrigin_B1F_EventScript_DontRemember
goto CaveOfOrigin_B1F_EventScript_DontRemember
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end
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CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin::
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message CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin
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waitmessage
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goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
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CaveOfOrigin_B1F_EventScript_AtMtPyre::
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message CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat
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waitmessage
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goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
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CaveOfOrigin_B1F_EventScript_DontRemember::
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message CaveOfOrigin_B1F_Text_CantYouRememberSomehow
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waitmessage
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goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
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CaveOfOrigin_B1F_EventScript_AtSkyPillar::
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msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT
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closemessage
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playse SE_EXIT
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fadescreenspeed FADE_TO_BLACK, 4
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setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
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setvar VAR_SOOTOPOLIS_CITY_STATE, 3
removeobject LOCALID_WALLACE
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clearflag FLAG_HIDE_SKY_PILLAR_WALLACE
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fadescreen FADE_FROM_BLACK
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release
end
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CaveOfOrigin_B1F_Text_WallaceStory:
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.string "Ah, so you are {PLAYER}{KUN}?\n"
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.string "I've heard tales of your exploits.\p"
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.string "My name is WALLACE.\p"
.string "I was once the GYM LEADER of\n"
.string "SOOTOPOLIS, but something came up.\p"
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.string "So now, I've entrusted my mentor JUAN\n"
.string "with the GYM's operation.\p"
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.string "… … … … … …\n"
.string "… … … … … …\p"
.string "GROUDON and KYOGRE, the two POKéMON\n"
.string "wreaking havoc here, are considered\l"
.string "to be super-ancient POKéMON.\p"
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.string "But there aren't just two super-\n"
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.string "ancient POKéMON.\p"
.string "There is one more somewhere.\p"
.string "Somewhere, there is a super-\n"
.string "ancient POKéMON named RAYQUAZA.\p"
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.string "It's said that it was RAYQUAZA that\n"
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.string "becalmed the two combatants in\l"
.string "the distant past.\p"
.string "But even I have no clue as to\n"
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.string "RAYQUAZA's whereabouts…$"
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CaveOfOrigin_B1F_Text_WhereIsRayquaza:
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.string "WALLACE: {PLAYER}{KUN}, do you perhaps\n"
.string "know where RAYQUAZA is now?\p"
.string "If you do, please tell me.$"
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CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
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.string "WALLACE: The CAVE OF ORIGIN?\p"
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.string "But that's right here!\n"
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.string "I need you to do better than that!\p"
.string "Please, I need you to think about\n"
.string "where RAYQUAZA might be right now.$"
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CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
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.string "WALLACE: MT. PYRE?\p"
.string "But when I met the old lady there\n"
.string "earlier, she made no mention of it.\p"
.string "I very much doubt that the old lady\n"
.string "would try to hide something from me…\p"
.string "{PLAYER}{KUN}, could you think about this\n"
.string "more carefully for me?$"
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CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
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.string "WALLACE: Huh? You don't remember?\n"
.string "Hmm… That's a problem…\p"
.string "Can't you remember somehow?$"
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CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
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.string "WALLACE: The SKY PILLAR?\p"
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.string "That's it!\n"
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.string "It must be the SKY PILLAR!\p"
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.string "{PLAYER}{KUN}, there's not a moment to lose!\n"
.string "We'll head to the SKY PILLAR right away!$"
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