2017-12-01 21:25:13 +01:00
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#include "global.h"
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#include "trainer_see.h"
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#include "battle_setup.h"
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2017-12-18 19:35:50 +01:00
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#include "pokemon.h"
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#include "sprite.h"
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2017-12-18 23:26:44 +01:00
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#include "field_effect.h"
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2017-12-18 19:35:50 +01:00
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#include "field_map_obj.h"
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2017-12-18 23:26:44 +01:00
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#include "field_player_avatar.h"
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#include "map_obj_8097404.h"
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#include "pokenav.h"
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#include "task.h"
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#include "util.h"
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#include "script.h"
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#include "event_data.h"
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#include "script_movement.h"
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2017-12-01 21:25:13 +01:00
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2017-12-18 19:35:50 +01:00
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extern bool8 InBattlePyramid(void);
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extern bool32 InTrainerHill(void);
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extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjectId);
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extern bool8 GetTrainerHillTrainerFlag(u8 mapObjectId);
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extern void sub_809BE48(u16 npcId);
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2017-12-18 19:35:50 +01:00
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2017-12-01 21:25:13 +01:00
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// this file's functions
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2017-12-19 17:18:44 +01:00
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static u8 CheckTrainer(u8 mapObjectId);
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static u8 GetTrainerApproachDistance(struct MapObject *trainerObj);
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static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
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static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range);
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static void Task_RunTrainerSeeFuncList(u8 taskId);
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static void Task_DestroyTrainerApproachTask(u8 taskId);
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static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
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static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
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static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
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static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
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static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
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static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
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static void SpriteCB_TrainerIcons(struct Sprite *sprite);
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2017-12-19 17:33:07 +01:00
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// IWRAM common
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u16 gUnknown_03006080;
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u8 gUnknown_03006084[4];
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struct ApproachingTrainer gApproachingTrainers[2];
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u8 gNoOfApproachingTrainers;
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u8 gUnknown_030060AC;
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// EWRAM
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EWRAM_DATA u8 gApproachingTrainerId = 0;
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// const rom data
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static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp");
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static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
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static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
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static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *trainerObj, s16 range, s16 x, s16 y) =
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{
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GetTrainerApproachDistanceSouth,
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GetTrainerApproachDistanceNorth,
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GetTrainerApproachDistanceWest,
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GetTrainerApproachDistanceEast,
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};
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static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
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{
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sub_80B4178,
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sub_80B417C,
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sub_80B41C0,
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sub_80B4200,
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sub_80B425C,
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sub_80B4318,
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sub_80B435C,
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sub_80B4390,
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sub_80B43AC,
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sub_80B43E0,
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sub_80B4438,
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sub_80B44AC
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};
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static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
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{
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sub_80B43AC,
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sub_80B43E0,
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sub_80B4438,
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sub_80B44AC,
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};
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static const struct OamData sOamData_Icons =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct SpriteFrameImage sSpriteImageTable_ExclamationQuestionMark[] =
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{
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{sEmotion_ExclamationMarkGfx, 0x80},
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{sEmotion_QuestionMarkGfx, 0x80}
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};
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static const struct SpriteFrameImage sSpriteImageTable_HeartIcon[] =
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{
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{sEmotion_HeartGfx, 0x80}
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};
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static const union AnimCmd sSpriteAnim_Icons1[] =
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{
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ANIMCMD_FRAME(0, 60),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_Icons2[] =
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{
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ANIMCMD_FRAME(1, 60),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_Icons[] =
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{
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sSpriteAnim_Icons1,
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sSpriteAnim_Icons2
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};
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static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark =
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{
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.tileTag = 0xffff,
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.paletteTag = 0xffff,
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.oam = &sOamData_Icons,
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.anims = sSpriteAnimTable_Icons,
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.images = sSpriteImageTable_ExclamationQuestionMark,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_TrainerIcons
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};
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static const struct SpriteTemplate sSpriteTemplate_HeartIcon =
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{
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.tileTag = 0xffff,
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.paletteTag = 0x1004,
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.oam = &sOamData_Icons,
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.anims = sSpriteAnimTable_Icons,
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.images = sSpriteImageTable_HeartIcon,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_TrainerIcons
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};
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// code
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bool8 CheckForTrainersWantingBattle(void)
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{
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u8 i;
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gNoOfApproachingTrainers = 0;
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gApproachingTrainerId = 0;
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for (i = 0; i < MAP_OBJECTS_COUNT; i++)
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{
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u8 retVal;
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if (!gMapObjects[i].active)
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continue;
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if (gMapObjects[i].trainerType != 1 && gMapObjects[i].trainerType != 3)
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continue;
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retVal = CheckTrainer(i);
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if (retVal == 2)
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break; // two trainers have been found
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if (retVal == 0) // no trainers
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continue;
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if (gNoOfApproachingTrainers > 1)
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break;
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if (GetMonsStateToDoubles_2() != 0) // one trainer found and cant have a double battle
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break;
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}
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if (gNoOfApproachingTrainers == 1)
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{
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ResetTrainerOpponentIds();
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ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].mapObjectId,
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gApproachingTrainers[gNoOfApproachingTrainers - 1].trainerScriptPtr);
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gUnknown_030060AC = 1;
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return TRUE;
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}
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else if (gNoOfApproachingTrainers == 2)
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{
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ResetTrainerOpponentIds();
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for (i = 0; i < gNoOfApproachingTrainers; i++, gApproachingTrainerId++)
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{
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ConfigureTwoTrainersBattle(gApproachingTrainers[i].mapObjectId,
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gApproachingTrainers[i].trainerScriptPtr);
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}
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SetUpTwoTrainersBattle();
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gApproachingTrainerId = 0;
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gUnknown_030060AC = 1;
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return TRUE;
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}
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else
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{
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gUnknown_030060AC = 0;
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return FALSE;
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}
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}
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2017-12-19 17:18:44 +01:00
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static u8 CheckTrainer(u8 mapObjectId)
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{
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const u8 *scriptPtr;
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u8 ret = 1;
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u8 approachDistance;
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if (InTrainerHill() == TRUE)
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scriptPtr = sub_81D62AC();
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else
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scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjectId);
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if (InBattlePyramid())
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{
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if (GetBattlePyramidTrainerFlag(mapObjectId))
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return 0;
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}
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else if (InTrainerHill() == TRUE)
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{
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if (GetTrainerHillTrainerFlag(mapObjectId))
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return 0;
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}
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else
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{
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if (GetTrainerFlagFromScriptPointer(scriptPtr))
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return 0;
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}
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approachDistance = GetTrainerApproachDistance(&gMapObjects[mapObjectId]);
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if (approachDistance != 0)
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{
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if (scriptPtr[1] == TRAINER_BATTLE_DOUBLE
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|| scriptPtr[1] == TRAINER_BATTLE_REMATCH_DOUBLE
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|| scriptPtr[1] == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE)
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{
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if (GetMonsStateToDoubles_2() != 0)
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return 0;
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ret = 2;
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}
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gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId = mapObjectId;
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gApproachingTrainers[gNoOfApproachingTrainers].trainerScriptPtr = scriptPtr;
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gApproachingTrainers[gNoOfApproachingTrainers].radius = approachDistance;
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TrainerApproachPlayer(&gMapObjects[mapObjectId], approachDistance - 1);
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gNoOfApproachingTrainers++;
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return ret;
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}
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return 0;
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}
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static u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
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{
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s16 x, y;
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u8 i;
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u8 approachDistance;
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PlayerGetDestCoords(&x, &y);
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if (trainerObj->trainerType == 1) // can only see in one direction
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{
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approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
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return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
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}
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else // can see in all directions
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{
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for (i = 0; i < 4; i++)
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{
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approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
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if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
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return approachDistance;
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}
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}
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return 0;
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}
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// Returns how far south the player is from trainer. 0 if out of trainer's sight.
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static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
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{
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if (trainerObj->coords2.x == x
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&& y > trainerObj->coords2.y
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|
|
&& y <= trainerObj->coords2.y + range)
|
|
|
|
return (y - trainerObj->coords2.y);
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns how far north the player is from trainer. 0 if out of trainer's sight.
|
2017-12-19 17:18:44 +01:00
|
|
|
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (trainerObj->coords2.x == x
|
|
|
|
&& y < trainerObj->coords2.y
|
|
|
|
&& y >= trainerObj->coords2.y - range)
|
|
|
|
return (trainerObj->coords2.y - y);
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns how far west the player is from trainer. 0 if out of trainer's sight.
|
2017-12-19 17:18:44 +01:00
|
|
|
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (trainerObj->coords2.y == y
|
|
|
|
&& x < trainerObj->coords2.x
|
|
|
|
&& x >= trainerObj->coords2.x - range)
|
|
|
|
return (trainerObj->coords2.x - x);
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns how far east the player is from trainer. 0 if out of trainer's sight.
|
2017-12-19 17:18:44 +01:00
|
|
|
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (trainerObj->coords2.y == y
|
|
|
|
&& x > trainerObj->coords2.x
|
|
|
|
&& x <= trainerObj->coords2.x + range)
|
|
|
|
return (x - trainerObj->coords2.x);
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define COLLISION_MASK (~1)
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
s16 x, y;
|
|
|
|
u8 unk19_temp;
|
|
|
|
u8 unk19b_temp;
|
|
|
|
u8 i;
|
|
|
|
u8 collision;
|
|
|
|
|
|
|
|
if (approachDistance == 0)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
x = trainerObj->coords2.x;
|
|
|
|
y = trainerObj->coords2.y;
|
|
|
|
|
|
|
|
MoveCoords(direction, &x, &y);
|
|
|
|
for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y))
|
|
|
|
{
|
|
|
|
collision = sub_8092C8C(trainerObj, x, y, direction);
|
|
|
|
if (collision != 0 && (collision & COLLISION_MASK))
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// preserve mapobj_unk_19 before clearing.
|
|
|
|
unk19_temp = trainerObj->range.as_nybbles.x;
|
|
|
|
unk19b_temp = trainerObj->range.as_nybbles.y;
|
|
|
|
trainerObj->range.as_nybbles.x = 0;
|
|
|
|
trainerObj->range.as_nybbles.y = 0;
|
|
|
|
|
|
|
|
collision = npc_block_way(trainerObj, x, y, direction);
|
|
|
|
|
|
|
|
trainerObj->range.as_nybbles.x = unk19_temp;
|
|
|
|
trainerObj->range.as_nybbles.y = unk19b_temp;
|
|
|
|
if (collision == 4)
|
|
|
|
return approachDistance;
|
|
|
|
|
2017-12-18 19:35:50 +01:00
|
|
|
return 0;
|
|
|
|
}
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
#define tFuncId data[0]
|
|
|
|
#define tTrainerRange data[3]
|
2017-12-19 17:18:44 +01:00
|
|
|
#define tOutOfAshSpriteId data[4]
|
2017-12-18 23:26:44 +01:00
|
|
|
#define tTrainerMapObjectId data[7]
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct Task *task;
|
|
|
|
|
|
|
|
gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
|
|
|
|
task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
|
|
|
|
task->tTrainerRange = range;
|
|
|
|
task->tTrainerMapObjectId = gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static void sub_80B40C8(TaskFunc followupFunc)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
u8 taskId;
|
|
|
|
TaskFunc taskFunc;
|
|
|
|
|
|
|
|
if (gApproachingTrainerId == 0)
|
|
|
|
taskId = gApproachingTrainers[0].taskId;
|
|
|
|
else
|
|
|
|
taskId = gApproachingTrainers[1].taskId;
|
|
|
|
|
|
|
|
taskFunc = Task_RunTrainerSeeFuncList;
|
|
|
|
SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc);
|
|
|
|
gTasks[taskId].tFuncId = 1;
|
|
|
|
taskFunc(taskId);
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static void Task_RunTrainerSeeFuncList(u8 taskId)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
struct MapObject *trainerObj = &gMapObjects[task->tTrainerMapObjectId];
|
|
|
|
|
|
|
|
if (!trainerObj->active)
|
|
|
|
{
|
|
|
|
SwitchTaskToFollowupFunc(taskId);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
while (sTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj));
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
FieldObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
|
|
|
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
|
|
|
direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, direction);
|
|
|
|
task->tFuncId++;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58)
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId = 6;
|
2017-12-18 23:26:44 +01:00
|
|
|
if (trainerObj->animPattern == 63)
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId = 8;
|
2017-12-18 23:26:44 +01:00
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
if (task->tTrainerRange)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18));
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tTrainerRange--;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct MapObject *playerObj;
|
|
|
|
|
|
|
|
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
|
|
|
|
sub_808F23C(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
|
|
|
|
sub_808F208(trainerObj);
|
|
|
|
|
|
|
|
playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
|
|
|
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
sub_808BCE8();
|
|
|
|
FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18)));
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
|
|
|
|
|
|
|
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj)
|
|
|
|
|| FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
|
|
|
|
SwitchTaskToFollowupFunc(taskId);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|
|
|
|
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
|
|
|
{
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, 0x59);
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId = 3;
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|
|
|
|
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
|
|
|
{
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
|
|
|
|
{
|
|
|
|
gFieldEffectArguments[0] = trainerObj->coords2.x;
|
|
|
|
gFieldEffectArguments[1] = trainerObj->coords2.y;
|
|
|
|
gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
|
|
|
|
gFieldEffectArguments[3] = 2;
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tOutOfAshSpriteId = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
|
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct Sprite *sprite;
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
trainerObj->mapobj_bit_26 = 0;
|
|
|
|
trainerObj->mapobj_bit_2 = 1;
|
|
|
|
|
|
|
|
sprite = &gSprites[trainerObj->spriteId];
|
|
|
|
sprite->oam.priority = 2;
|
|
|
|
FieldObjectClearAnimIfSpecialAnimFinished(trainerObj);
|
|
|
|
FieldObjectSetSpecialAnim(trainerObj, sub_80934BC(trainerObj->mapobj_unk_18));
|
2017-12-19 17:18:44 +01:00
|
|
|
task->tFuncId++;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
|
|
|
task->tFuncId = 3;
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
#undef tFuncId
|
|
|
|
#undef tTrainerRange
|
|
|
|
#undef tOutOfAshSpriteId
|
|
|
|
#undef tTrainerMapObjectId
|
|
|
|
|
|
|
|
static void sub_80B44C8(u8 taskId)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
struct MapObject *mapObj;
|
|
|
|
|
|
|
|
// another mapObj loaded into by loadword?
|
|
|
|
LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj);
|
|
|
|
if (!task->data[7])
|
|
|
|
{
|
|
|
|
FieldObjectClearAnim(mapObj);
|
|
|
|
task->data[7]++;
|
|
|
|
}
|
2017-12-19 17:18:44 +01:00
|
|
|
sTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj);
|
|
|
|
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
|
|
|
|
sub_808F23C(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
|
|
|
|
DestroyTask(taskId);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
mapObj->mapobj_bit_7 = 0;
|
|
|
|
}
|
|
|
|
}
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void sub_80B4578(struct MapObject *var)
|
|
|
|
{
|
|
|
|
StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
|
|
|
|
}
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|
void EndTrainerApproach(void)
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|
|
|
{
|
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|
|
sub_80B40C8(Task_DestroyTrainerApproachTask);
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|
|
}
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|
2017-12-19 17:18:44 +01:00
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|
|
static void Task_DestroyTrainerApproachTask(u8 taskId)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
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|
|
DestroyTask(taskId);
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|
|
EnableBothScriptContexts();
|
|
|
|
}
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|
|
void sub_80B45D0(void)
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|
|
{
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|
|
if (gNoOfApproachingTrainers == 2)
|
|
|
|
{
|
|
|
|
if (gApproachingTrainerId == 0)
|
|
|
|
{
|
|
|
|
gApproachingTrainerId++;
|
|
|
|
gSpecialVar_Result = 1;
|
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|
|
UnfreezeMapObjects();
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|
|
sub_80974D0(gApproachingTrainers[1].mapObjectId);
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|
|
|
}
|
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|
else
|
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|
|
{
|
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|
|
gApproachingTrainerId = 0;
|
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|
|
gSpecialVar_Result = 0;
|
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|
|
}
|
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|
|
}
|
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|
|
else
|
|
|
|
{
|
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|
|
gSpecialVar_Result = 0;
|
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|
|
}
|
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|
|
}
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|
2017-12-19 17:18:44 +01:00
|
|
|
#define sLocalId data[0]
|
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|
|
#define sMapNum data[1]
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|
|
#define sMapGroup data[2]
|
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|
|
#define sData3 data[3]
|
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|
|
#define sData4 data[4]
|
|
|
|
#define sFldEffId data[7]
|
|
|
|
|
2017-12-18 23:26:44 +01:00
|
|
|
u8 FldEff_ExclamationMarkIcon1(void)
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x53);
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
if (spriteId != MAX_SPRITES)
|
2017-12-19 17:18:44 +01:00
|
|
|
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 FldEff_ExclamationMarkIcon2(void)
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x52);
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
if (spriteId != MAX_SPRITES)
|
2017-12-19 17:18:44 +01:00
|
|
|
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 1);
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 FldEff_HeartIcon(void)
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_HeartIcon, 0, 0, 0x52);
|
2017-12-18 23:26:44 +01:00
|
|
|
|
|
|
|
if (spriteId != MAX_SPRITES)
|
|
|
|
{
|
|
|
|
struct Sprite *sprite = &gSprites[spriteId];
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
SetIconSpriteData(sprite, FLDEFF_HEART_ICON, 0);
|
2017-12-18 23:26:44 +01:00
|
|
|
sprite->oam.paletteNum = 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
sprite->oam.priority = 1;
|
|
|
|
sprite->coordOffsetEnabled = 1;
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
sprite->sLocalId = gFieldEffectArguments[0];
|
|
|
|
sprite->sMapNum = gFieldEffectArguments[1];
|
|
|
|
sprite->sMapGroup = gFieldEffectArguments[2];
|
|
|
|
sprite->sData3 = -5;
|
|
|
|
sprite->sFldEffId = fldEffId;
|
2017-12-18 23:26:44 +01:00
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
StartSpriteAnim(sprite, spriteAnimNum);
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
|
2017-12-18 23:26:44 +01:00
|
|
|
{
|
|
|
|
u8 mapObjId;
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
if (TryGetFieldObjectIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &mapObjId)
|
2017-12-18 23:26:44 +01:00
|
|
|
|| sprite->animEnded)
|
|
|
|
{
|
2017-12-19 17:18:44 +01:00
|
|
|
FieldEffectStop(sprite, sprite->sFldEffId);
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId];
|
2017-12-19 17:18:44 +01:00
|
|
|
sprite->sData4 += sprite->sData3;
|
2017-12-18 23:26:44 +01:00
|
|
|
sprite->pos1.x = mapObjSprite->pos1.x;
|
|
|
|
sprite->pos1.y = mapObjSprite->pos1.y - 16;
|
|
|
|
sprite->pos2.x = mapObjSprite->pos2.x;
|
2017-12-19 17:18:44 +01:00
|
|
|
sprite->pos2.y = mapObjSprite->pos2.y + sprite->sData4;
|
|
|
|
if (sprite->sData4)
|
|
|
|
sprite->sData3++;
|
2017-12-18 23:26:44 +01:00
|
|
|
else
|
2017-12-19 17:18:44 +01:00
|
|
|
sprite->sData3 = 0;
|
2017-12-18 23:26:44 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-12-19 17:18:44 +01:00
|
|
|
#undef sLocalId
|
|
|
|
#undef sMapNum
|
|
|
|
#undef sMapGroup
|
|
|
|
#undef sData3
|
|
|
|
#undef sData4
|
|
|
|
#undef sFldEffId
|
|
|
|
|
2017-12-18 23:26:44 +01:00
|
|
|
u8 GetCurrentApproachingTrainerMapObjectId(void)
|
|
|
|
{
|
|
|
|
if (gApproachingTrainerId == 0)
|
|
|
|
return gApproachingTrainers[0].mapObjectId;
|
|
|
|
else
|
|
|
|
return gApproachingTrainers[1].mapObjectId;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId)
|
|
|
|
{
|
|
|
|
if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
|
|
|
|
return 0;
|
|
|
|
else if (arrayId == 0)
|
|
|
|
return gApproachingTrainers[0].mapObjectId;
|
|
|
|
else
|
|
|
|
return gApproachingTrainers[1].mapObjectId;
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_80B4808(void)
|
|
|
|
{
|
|
|
|
struct MapObject *trainerObj;
|
|
|
|
|
|
|
|
if (gUnknown_030060AC == 1)
|
|
|
|
{
|
|
|
|
trainerObj = &gMapObjects[gApproachingTrainers[gUnknown_03006080].mapObjectId];
|
|
|
|
gUnknown_03006084[0] = GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18));
|
|
|
|
gUnknown_03006084[1] = 0xFE;
|
|
|
|
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
trainerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
|
|
|
gUnknown_03006084[0] = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
|
|
|
|
gUnknown_03006084[1] = 0xFE;
|
|
|
|
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
|
|
|
|
}
|
|
|
|
|
|
|
|
sub_809BE48(0xFF);
|
|
|
|
}
|