pokeemerald/include/load_save.h

35 lines
1.0 KiB
C
Raw Normal View History

2017-09-04 18:26:39 +02:00
#ifndef GUARD_LOAD_SAVE_H
#define GUARD_LOAD_SAVE_H
2018-04-29 14:21:59 +02:00
extern struct SaveBlock1 gSaveblock1;
2017-11-13 07:01:27 +01:00
extern struct SaveBlock2 gSaveblock2;
extern struct PokemonStorage gPokemonStorage;
2017-09-04 18:26:39 +02:00
2018-04-29 14:21:59 +02:00
extern bool32 gFlashMemoryPresent;
extern struct SaveBlock1 *gSaveBlock1Ptr;
extern struct SaveBlock2 *gSaveBlock2Ptr;
extern struct PokemonStorage *gPokemonStoragePtr;
void CheckForFlashMemory(void);
2017-09-07 19:45:32 +02:00
void ClearSav2(void);
void ClearSav1(void);
2018-04-29 14:21:59 +02:00
void SetSaveBlocksPointers(u16 offset);
2017-09-04 18:26:39 +02:00
void MoveSaveBlocks_ResetHeap(void);
2018-12-27 23:30:47 +01:00
u32 UseContinueGameWarp(void);
void ClearContinueGameWarpStatus(void);
void SetContinueGameWarpStatus(void);
void SetContinueGameWarpStatusToDynamicWarp(void);
void ClearContinueGameWarpStatus2(void);
2017-09-04 18:26:39 +02:00
void SavePlayerParty(void);
void LoadPlayerParty(void);
void SaveEventObjects(void);
void LoadEventObjects(void);
2017-09-04 18:26:39 +02:00
void SaveSerializedGame(void);
void LoadSerializedGame(void);
void LoadPlayerBag(void);
void SavePlayerBag(void);
2018-04-29 14:21:59 +02:00
void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey);
void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
2017-09-04 18:26:39 +02:00
#endif // GUARD_LOAD_SAVE_H