pokeemerald/include/trainer_card.h

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#ifndef GUARD_TRAINER_CARD_H
#define GUARD_TRAINER_CARD_H
struct TrainerCard
{
/*0x00*/ u8 gender;
/*0x01*/ u8 stars;
/*0x02*/ bool8 hasPokedex;
/*0x03*/ bool8 var_3;
/*0x04*/ bool8 var_4;
/*0x05*/ u8 var_5;
/*0x06*/ u16 firstHallOfFameA;
/*0x08*/ u16 firstHallOfFameB;
/*0x0A*/ u16 firstHallOfFameC;
/*0x0C*/ u16 pokedexSeen;
/*0x0E*/ u16 trainerId;
/*0x10*/ u16 playTimeHours;
/*0x12*/ u16 playTimeMinutes;
/*0x14*/ u16 linkBattleWins;
/*0x16*/ u16 linkBattleLosses;
/*0x18*/ u16 battleTowerWins;
/*0x1A*/ u16 battleTowerLosses;
/*0x1C*/ u16 contestsWithFriends;
/*0x1E*/ u16 pokeblocksWithFriends;
/*0x20*/ u16 pokemonTrades;
/*0x22*/ u16 var_22;
/*0x24*/ u32 money;
/*0x28*/ u16 var_28[4];
/*0x30*/ u8 playerName[8];
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/*0x38*/ u8 emeraldAddedUnknownFields[0x54-0x38];
/*0x54*/ u16 monSpecies[2];
/*0x58*/ u8 emeraldAddedUnknownFields2[0x64-0x58];
};
extern struct TrainerCard gTrainerCards[4];
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void sub_80C3120(struct TrainerCard *arg0, u16 *arg1, u8 gameVersion);
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void TrainerCard_ShowLinkCard(u8 arg0, void (*callback)(void));
void TrainerCard_GenerateCardForPlayer(struct TrainerCard *);
u8 sub_80C4904(u8);
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#endif // GUARD_TRAINER_CARD_H