mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
96 lines
3.7 KiB
C
96 lines
3.7 KiB
C
|
#include "global.h"
|
||
|
#include "test_battle.h"
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Leaf Guard prevents non-volatile status conditions in sun")
|
||
|
{
|
||
|
u32 move;
|
||
|
PARAMETRIZE { move = MOVE_WILL_O_WISP; }
|
||
|
PARAMETRIZE { move = MOVE_HYPNOSIS; }
|
||
|
PARAMETRIZE { move = MOVE_THUNDER_WAVE; }
|
||
|
PARAMETRIZE { move = MOVE_TOXIC; }
|
||
|
PARAMETRIZE { move = MOVE_POWDER_SNOW; }
|
||
|
GIVEN {
|
||
|
ASSUME(gBattleMoves[MOVE_WILL_O_WISP].effect == EFFECT_WILL_O_WISP);
|
||
|
ASSUME(gBattleMoves[MOVE_HYPNOSIS].effect == EFFECT_SLEEP);
|
||
|
ASSUME(gBattleMoves[MOVE_THUNDER_WAVE].effect == EFFECT_PARALYZE);
|
||
|
ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC);
|
||
|
ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == EFFECT_FREEZE_HIT);
|
||
|
PLAYER(SPECIES_LEAFEON) { Ability(ABILITY_LEAF_GUARD); }
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(player, MOVE_SUNNY_DAY); MOVE(opponent, move); }
|
||
|
} SCENE {
|
||
|
switch (move)
|
||
|
{
|
||
|
case MOVE_WILL_O_WISP:
|
||
|
MESSAGE("Foe Wobbuffet used Will-o-Wisp!");
|
||
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_WILL_O_WISP, opponent);
|
||
|
ABILITY_POPUP(player, ABILITY_LEAF_GUARD);
|
||
|
MESSAGE("It doesn't affect Leafeon…");
|
||
|
break;
|
||
|
case MOVE_HYPNOSIS:
|
||
|
MESSAGE("Foe Wobbuffet used Hypnosis!");
|
||
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPNOSIS, opponent);
|
||
|
ABILITY_POPUP(player, ABILITY_LEAF_GUARD);
|
||
|
MESSAGE("It doesn't affect Leafeon…");
|
||
|
break;
|
||
|
case MOVE_THUNDER_WAVE:
|
||
|
MESSAGE("Foe Wobbuffet used Thunder Wave!");
|
||
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDER_WAVE, opponent);
|
||
|
ABILITY_POPUP(player, ABILITY_LEAF_GUARD);
|
||
|
MESSAGE("It doesn't affect Leafeon…");
|
||
|
break;
|
||
|
case MOVE_TOXIC:
|
||
|
MESSAGE("Foe Wobbuffet used Toxic!");
|
||
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, opponent);
|
||
|
ABILITY_POPUP(player, ABILITY_LEAF_GUARD);
|
||
|
MESSAGE("It doesn't affect Leafeon…");
|
||
|
break;
|
||
|
case MOVE_POWDER_SNOW:
|
||
|
MESSAGE("Foe Wobbuffet used Powder Snow!");
|
||
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POWDER_SNOW, opponent);
|
||
|
MESSAGE("It's super effective!");
|
||
|
break;
|
||
|
}
|
||
|
NONE_OF {STATUS_ICON(player, status1: TRUE);}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Leaf Guard prevents status conditions from Flame Orb and Toxic Orb")
|
||
|
{
|
||
|
u32 item;
|
||
|
PARAMETRIZE { item = ITEM_FLAME_ORB; }
|
||
|
PARAMETRIZE { item = ITEM_TOXIC_ORB; }
|
||
|
GIVEN {
|
||
|
ASSUME(gItems[ITEM_FLAME_ORB].holdEffect == HOLD_EFFECT_FLAME_ORB);
|
||
|
ASSUME(gItems[ITEM_TOXIC_ORB].holdEffect == HOLD_EFFECT_TOXIC_ORB);
|
||
|
PLAYER(SPECIES_LEAFEON) {Ability(ABILITY_LEAF_GUARD); Item(item); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(player, MOVE_SUNNY_DAY); }
|
||
|
} SCENE {
|
||
|
if (item == ITEM_FLAME_ORB) {
|
||
|
NONE_OF { MESSAGE("Leafeon was burned!"); STATUS_ICON(player, burn: TRUE);}
|
||
|
}
|
||
|
else {
|
||
|
NONE_OF { MESSAGE("Leafeon is badly poisoned!"); STATUS_ICON(player, poison: TRUE);}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Leaf Guard prevents Rest during sun")
|
||
|
{
|
||
|
GIVEN {
|
||
|
ASSUME(B_LEAF_GUARD_PREVENTS_REST >= GEN_5);
|
||
|
ASSUME(gBattleMoves[MOVE_REST].effect == EFFECT_REST);
|
||
|
PLAYER(SPECIES_LEAFEON) { Ability(ABILITY_LEAF_GUARD); HP(100); MaxHP(200); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_SUNNY_DAY); MOVE(player, MOVE_REST); }
|
||
|
} SCENE {
|
||
|
MESSAGE("But it failed!");
|
||
|
NOT STATUS_ICON(player, sleep: TRUE);
|
||
|
NONE_OF {HP_BAR(player);}
|
||
|
}
|
||
|
}
|