2017-09-04 18:26:39 +02:00
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#ifndef GUARD_LOAD_SAVE_H
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#define GUARD_LOAD_SAVE_H
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2018-04-29 14:21:59 +02:00
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extern struct SaveBlock1 gSaveblock1;
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2017-11-13 07:01:27 +01:00
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extern struct SaveBlock2 gSaveblock2;
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extern struct PokemonStorage gPokemonStorage;
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2017-09-04 18:26:39 +02:00
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2018-04-29 14:21:59 +02:00
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extern bool32 gFlashMemoryPresent;
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extern struct SaveBlock1 *gSaveBlock1Ptr;
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extern struct SaveBlock2 *gSaveBlock2Ptr;
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extern struct PokemonStorage *gPokemonStoragePtr;
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void CheckForFlashMemory(void);
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2017-09-07 19:45:32 +02:00
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void ClearSav2(void);
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void ClearSav1(void);
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2018-04-29 14:21:59 +02:00
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void SetSaveBlocksPointers(u16 offset);
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2017-09-04 18:26:39 +02:00
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void MoveSaveBlocks_ResetHeap(void);
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2018-12-27 23:30:47 +01:00
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u32 UseContinueGameWarp(void);
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void ClearContinueGameWarpStatus(void);
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void SetContinueGameWarpStatus(void);
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void SetContinueGameWarpStatusToDynamicWarp(void);
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void ClearContinueGameWarpStatus2(void);
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2017-09-04 18:26:39 +02:00
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void SavePlayerParty(void);
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void LoadPlayerParty(void);
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2018-06-12 02:11:48 +02:00
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void SaveEventObjects(void);
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void LoadEventObjects(void);
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2017-09-04 18:26:39 +02:00
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void SaveSerializedGame(void);
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void LoadSerializedGame(void);
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void LoadPlayerBag(void);
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void SavePlayerBag(void);
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2018-04-29 14:21:59 +02:00
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void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey);
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void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
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2017-09-04 18:26:39 +02:00
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#endif // GUARD_LOAD_SAVE_H
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