mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
546 lines
12 KiB
C
546 lines
12 KiB
C
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#include "gba/m4a_internal.h"
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void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
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{
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if (mplayInfo->ident == ID_NUMBER)
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{
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mplayInfo->ident++;
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mplayInfo->tempoU = tempo;
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mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
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mplayInfo->ident = ID_NUMBER;
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}
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}
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void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
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{
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s32 i;
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u32 bit;
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struct MusicPlayerTrack *track;
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if (mplayInfo->ident != ID_NUMBER)
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return;
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mplayInfo->ident++;
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i = mplayInfo->trackCount;
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track = mplayInfo->tracks;
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bit = 1;
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while (i > 0)
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{
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if (trackBits & bit)
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{
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if (track->flags & MPT_FLG_EXIST)
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{
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track->volX = volume / 4;
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track->flags |= MPT_FLG_VOLCHG;
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}
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}
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i--;
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track++;
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bit <<= 1;
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}
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mplayInfo->ident = ID_NUMBER;
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}
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void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch)
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{
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s32 i;
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u32 bit;
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struct MusicPlayerTrack *track;
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if (mplayInfo->ident != ID_NUMBER)
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return;
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mplayInfo->ident++;
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i = mplayInfo->trackCount;
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track = mplayInfo->tracks;
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bit = 1;
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while (i > 0)
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{
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if (trackBits & bit)
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{
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if (track->flags & MPT_FLG_EXIST)
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{
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track->keyShiftX = (s16)pitch >> 8;
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track->pitX = pitch;
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track->flags |= MPT_FLG_PITCHG;
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}
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}
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i--;
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track++;
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bit <<= 1;
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}
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mplayInfo->ident = ID_NUMBER;
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}
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void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
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{
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s32 i;
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u32 bit;
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struct MusicPlayerTrack *track;
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if (mplayInfo->ident != ID_NUMBER)
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return;
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mplayInfo->ident++;
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i = mplayInfo->trackCount;
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track = mplayInfo->tracks;
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bit = 1;
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while (i > 0)
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{
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if (trackBits & bit)
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{
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if (track->flags & MPT_FLG_EXIST)
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{
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track->panX = pan;
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track->flags |= MPT_FLG_VOLCHG;
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}
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}
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i--;
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track++;
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bit <<= 1;
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}
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mplayInfo->ident = ID_NUMBER;
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}
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void ClearModM(struct MusicPlayerTrack *track)
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{
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track->lfoSpeedC = 0;
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track->modM = 0;
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if (track->modT == 0)
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track->flags |= MPT_FLG_PITCHG;
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else
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track->flags |= MPT_FLG_VOLCHG;
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}
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void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
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{
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s32 i;
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u32 bit;
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struct MusicPlayerTrack *track;
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if (mplayInfo->ident != ID_NUMBER)
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return;
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mplayInfo->ident++;
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i = mplayInfo->trackCount;
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track = mplayInfo->tracks;
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bit = 1;
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while (i > 0)
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{
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if (trackBits & bit)
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{
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if (track->flags & MPT_FLG_EXIST)
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{
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track->mod = modDepth;
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if (!track->mod)
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ClearModM(track);
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}
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}
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i--;
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track++;
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bit <<= 1;
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}
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mplayInfo->ident = ID_NUMBER;
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}
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void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
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{
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s32 i;
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u32 bit;
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struct MusicPlayerTrack *track;
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if (mplayInfo->ident != ID_NUMBER)
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return;
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mplayInfo->ident++;
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i = mplayInfo->trackCount;
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track = mplayInfo->tracks;
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bit = 1;
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while (i > 0)
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{
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if (trackBits & bit)
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{
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if (track->flags & MPT_FLG_EXIST)
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{
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track->lfoSpeed = lfoSpeed;
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if (!track->lfoSpeed)
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ClearModM(track);
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}
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}
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i--;
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track++;
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bit <<= 1;
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}
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mplayInfo->ident = ID_NUMBER;
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}
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#define MEMACC_COND_JUMP(cond) \
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if (cond) \
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goto cond_true; \
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else \
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goto cond_false; \
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void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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u32 op;
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u8 *addr;
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u8 data;
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op = *track->cmdPtr;
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track->cmdPtr++;
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addr = mplayInfo->memAccArea + *track->cmdPtr;
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track->cmdPtr++;
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data = *track->cmdPtr;
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track->cmdPtr++;
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switch (op)
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{
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case 0:
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*addr = data;
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return;
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case 1:
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*addr += data;
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return;
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case 2:
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*addr -= data;
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return;
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case 3:
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*addr = mplayInfo->memAccArea[data];
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return;
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case 4:
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*addr += mplayInfo->memAccArea[data];
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return;
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case 5:
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*addr -= mplayInfo->memAccArea[data];
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return;
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case 6:
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MEMACC_COND_JUMP(*addr == data)
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return;
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case 7:
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MEMACC_COND_JUMP(*addr != data)
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return;
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case 8:
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MEMACC_COND_JUMP(*addr > data)
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return;
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case 9:
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MEMACC_COND_JUMP(*addr >= data)
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return;
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case 10:
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MEMACC_COND_JUMP(*addr <= data)
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return;
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case 11:
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MEMACC_COND_JUMP(*addr < data)
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return;
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case 12:
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MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
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return;
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case 13:
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MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
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return;
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case 14:
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MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
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return;
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case 15:
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MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
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return;
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case 16:
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MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
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return;
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case 17:
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MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
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return;
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default:
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return;
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}
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cond_true:
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{
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void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
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func(mplayInfo, track);
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return;
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}
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cond_false:
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track->cmdPtr += 4;
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}
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void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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u32 n = *track->cmdPtr;
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track->cmdPtr++;
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gXcmdTable[n](mplayInfo, track);
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}
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void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
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func(mplayInfo, track);
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}
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#define READ_XCMD_BYTE(var, n) \
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{ \
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u32 byte = track->cmdPtr[(n)]; \
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byte <<= n * 8; \
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(var) &= ~(0xFF << (n * 8)); \
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(var) |= byte; \
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}
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void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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u32 wav;
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READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
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READ_XCMD_BYTE(wav, 1)
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READ_XCMD_BYTE(wav, 2)
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READ_XCMD_BYTE(wav, 3)
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track->tone.wav = (struct WaveData *)wav;
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track->cmdPtr += 4;
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}
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void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.type = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.attack = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.decay = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.sustain = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.release = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->echoVolume = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->echoLength = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.length = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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track->tone.pan_sweep = *track->cmdPtr;
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track->cmdPtr++;
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}
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void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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u32 unk;
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READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
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READ_XCMD_BYTE(unk, 1)
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if (track->unk_3A < (u16)unk)
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{
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track->unk_3A++;
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track->cmdPtr -= 2;
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track->wait = 1;
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}
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else
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{
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track->unk_3A = 0;
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track->cmdPtr += 2;
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}
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}
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void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
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{
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u32 unk;
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READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
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READ_XCMD_BYTE(unk, 1)
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READ_XCMD_BYTE(unk, 2)
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READ_XCMD_BYTE(unk, 3)
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track->unk_3C = unk;
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track->cmdPtr += 4;
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}
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void DummyFunc(void)
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{
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}
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struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
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{
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u32 maxClock = 0;
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s32 maxClockIndex = 0;
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s32 i;
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struct MusicPlayerInfo *mplayInfo;
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for (i = 0; i < MAX_POKEMON_CRIES; i++)
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{
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struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
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if (!track->flags && (!track->chan || track->chan->track != track))
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goto start_song;
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if (maxClock < gPokemonCryMusicPlayers[i].clock)
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{
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maxClock = gPokemonCryMusicPlayers[i].clock;
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maxClockIndex = i;
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}
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}
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i = maxClockIndex;
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start_song:
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mplayInfo = &gPokemonCryMusicPlayers[i];
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mplayInfo->ident++;
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#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
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#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
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memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
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*(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
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*(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
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*(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
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*(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
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#undef CRY_OFS
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#undef CRY
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mplayInfo->ident = ID_NUMBER;
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MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
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return mplayInfo;
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}
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void SetPokemonCryVolume(u8 val)
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{
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gPokemonCrySong.volumeValue = val & 0x7F;
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}
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void SetPokemonCryPanpot(s8 val)
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{
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gPokemonCrySong.panValue = (val + C_V) & 0x7F;
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}
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void SetPokemonCryPitch(s16 val)
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{
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s16 b = val + 0x80;
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u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
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gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
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gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
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gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryLength(u16 val)
|
||
|
{
|
||
|
gPokemonCrySong.unkCmd0CParam = val;
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryRelease(u8 val)
|
||
|
{
|
||
|
gPokemonCrySong.releaseValue = val;
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryProgress(u32 val)
|
||
|
{
|
||
|
gPokemonCrySong.unkCmd0DParam = val;
|
||
|
}
|
||
|
|
||
|
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
|
||
|
{
|
||
|
struct MusicPlayerTrack *track = mplayInfo->tracks;
|
||
|
|
||
|
if (track->chan && track->chan->track == track)
|
||
|
return 1;
|
||
|
else
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryChorus(s8 val)
|
||
|
{
|
||
|
if (val)
|
||
|
{
|
||
|
gPokemonCrySong.trackCount = 2;
|
||
|
gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gPokemonCrySong.trackCount = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryStereo(u32 val)
|
||
|
{
|
||
|
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
|
||
|
|
||
|
if (val)
|
||
|
{
|
||
|
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
|
||
|
| SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
|
||
|
| SOUND_ALL_MIX_FULL;
|
||
|
soundInfo->mode &= ~1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
|
||
|
| SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
|
||
|
| SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
|
||
|
soundInfo->mode |= 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SetPokemonCryPriority(u8 val)
|
||
|
{
|
||
|
gPokemonCrySong.priority = val;
|
||
|
}
|