pokeemerald/src/pokenav_unk_2.c

990 lines
22 KiB
C
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#include "global.h"
#include "alloc.h"
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#include "decompress.h"
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#include "bg.h"
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#include "gpu_regs.h"
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#include "menu.h"
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#include "window.h"
#include "pokenav.h"
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#include "graphics.h"
#include "sound.h"
#include "gym_leader_rematch.h"
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#include "window.h"
#include "strings.h"
#include "scanline_effect.h"
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#include "constants/songs.h"
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// Match Call
struct Pokenav2Struct
{
bool32 (*callback)(void);
u32 loopedTaskId;
u8 field_008;
u8 field_009;
u8 field_00a;
u8 field_00b;
u8 field_00c;
u8 field_00d;
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bool32 field_010[6];
u8 filler_028[4];
struct Sprite * field_02c[6][4];
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u8 field_08c[0x800];
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};
struct Pokenav2Struct * sub_81C9958(void);
bool32 sub_81C99FC(void);
u32 sub_81C9A10(s32 state);
u32 sub_81C9C6C(s32 state);
u32 sub_81C9CA8(s32 state);
u32 sub_81C9D44(s32 state);
u32 sub_81C9DD8(s32 state);
u32 sub_81C9E58(s32 state);
u32 sub_81C9EC8(s32 state);
u32 sub_81C9EF8(s32 state);
u32 sub_81C9F28(s32 state);
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void sub_81C9FC4(void);
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void sub_81C9FEC(void);
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void sub_81CA02C(void);
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void sub_81CA094(void);
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void sub_81CA0C8(void);
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void sub_81CA0EC(const u16 *const * a0, s32 a1, s32 a2);
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void sub_81CA20C(void);
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void sub_81CA278(void);
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void sub_81CA35C(struct Sprite ** sprites, s32 a1, s32 a2, s32 a3);
void sub_81CA3B4(struct Sprite ** sprites);
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void sub_81CA2DC(void);
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bool32 sub_81CA324(void);
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void sub_81CA448(struct Sprite ** sprites, bool32 a1);
void sub_81CA474(struct Sprite * sprite);
void sub_81CA4AC(struct Sprite * sprite);
void sub_81CA580(u8 taskId);
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void sub_81CA640(void);
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void sub_81CA698(void);
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void sub_81CA6E0(void);
void sub_81CA714(void);
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void sub_81CA770(void);
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bool32 sub_81CA7C4(void);
void sub_81CA7D4(void);
void sub_81CA7F4(void);
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void sub_81CA818(void);
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void sub_81CA850(void);
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void sub_81CA864(void);
bool32 sub_81CA89C(void);
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void titlescreen_0(void);
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void sub_81CA994(void);
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void sub_81CA9C8(void);
void sub_81CA9D8(void);
void sub_81CAA3C(void);
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extern const u32 gPokenavOptions_Gfx[];
extern const u16 gPokenavOptions_Pal[];
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const u16 gUnknown_0861FC78[] = INCBIN_U16("graphics/pokenav/bg.gbapal");
const u32 gUnknown_0861FC98[] = INCBIN_U32("graphics/pokenav/bg.4bpp.lz");
const u32 gUnknown_0861FCAC[] = INCBIN_U32("graphics/pokenav/bg.bin.lz");
const u16 gUnknown_0861FD4C[] = INCBIN_U16("graphics/pokenav/outline.gbapal");
const u32 gUnknown_0861FD6C[] = INCBIN_U32("graphics/pokenav/outline.4bpp.lz");
const u32 gUnknown_0861FFF4[] = INCBIN_U32("graphics/pokenav/outline_map.bin.lz");
const u16 gUnknown_08620104[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal");
const u32 gUnknown_08620124[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz");
const struct BgTemplate gUnknown_08620194[] = {
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 15,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 23,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}
};
const LoopedTask gUnknown_086201A0[] = {
NULL,
sub_81C9C6C,
sub_81C9CA8,
sub_81C9D44,
sub_81C9DD8,
sub_81C9E58,
sub_81C9EC8,
sub_81C9EF8,
sub_81C9F28
};
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const struct CompressedSpriteSheet gUnknown_086201C4[] =
{
{
.data = gPokenavOptions_Gfx,
.size = 0x3400,
.tag = 0x0003
},
{
.data = gUnknown_08620124,
.size = 0x0100,
.tag = 0x0001
}
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};
const struct SpritePalette gUnknown_086201D4[] =
{
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{gPokenavOptions_Pal + 0x00, 4},
{gPokenavOptions_Pal + 0x10, 5},
{gPokenavOptions_Pal + 0x20, 6},
{gPokenavOptions_Pal + 0x30, 7},
{gPokenavOptions_Pal + 0x40, 8},
{gUnknown_08620104, 3},
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{}
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};
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const u16 gUnknown_0862020C[] = {0, 0};
const u16 gUnknown_08620210[] = {0x20, 1};
const u16 gUnknown_08620214[] = {0x40, 4};
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const u16 gUnknown_08620218[] = {0x60, 2};
const u16 gUnknown_0862021C[] = {0x80, 3};
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const u16 gUnknown_08620220[] = {0xA0, 1};
const u16 gUnknown_08620224[] = {0xC0, 1};
const u16 gUnknown_08620228[] = {0xE0, 4};
const u16 gUnknown_0862022C[] = {0x100, 1};
const u16 gUnknown_08620230[] = {0x120, 2};
const u16 gUnknown_08620234[] = {0x140, 0};
const u16 gUnknown_08620238[] = {0x160, 0};
const u16 gUnknown_0862023C[] = {0x180, 3};
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struct UnkStruct_08620240
{
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u16 unk0;
u16 unk2;
const u16 *unk4[6];
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};
const struct UnkStruct_08620240 gUnknown_08620240[5] =
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{
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_0862021C, NULL, NULL, NULL}
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},
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_0862021C, NULL, NULL}
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},
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_08620218, gUnknown_0862021C, NULL}
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},
{
0x38,
0x14,
{gUnknown_08620220, gUnknown_08620224, gUnknown_0862023C, NULL, NULL, NULL}
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},
{
0x28,
0x10,
{gUnknown_08620228, gUnknown_0862022C, gUnknown_08620230, gUnknown_08620234, gUnknown_08620238, gUnknown_0862023C}
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},
};
const struct WindowTemplate gUnknown_086202CC =
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{
.bg = 1,
.tilemapLeft = 3,
.tilemapTop = 17,
.width = 0x18,
.height = 0x2,
.paletteNum = 1,
.baseBlock = 8
};
const u8 *const gUnknown_086202D4[] =
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{
gUnknown_085EBCC5,
gUnknown_085EBCE8,
gUnknown_085EBD01,
gUnknown_085EBD1C,
gUnknown_085EBD34,
gUnknown_085EBD83,
gUnknown_085EBDA2,
gUnknown_085EBDBF,
gUnknown_085EBDDB,
gUnknown_085EBDEE,
gUnknown_085EBE06,
gUnknown_085EBE19,
gUnknown_085EBE2D,
gUnknown_085EBE41
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};
const u8 gUnknown_0862030C[] = {6, 8, 7};
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const u8 gUnknown_0862030F[] = {6, 8, 7, 0, 0};
const struct OamData gUnknown_08620314 =
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{
.y = 0,
.affineMode = 0,
.objMode = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
};
const union AffineAnimCmd gUnknown_0862031C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_0862032C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0x12),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08620344[] =
{
gUnknown_0862031C,
gUnknown_0862032C
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};
const struct SpriteTemplate gUnknown_0862034C =
{
.tileTag = 3,
.paletteTag = 4,
.oam = &gUnknown_08620314,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08620344,
.callback = SpriteCallbackDummy,
};
const struct OamData gUnknown_08620364 =
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{
.y = 0,
.affineMode = 0,
.objMode = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
};
const struct SpriteTemplate gUnknown_0862036C =
{
.tileTag = 1,
.paletteTag = 3,
.oam = &gUnknown_08620364,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct ScanlineEffectParams gUnknown_08620384 =
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{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
1,
0
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};
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bool32 sub_81C98D4(void)
{
s32 i;
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for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
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{
if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId
&& sub_81CAE08(i)
&& gSaveBlock1Ptr->trainerRematches[i])
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return TRUE;
}
return FALSE;
}
bool32 sub_81C9924(void)
{
struct Pokenav2Struct * unk = sub_81C9958();
if (unk == NULL)
return FALSE;
unk->field_00d = 0;
return TRUE;
}
bool32 sub_81C9940(void)
{
struct Pokenav2Struct * unk = sub_81C9958();
if (unk == NULL)
return FALSE;
unk->field_00d = 1;
return TRUE;
}
struct Pokenav2Struct * sub_81C9958(void)
{
struct Pokenav2Struct * unk = AllocSubstruct(2, sizeof(struct Pokenav2Struct));
if (unk != NULL)
{
unk->field_00c = 0;
unk->loopedTaskId = CreateLoopedTask(sub_81C9A10, 1);
unk->callback = sub_81C99FC;
}
return unk;
}
void sub_81C9990(s32 ltIdx)
{
struct Pokenav2Struct * unk = GetSubstructPtr(2);
unk->loopedTaskId = CreateLoopedTask(gUnknown_086201A0[ltIdx], 1);
unk->callback = sub_81C99FC;
}
bool32 sub_81C99C0(void)
{
struct Pokenav2Struct * unk = GetSubstructPtr(2);
return unk->callback();
}
void sub_81C99D4(void)
{
struct Pokenav2Struct * unk = GetSubstructPtr(2);
sub_81CA7F4();
RemoveWindow(unk->field_008);
sub_81C9FEC();
sub_81CA994();
FreePokenavSubstruct(2);
}
bool32 sub_81C99FC(void)
{
struct Pokenav2Struct * unk = GetSubstructPtr(2);
return IsLoopedTaskActive(unk->loopedTaskId);
}
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u32 sub_81C9A10(s32 state)
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{
struct Pokenav2Struct * unk = GetSubstructPtr(2);
switch (state)
{
case 0:
InitBgTemplates(gUnknown_08620194, ARRAY_COUNT(gUnknown_08620194));
decompress_and_copy_tile_data_to_vram(1, gPokenavMessageBox_Gfx, 0, 0, 0);
SetBgTilemapBuffer(1, unk->field_08c);
CopyToBgTilemapBuffer(1, gPokenavMessageBox_Tilemap, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyPaletteIntoBufferUnfaded(gPokenavMessageBox_Pal, 0x10, 0x20);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
return 0;
case 1:
if (free_temp_tile_data_buffers_if_possible())
return 2;
decompress_and_copy_tile_data_to_vram(2, gUnknown_0861FD6C, 0, 0, 0);
decompress_and_copy_tile_data_to_vram(2, gUnknown_0861FFF4, 0, 0, 1);
CopyPaletteIntoBufferUnfaded(gUnknown_0861FD4C, 0x20, 0x20);
return 0;
case 2:
if (free_temp_tile_data_buffers_if_possible())
return 2;
decompress_and_copy_tile_data_to_vram(3, gUnknown_0861FC98, 0, 0, 0);
decompress_and_copy_tile_data_to_vram(3, gUnknown_0861FCAC, 0, 0, 1);
CopyPaletteIntoBufferUnfaded(gUnknown_0861FC78, 0x30, 0x20);
if (sub_81C9894() == 3 || sub_81C9894() == 4)
sub_81CA850();
return 0;
case 3:
if (free_temp_tile_data_buffers_if_possible())
return 2;
sub_81CA6E0();
sub_81CA7D4();
return 1;
case 4:
sub_81C9FC4();
return 1;
case 5:
sub_81CA714();
sub_81CA02C();
sub_81CA640();
sub_81CA0C8();
return 0;
case 6:
if (sub_81CA7C4())
return 2;
return 1;
case 7:
ShowBg(1);
ShowBg(2);
ShowBg(3);
if (unk->field_00d)
sub_81C7AC0(1);
else
{
PlaySE(SE_PN_ON);
sub_81C7AC0(3);
}
switch (sub_81C9894())
{
case 4:
LoadLeftHeaderGfxForIndex(7);
// fallthrough
case 3:
LoadLeftHeaderGfxForIndex(1);
break;
default:
LoadLeftHeaderGfxForIndex(0);
break;
}
return 0;
case 8:
if (IsPaletteFadeActive())
return 2;
switch (sub_81C9894())
{
case 4:
sub_81C7FA0(7, FALSE, FALSE);
// fallthrough
case 3:
sub_81C7FA0(1, FALSE, FALSE);
break;
default:
sub_81C7FA0(0, FALSE, FALSE);
break;
}
sub_81CA20C();
titlescreen_0();
return 1;
case 9:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
break;
}
return 4;
}
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u32 sub_81C9C6C(s32 state)
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{
switch (state)
{
case 0:
sub_81CAA3C();
sub_81CA278();
sub_81CA714();
PlaySE(SE_SELECT);
return 0;
case 1:
if (sub_81CA324())
return 2;
if (sub_81CA7C4())
return 2;
break;
}
return 4;
}
u32 sub_81C9CA8(s32 state)
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{
switch (state)
{
case 0:
sub_81CA9C8();
sub_81CA2DC();
sub_81C7FC4(0, 0);
PlaySE(SE_SELECT);
return 0;
case 1:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
sub_81CA0C8();
LoadLeftHeaderGfxForIndex(1);
return 0;
case 2:
sub_81CA20C();
sub_81C7FA0(1, FALSE, FALSE);
sub_81CA818();
sub_81CA714();
return 0;
case 3:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
if (sub_81CA89C())
return 2;
if (sub_81CA7C4())
return 2;
sub_81CA9D8();
break;
}
return 4;
}
u32 sub_81C9D44(s32 state)
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{
switch (state)
{
case 0:
sub_81CA9C8();
sub_81CA2DC();
sub_81C7FC4(1, 0);
return 0;
case 1:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
sub_81CA0C8();
LoadLeftHeaderGfxForIndex(0);
return 0;
case 2:
sub_81CA20C();
sub_81C7FA0(0, FALSE, FALSE);
sub_81CA864();
sub_81CA714();
return 0;
case 3:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
if (sub_81CA89C())
return 2;
if (sub_81CA7C4())
return 2;
sub_81CA9D8();
break;
}
return 4;
}
u32 sub_81C9DD8(s32 state)
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{
switch (state)
{
case 0:
sub_81CA9C8();
sub_81CA2DC();
PlaySE(SE_SELECT);
return 0;
case 1:
if (sub_81CA324())
return 2;
LoadLeftHeaderGfxForIndex(7);
sub_81CA0C8();
return 0;
case 2:
sub_81CA20C();
sub_81C7FA0(7, FALSE, FALSE);
sub_81CA714();
return 0;
case 3:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
if (sub_81CA89C())
return 2;
sub_81CA9D8();
break;
}
return 4;
}
u32 sub_81C9E58(s32 state)
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{
switch (state)
{
case 0:
sub_81CA9C8();
sub_81CA2DC();
sub_81C7FC4(7, 0);
return 0;
case 1:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
sub_81CA0C8();
return 0;
case 2:
sub_81CA20C();
sub_81CA714();
return 0;
case 3:
if (sub_81CA324())
return 2;
if (sub_81CA89C())
return 2;
sub_81CA9D8();
break;
}
return 4;
}
u32 sub_81C9EC8(s32 state)
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{
switch (state)
{
case 0:
PlaySE(SE_HAZURE);
sub_81CA770();
return 0;
case 1:
if (IsDma3ManagerBusyWithBgCopy())
return 2;
break;
}
return 4;
}
u32 sub_81C9EF8(s32 state)
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{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
sub_81CA714();
return 0;
case 1:
if (IsDma3ManagerBusyWithBgCopy())
return 2;
break;
}
return 4;
}
u32 sub_81C9F28(s32 state)
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{
switch (state)
{
case 0:
sub_81C7BA4(sub_81C98C4());
return 0;
case 1:
if (IsDma3ManagerBusyWithBgCopy_())
return 2;
sub_81C7880();
sub_81CA9C8();
sub_81CA2DC();
switch (sub_81C9894())
{
case 4:
sub_81C7FC4(7, FALSE);
// fallthrough
case 3:
sub_81C7FC4(1, FALSE);
break;
default:
sub_81C7FC4(0, FALSE);
break;
}
PlaySE(SE_SELECT);
return 0;
case 2:
if (sub_81CA324())
return 2;
if (sub_81C8010())
return 2;
sub_81C7AC0(0);
return 0;
case 3:
if (IsPaletteFadeActive())
return 2;
break;
}
return 4;
}
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void sub_81C9FC4(void)
{
u32 i;
for (i = 0; i < 2; i++)
LoadCompressedSpriteSheet(&gUnknown_086201C4[i]);
Pokenav_AllocAndLoadPalettes(gUnknown_086201D4);
}
void sub_81C9FEC(void)
{
FreeSpriteTilesByTag(3);
FreeSpriteTilesByTag(1);
FreeSpritePaletteByTag(4);
FreeSpritePaletteByTag(5);
FreeSpritePaletteByTag(6);
FreeSpritePaletteByTag(7);
FreeSpritePaletteByTag(8);
FreeSpritePaletteByTag(3);
sub_81CA094();
sub_81CA698();
}
void sub_81CA02C(void)
{
s32 i, j;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
for (i = 0; i < 6; i++)
{
for (j = 0; j < 4; j++)
{
u8 spriteId = CreateSprite(&gUnknown_0862034C, 0x8c, 20 * i + 40, 3);
unk->field_02c[i][j] = &gSprites[spriteId];
gSprites[spriteId].pos2.x = 32 * j;
}
}
}
void sub_81CA094(void)
{
s32 i, j;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
for (i = 0; i < 6; i++)
{
for (j = 0; j < 4; j++)
{
FreeSpriteOamMatrix(unk->field_02c[i][j]);
DestroySprite(unk->field_02c[i][j]);
}
}
}
void sub_81CA0C8(void)
{
s32 r0 = sub_81C9894();
sub_81CA0EC(gUnknown_08620240[r0].unk4, gUnknown_08620240[r0].unk0, gUnknown_08620240[r0].unk2);
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}
void sub_81CA0EC(const u16 *const *a0, s32 a1, s32 a2)
{
s32 i, j;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
s32 sp04 = GetSpriteTileStartByTag(3);
for (i = 0; i < 6; i++)
{
if (*a0 != NULL)
{
for (j = 0; j < 4; j++)
{
unk->field_02c[i][j]->oam.tileNum = (*a0)[0] + sp04 + 8 * j;
unk->field_02c[i][j]->oam.paletteNum = IndexOfSpritePaletteTag((*a0)[1] + 4);
unk->field_02c[i][j]->invisible = TRUE;
unk->field_02c[i][j]->pos1.y = a1;
unk->field_02c[i][j]->pos1.x = 0x8c;
unk->field_02c[i][j]->pos2.x = 32 * j;
}
unk->field_010[i] = TRUE;
}
else
{
for (j = 0; j < 4; j++)
{
unk->field_02c[i][j]->invisible = TRUE;
}
unk->field_010[i] = FALSE;
}
a0++;
a1 += a2;
}
}
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void sub_81CA20C(void)
{
s32 i;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
s32 r8 = sub_81C98A4();
s32 r7 = 0;
s32 r2;
for (i = 0; i < 6; i++)
{
if (unk->field_010[i])
{
if (r7++ == r8)
{
r2 = 0x82;
unk->field_00b = i;
}
else
r2 = 0x8c;
sub_81CA35C(unk->field_02c[i], 0x100, r2, 0xC);
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sub_81CA448(unk->field_02c[i], FALSE);
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}
else
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sub_81CA448(unk->field_02c[i], TRUE);
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}
}
void sub_81CA278(void)
{
s32 i;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
s32 r3 = sub_81C98A4();
s32 r5;
for (i = 0, r5 = 0; i < 6; i++)
{
if (unk->field_010[i])
{
if (r5 == r3)
{
r5 = i;
break;
}
r5++;
}
}
sub_81CA35C(unk->field_02c[unk->field_00b], 0x82, 0x8c, 0x4);
sub_81CA35C(unk->field_02c[r5], 0x8c, 0x82, 0x4);
unk->field_00b = r5;
}
void sub_81CA2DC(void)
{
s32 i;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
for (i = 0; i < 6; i++)
{
if (unk->field_010[i])
{
if (unk->field_00b != i)
sub_81CA35C(unk->field_02c[i], 0x8C, 0x100, 0x8);
else
sub_81CA3B4(unk->field_02c[i]);
}
}
}
bool32 sub_81CA324(void)
{
s32 i;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
for (i = 0; i < 6; i++)
{
if (unk->field_02c[i][0]->callback != SpriteCallbackDummy)
return TRUE;
}
if (unk->field_00c)
return TRUE;
return FALSE;
}
void sub_81CA35C(struct Sprite ** sprites, s32 a1, s32 a2, s32 a3)
{
s32 i;
for (i = 0; i < 4; i++)
{
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(*sprites)->pos1.x = a1;
(*sprites)->data[0] = a3;
(*sprites)->data[1] = 16 * (a2 - a1) / a3;
(*sprites)->data[2] = 16 * a1;
(*sprites)->data[7] = a2;
(*sprites)->callback = sub_81CA474;
sprites++;
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}
}
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void sub_81CA3B4(struct Sprite ** sprites)
{
s32 i;
struct Pokenav2Struct * unk = GetSubstructPtr(2);
u8 taskId;
for (i = 0; i < 4; i++)
{
(*sprites)->oam.objMode = ST_OAM_OBJ_BLEND;
(*sprites)->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
(*sprites)->callback = sub_81CA4AC;
(*sprites)->data[0] = 8;
(*sprites)->data[1] = 0;
(*sprites)->data[7] = i;
InitSpriteAffineAnim(sprites[0]);
StartSpriteAffineAnim(sprites[0], 0);
sprites++;
}
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0x10, 0x00));
taskId = CreateTask(sub_81CA580, 3);
gTasks[taskId].data[0] = 8;
unk->field_00c++;
}
void sub_81CA448(struct Sprite ** sprites, bool32 a1)
{
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s32 i;
for (i = 0; i < 4; i++)
{
(*sprites)->invisible = a1;
sprites++;
}
}
void sub_81CA474(struct Sprite * sprite)
{
sprite->data[0]--;
if (sprite->data[0] != -1)
{
sprite->data[2] += sprite->data[1];
sprite->pos1.x = sprite->data[2] >> 4;
}
else
{
sprite->pos1.x = sprite->data[7];
sprite->callback = SpriteCallbackDummy;
}
}