pokeemerald/src/rom_8034C54.c

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#include "global.h"
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#include "malloc.h"
#include "decompress.h"
#include "main.h"
struct UnkStruct3
{
u8 field_0_0:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 field_1;
u8 xDelta;
u8 field_3;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
struct UnkStruct2
{
u8 field_0;
u8 field_1;
u8 field_2;
u8 field_3;
u8 palTagIndex;
u8 size;
u8 shape;
u8 priority;
u8 xDelta;
u8 field_9;
u16 tileStart;
s16 x;
s16 y;
u16 tileTag;
u16 palTag;
u32 field_14;
u8 field_18;
u8 field_19;
u8 field_1A;
u8 field_1B;
};
struct UnkStruct1
{
u32 count;
struct UnkStruct2 *field_4;
};
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IWRAM_DATA u32 gUnknown_03000DD4;
IWRAM_DATA u32 gUnknown_03000DD8;
IWRAM_DATA u32 gUnknown_03000DDC;
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extern struct UnkStruct1 *gUnknown_02022E10;
// this file's functions
void sub_8034CC8(void);
void sub_80353DC(u32 id);
u8 sub_8035518(u8 arg0);
u8 sub_80355F8(u32 arg0, u32 arg1);
void sub_8034EFC(struct UnkStruct2 *arg0);
void sub_8035044(u32 id, u32 arg1);
// code
bool32 sub_8034C54(u32 count)
{
u32 i;
if (gUnknown_02022E10 != NULL)
sub_8034CC8();
gUnknown_02022E10 = Alloc(sizeof(*gUnknown_02022E10));
if (gUnknown_02022E10 == NULL)
return FALSE;
gUnknown_02022E10->field_4 = Alloc(sizeof(struct UnkStruct2) * count);
if (gUnknown_02022E10->field_4 == NULL)
{
Free(gUnknown_02022E10);
return FALSE;
}
gUnknown_02022E10->count = count;
for (i = 0; i < count; i++)
{
gUnknown_02022E10->field_4[i].field_0 = 0;
gUnknown_02022E10->field_4[i].field_1 |= 0xFF;
}
return TRUE;
}
void sub_8034CC8(void)
{
if (gUnknown_02022E10 != NULL)
{
if (gUnknown_02022E10->field_4 != NULL)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
sub_80353DC(i);
Free(gUnknown_02022E10->field_4);
}
FREE_AND_SET_NULL(gUnknown_02022E10);
}
}
bool32 sub_8034D14(u32 id, u32 arg1, const struct UnkStruct3 *arg2)
{
u32 i;
if (gUnknown_02022E10 == NULL)
return FALSE;
if (gUnknown_02022E10->field_4[id].field_0 != 0)
return FALSE;
gUnknown_02022E10->field_4[id].field_1 = sub_8035518(arg2->field_1);
if (gUnknown_02022E10->field_4[id].field_1 == 0xFF)
return FALSE;
gUnknown_02022E10->field_4[id].tileStart = GetSpriteTileStartByTag(arg2->spriteSheet->tag);
if (gUnknown_02022E10->field_4[id].tileStart == 0xFFFF)
{
if (arg2->spriteSheet->size != 0)
{
gUnknown_02022E10->field_4[id].tileStart = LoadSpriteSheet(arg2->spriteSheet);
}
else
{
struct CompressedSpriteSheet compSpriteSheet;
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->field_4[id].tileStart = LoadCompressedObjectPic(&compSpriteSheet);
}
if (gUnknown_02022E10->field_4[id].tileStart == 0xFFFF)
return FALSE;
}
gUnknown_02022E10->field_4[id].palTagIndex = IndexOfSpritePaletteTag(arg2->spritePal->tag);
if (gUnknown_02022E10->field_4[id].palTagIndex == 0xFF)
gUnknown_02022E10->field_4[id].palTagIndex = LoadSpritePalette(arg2->spritePal);
gUnknown_02022E10->field_4[id].field_2 = arg2->field_0_0;
gUnknown_02022E10->field_4[id].field_3 = arg2->field_1;
gUnknown_02022E10->field_4[id].x = arg2->x;
gUnknown_02022E10->field_4[id].y = arg2->y;
gUnknown_02022E10->field_4[id].shape = arg2->shape;
gUnknown_02022E10->field_4[id].size = arg2->size;
gUnknown_02022E10->field_4[id].priority = arg2->priority;
gUnknown_02022E10->field_4[id].xDelta = arg2->xDelta;
gUnknown_02022E10->field_4[id].field_9 = sub_80355F8(arg2->shape, arg2->size);
gUnknown_02022E10->field_4[id].tileTag = arg2->spriteSheet->tag;
gUnknown_02022E10->field_4[id].palTag = arg2->spritePal->tag;
gUnknown_02022E10->field_4[id].field_0 = 1;
gUnknown_02022E10->field_4[id].field_14 = 1;
for (i = 1; i < arg2->field_1; i++)
gUnknown_02022E10->field_4[id].field_14 *= 10;
sub_8034EFC(&gUnknown_02022E10->field_4[id]);
sub_8035044(id, arg1);
return TRUE;
}
void sub_8034EFC(struct UnkStruct2 *arg0)
{
u32 i;
u32 r5 = arg0->field_1;
u32 x = arg0->x;
u32 r8 = arg0->field_3 + 1;
CpuFill16(0, &gMain.oamBuffer[r5], sizeof(struct OamData) * r8);
for (i = 0, r5 = arg0->field_1; i < r8; i++, r5++)
{
gMain.oamBuffer[r5].y = arg0->y;
gMain.oamBuffer[r5].x = x;
gMain.oamBuffer[r5].shape = arg0->shape;
gMain.oamBuffer[r5].size = arg0->size;
gMain.oamBuffer[r5].tileNum = arg0->tileStart;
gMain.oamBuffer[r5].priority = arg0->priority;
gMain.oamBuffer[r5].paletteNum = arg0->palTagIndex;
x += arg0->xDelta;
}
r5--;
gMain.oamBuffer[r5].x = arg0->x - arg0->xDelta;
gMain.oamBuffer[r5].affineMode = 2;
gMain.oamBuffer[r5].tileNum = arg0->tileStart + (arg0->field_9 * 10);
}