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https://github.com/Ninjdai1/pokeemerald.git
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51 lines
871 B
ArmAsm
51 lines
871 B
ArmAsm
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.include "MPlayDef.s"
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.equ se_doku_grp, voicegroup_869D0F4
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.equ se_doku_pri, 5
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.equ se_doku_rev, reverb_set+50
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.equ se_doku_mvl, 127
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.equ se_doku_key, 0
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.equ se_doku_tbs, 1
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.equ se_doku_exg, 0
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.equ se_doku_cmp, 1
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.section .rodata
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.global se_doku
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.align 2
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@********************** Track 1 **********************@
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se_doku_1:
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.byte KEYSH , se_doku_key+0
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.byte TEMPO , 150*se_doku_tbs/2
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.byte VOICE , 16
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.byte BENDR , 12
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.byte VOL , 110*se_doku_mvl/mxv
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.byte BEND , c_v+0
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.byte N02 , Ds3 , v100
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.byte W04
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.byte N02
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.byte W05
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.byte N02
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.byte W05
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.byte N02
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.byte W05
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.byte N02
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.byte W05
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.byte FINE
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@******************************************************@
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.align 2
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se_doku:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_doku_pri @ Priority
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.byte se_doku_rev @ Reverb.
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.word se_doku_grp
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.word se_doku_1
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.end
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