pokeemerald/data/maps/SSTidalRooms/scripts.inc

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SSTidalRooms_MapScripts::
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.byte 0
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SSTidalRooms_EventScript_SnatchGiver::
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lock
faceplayer
goto_if_set FLAG_RECEIVED_TM_SNATCH, SSTidalRooms_EventScript_ExplainSnatch
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msgbox SSTidalRooms_Text_NotSuspiciousTakeThis, MSGBOX_DEFAULT
giveitem ITEM_TM_SNATCH
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM_SNATCH
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msgbox SSTidalRooms_Text_ExplainSnatch, MSGBOX_DEFAULT
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release
end
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SSTidalRooms_EventScript_ExplainSnatch::
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msgbox SSTidalRooms_Text_ExplainSnatch, MSGBOX_DEFAULT
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release
end
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SSTidalRooms_EventScript_Bed::
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lockall
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msgbox SSTidalRooms_Text_TakeRestOnBed, MSGBOX_DEFAULT
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closemessage
call Common_EventScript_OutOfCenterPartyHeal
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call SSTidalRooms_EventScript_ProgessCruiseAfterBed
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releaseall
end
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SSTidalRooms_EventScript_Colton::
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trainerbattle_single TRAINER_COLTON, SSTidalRooms_Text_ColtonIntro, SSTidalRooms_Text_ColtonDefeat
msgbox SSTidalRooms_Text_ColtonPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Micah::
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trainerbattle_single TRAINER_MICAH, SSTidalRooms_Text_MicahIntro, SSTidalRooms_Text_MicahDefeat
msgbox SSTidalRooms_Text_MicahPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Thomas::
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trainerbattle_single TRAINER_THOMAS, SSTidalRooms_Text_ThomasIntro, SSTidalRooms_Text_ThomasDefeat
msgbox SSTidalRooms_Text_ThomasPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Jed::
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trainerbattle_double TRAINER_LEA_AND_JED, SSTidalRooms_Text_JedIntro, SSTidalRooms_Text_JedDefeat, SSTidalRooms_Text_JedNotEnoughMons
msgbox SSTidalRooms_Text_JedPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Lea::
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trainerbattle_double TRAINER_LEA_AND_JED, SSTidalRooms_Text_LeaIntro, SSTidalRooms_Text_LeaDefeat, SSTidalRooms_Text_LeaNotEnoughMons
msgbox SSTidalRooms_Text_LeaPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Garret::
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trainerbattle_single TRAINER_GARRET, SSTidalRooms_Text_GarretIntro, SSTidalRooms_Text_GarretDefeat
msgbox SSTidalRooms_Text_GarretPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_EventScript_Naomi::
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trainerbattle_single TRAINER_NAOMI, SSTidalRooms_Text_NaomiIntro, SSTidalRooms_Text_NaomiDefeat
msgbox SSTidalRooms_Text_NaomiPostBattle, MSGBOX_AUTOCLOSE
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end
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SSTidalRooms_Text_TakeRestOnBed:
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.string "There's a bed…\n"
.string "Let's take a rest.$"
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SSTidalRooms_Text_ColtonIntro:
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.string "I often sail to LILYCOVE CITY.\p"
.string "I enjoy attending CONTESTS,\n"
.string "you see.$"
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SSTidalRooms_Text_ColtonDefeat:
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.string "That was an enjoyable match!$"
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SSTidalRooms_Text_ColtonPostBattle:
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.string "I get so excited imagining what kinds\n"
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.string "of POKéMON I'll get to see in the next\l"
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.string "CONTEST. The anticipation of it thrills!$"
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SSTidalRooms_Text_MicahIntro:
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.string "Are your friends strong?$"
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SSTidalRooms_Text_MicahDefeat:
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.string "Your friends are, indeed, strong.$"
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SSTidalRooms_Text_MicahPostBattle:
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.string "Friends need not be human.\n"
.string "For me, POKéMON are treasured friends!$"
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SSTidalRooms_Text_ThomasIntro:
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.string "Child…\n"
.string "Did you knock on the door?$"
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SSTidalRooms_Text_ThomasDefeat:
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.string "A loss is to be accepted without haste\n"
.string "or panic.$"
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SSTidalRooms_Text_ThomasPostBattle:
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.string "To be never ruffled in any situation is\n"
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.string "the GENTLEMAN's code of conduct.$"
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SSTidalRooms_Text_JedIntro:
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.string "JED: I feel a little shy about this, but…\n"
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.string "We'll show you our lovey-dovey power!$"
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SSTidalRooms_Text_JedDefeat:
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.string "JED: Sigh…$"
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SSTidalRooms_Text_JedPostBattle:
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.string "JED: It's the first time that our lovey-\n"
.string "dovey power couldn't prevail!\l"
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.string "You must be an awesome TRAINER!$"
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SSTidalRooms_Text_JedNotEnoughMons:
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.string "JED: You only have one POKéMON?\n"
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.string "Isn't that just too lonesome?$"
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SSTidalRooms_Text_LeaIntro:
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.string "LEA: I feel a little silly, but…\n"
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.string "We'll show you our lovey-dovey power!$"
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SSTidalRooms_Text_LeaDefeat:
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.string "LEA: Oh, boo!$"
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SSTidalRooms_Text_LeaPostBattle:
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.string "LEA: I can't believe it!\n"
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.string "Our lovey-dovey power failed…\l"
.string "You must be an awesome TRAINER!$"
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SSTidalRooms_Text_LeaNotEnoughMons:
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.string "LEA: I wanted to battle…\n"
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.string "But you don't even have two POKéMON…$"
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SSTidalRooms_Text_GarretIntro:
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.string "Ah, you've come just in time.\p"
.string "I'm bored, you see.\n"
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.string "You may entertain me.$"
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SSTidalRooms_Text_GarretDefeat:
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.string "…That will do.$"
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SSTidalRooms_Text_GarretPostBattle:
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.string "Perhaps I shall get Father to acquire\n"
.string "a yacht for me.\l"
.string "A yacht for me and POKéMON!$"
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SSTidalRooms_Text_NaomiIntro:
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.string "Oh, you're such an adorable TRAINER.\n"
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.string "Would you like to have tea?\l"
.string "Or would you rather battle?$"
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SSTidalRooms_Text_NaomiDefeat:
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.string "I see.\n"
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.string "You're the active sort.$"
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SSTidalRooms_Text_NaomiPostBattle:
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.string "A world cruise on a luxury liner has its\n"
.string "charms, I must say…\p"
.string "But, I will admit there is an appealing\n"
.string "side to touring HOENN by ferry.$"
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SSTidalRooms_Text_NotSuspiciousTakeThis:
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.string "Uh… Hi! I… I'm not acting suspicious!\n"
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.string "Uh… You can have this! For free!\p"
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.string "It… Honestly, I didn't SNATCH it from\n"
.string "someone! I'd never do such a thing!\l"
.string "It's clean! You can use it!$"
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SSTidalRooms_Text_ExplainSnatch:
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.string "SNATCH steals the beneficial effects\n"
.string "of certain moves before they can be\l"
.string "used by a foe or ally.$"