2017-09-30 19:08:28 +02:00
|
|
|
#include "global.h"
|
2018-02-12 15:01:43 +01:00
|
|
|
#include "overworld.h"
|
|
|
|
#include "battle_setup.h"
|
|
|
|
#include "berry.h"
|
|
|
|
// #include "cable_club.h"
|
|
|
|
#include "clock.h"
|
|
|
|
#include "event_data.h"
|
|
|
|
#include "field_camera.h"
|
|
|
|
// #include "field_control_avatar.h"
|
|
|
|
#include "field_effect.h"
|
|
|
|
#include "field_fadetransition.h"
|
|
|
|
#include "field_ground_effect.h"
|
|
|
|
#include "field_map_obj.h"
|
|
|
|
#include "field_map_obj_helpers.h"
|
|
|
|
#include "field_message_box.h"
|
|
|
|
#include "field_player_avatar.h"
|
|
|
|
#include "field_screen_effect.h"
|
|
|
|
// #include "field_special_scene.h"
|
|
|
|
#include "field_specials.h"
|
|
|
|
#include "field_tasks.h"
|
|
|
|
#include "field_weather.h"
|
|
|
|
#include "fieldmap.h"
|
|
|
|
// #include "fldeff_flash.h"
|
|
|
|
#include "heal_location.h"
|
|
|
|
#include "link.h"
|
|
|
|
#include "load_save.h"
|
|
|
|
#include "main.h"
|
|
|
|
#include "m4a.h"
|
|
|
|
#include "constants/maps.h"
|
|
|
|
#include "map_name_popup.h"
|
|
|
|
#include "menu.h"
|
|
|
|
#include "metatile_behavior.h"
|
|
|
|
#include "new_game.h"
|
|
|
|
#include "palette.h"
|
|
|
|
#include "play_time.h"
|
|
|
|
#include "random.h"
|
|
|
|
#include "roamer.h"
|
|
|
|
// #include "rotating_gate.h"
|
|
|
|
#include "safari_zone.h"
|
|
|
|
#include "script.h"
|
|
|
|
// #include "script_pokemon_80C4.h"
|
|
|
|
#include "secret_base.h"
|
|
|
|
#include "constants/songs.h"
|
|
|
|
#include "sound.h"
|
|
|
|
#include "constants/species.h"
|
|
|
|
#include "start_menu.h"
|
|
|
|
#include "task.h"
|
|
|
|
// #include "tileset_anim.h"
|
|
|
|
#include "time_events.h"
|
|
|
|
#include "tv.h"
|
|
|
|
#include "scanline_effect.h"
|
|
|
|
#include "wild_encounter.h"
|
|
|
|
#include "bg.h"
|
|
|
|
#include "money.h"
|
|
|
|
|
|
|
|
// event scripts
|
|
|
|
extern const u8 EventScript_WhiteOut[];
|
|
|
|
extern const u8 EventScript_271862[];
|
|
|
|
|
|
|
|
// vars
|
|
|
|
extern struct MapData * const gMapAttributes[];
|
|
|
|
extern struct MapHeader * const * const gMapGroups[];
|
|
|
|
extern s32 gMaxFlashLevel;
|
|
|
|
|
|
|
|
// functions
|
|
|
|
extern void HealPlayerParty(void);
|
|
|
|
extern void move_tilemap_camera_to_upper_left_corner(void);
|
|
|
|
extern void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
|
|
|
|
extern void DrawWholeMapView(void);
|
|
|
|
extern void copy_map_tileset1_tileset2_to_vram(struct MapData *);
|
|
|
|
extern void apply_map_tileset1_tileset2_palette(struct MapData *);
|
|
|
|
extern void ResetCyclingRoadChallengeData(void);
|
|
|
|
extern void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
|
2017-09-30 19:08:28 +02:00
|
|
|
|
2018-02-12 15:01:43 +01:00
|
|
|
// this file's functions
|
|
|
|
static void Overworld_ResetStateAfterWhiteOut(void);
|
|
|
|
void ChooseAmbientCrySpecies(void);
|
2017-09-30 19:08:28 +02:00
|
|
|
|
2018-02-12 15:01:43 +01:00
|
|
|
// IWRAM bss vars
|
2017-09-30 19:08:28 +02:00
|
|
|
IWRAM_DATA void *gUnknown_03000E0C;
|
|
|
|
IWRAM_DATA u8 gUnknown_03000E10[4];
|
|
|
|
IWRAM_DATA u8 (*gUnknown_03000E14)(u32);
|
|
|
|
IWRAM_DATA u8 gUnknown_03000E18;
|
|
|
|
IWRAM_DATA u8 gUnknown_03000E19;
|
|
|
|
IWRAM_DATA void *rom4_c_unused_03000e1c;
|
|
|
|
|
2018-02-12 15:01:43 +01:00
|
|
|
// EWRAM vars
|
|
|
|
EWRAM_DATA struct WarpData gUnknown_020322DC = {0};
|
|
|
|
EWRAM_DATA struct WarpData gWarpDestination = {0}; // new warp position
|
|
|
|
EWRAM_DATA struct WarpData gUnknown_020322EC = {0};
|
|
|
|
EWRAM_DATA struct WarpData gUnknown_020322F4 = {0};
|
|
|
|
EWRAM_DATA u16 gLastMapSectionId = 0;
|
|
|
|
// EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0};
|
|
|
|
// EWRAM_DATA u16 sAmbientCrySpecies = 0;
|
|
|
|
// EWRAM_DATA bool8 sIsAmbientCryWaterMon = FALSE;
|
|
|
|
// EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0};
|
|
|
|
|
|
|
|
// const rom data
|
|
|
|
const struct WarpData sDummyWarpData =
|
|
|
|
{
|
|
|
|
.mapGroup = -1,
|
|
|
|
.mapNum = -1,
|
|
|
|
.warpId = -1,
|
|
|
|
.x = -1,
|
|
|
|
.y = -1,
|
|
|
|
};
|
|
|
|
|
|
|
|
const u8 sUnusedData[] =
|
|
|
|
{
|
|
|
|
0xB0, 0x04, 0x00, 0x00,
|
|
|
|
0x10, 0x0E, 0x00, 0x00,
|
|
|
|
0xB0, 0x04, 0x00, 0x00,
|
|
|
|
0x60, 0x09, 0x00, 0x00,
|
|
|
|
0x32, 0x00, 0x00, 0x00,
|
|
|
|
0x50, 0x00, 0x00, 0x00,
|
|
|
|
0xD4, 0xFF, 0xFF, 0xFF,
|
|
|
|
0x2C, 0x00, 0x00, 0x00,
|
|
|
|
};
|
|
|
|
|
|
|
|
const struct UCoords32 gUnknown_08339D64[] =
|
|
|
|
{
|
|
|
|
{ 0, 0},
|
|
|
|
{ 0, 1},
|
|
|
|
{ 0, -1},
|
|
|
|
{-1, 0},
|
|
|
|
{ 1, 0},
|
|
|
|
{-1, 1},
|
|
|
|
{ 1, 1},
|
|
|
|
{-1, -1},
|
|
|
|
{ 1, -1},
|
|
|
|
};
|
|
|
|
|
|
|
|
const struct BgTemplate gUnknown_08339DAC[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
.bg = 0,
|
|
|
|
.charBaseIndex = 2,
|
|
|
|
.mapBaseIndex = 31,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 0,
|
|
|
|
.baseTile = 0
|
|
|
|
},
|
|
|
|
{
|
|
|
|
.bg = 1,
|
|
|
|
.charBaseIndex = 0,
|
|
|
|
.mapBaseIndex = 29,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 1,
|
|
|
|
.baseTile = 0
|
|
|
|
},
|
|
|
|
{
|
|
|
|
.bg = 2,
|
|
|
|
.charBaseIndex = 0,
|
|
|
|
.mapBaseIndex = 28,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 2,
|
|
|
|
.baseTile = 0
|
|
|
|
},
|
|
|
|
{
|
|
|
|
.bg = 3,
|
|
|
|
.charBaseIndex = 0,
|
|
|
|
.mapBaseIndex = 30,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 3,
|
|
|
|
.baseTile = 0
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
const struct ScanlineEffectParams gUnknown_08339DBC =
|
|
|
|
{
|
|
|
|
(void *)REG_ADDR_WIN0H,
|
|
|
|
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
|
|
|
|
1,
|
|
|
|
0,
|
|
|
|
};
|
|
|
|
|
|
|
|
u8 sub_80879D8(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
u8 sub_80879F8(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
u8 sub_80879FC(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
|
|
|
|
u8 (*const gUnknown_08339DC8[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
|
|
|
|
{
|
|
|
|
sub_80879D8,
|
|
|
|
sub_80879F8,
|
|
|
|
sub_80879FC,
|
|
|
|
};
|
|
|
|
|
|
|
|
u8 sub_8087A1C(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
u8 sub_8087A20(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
u8 sub_8087A88(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
|
|
|
|
|
|
|
u8 (*const gUnknown_08339DD4[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
|
|
|
|
{
|
|
|
|
sub_8087A1C,
|
|
|
|
sub_8087A20,
|
|
|
|
sub_8087A20,
|
|
|
|
sub_8087A20,
|
|
|
|
sub_8087A20,
|
|
|
|
sub_8087A1C,
|
|
|
|
sub_8087A1C,
|
|
|
|
sub_8087A88,
|
|
|
|
sub_8087A88,
|
|
|
|
sub_8087A88,
|
|
|
|
sub_8087A88,
|
|
|
|
};
|
|
|
|
|
|
|
|
void sub_8087AA0(struct LinkPlayerMapObject *, struct MapObject *);
|
|
|
|
void sub_8087AA8(struct LinkPlayerMapObject *, struct MapObject *);
|
|
|
|
|
|
|
|
void (*const gUnknown_08339E00[])(struct LinkPlayerMapObject *, struct MapObject *) =
|
|
|
|
{
|
|
|
|
sub_8087AA0,
|
|
|
|
sub_8087AA8,
|
|
|
|
};
|
|
|
|
|
|
|
|
// code
|
|
|
|
void DoWhiteOut(void)
|
|
|
|
{
|
|
|
|
ScriptContext2_RunNewScript(EventScript_WhiteOut);
|
|
|
|
SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
|
|
|
|
HealPlayerParty();
|
|
|
|
Overworld_ResetStateAfterWhiteOut();
|
|
|
|
Overworld_SetWarpDestToLastHealLoc();
|
|
|
|
warp_in();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_ResetStateAfterFly(void)
|
|
|
|
{
|
|
|
|
player_avatar_init_params_reset();
|
|
|
|
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
|
|
|
FlagClear(FLAG_SYS_CRUISE_MODE);
|
|
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_ResetStateAfterTeleport(void)
|
|
|
|
{
|
|
|
|
player_avatar_init_params_reset();
|
|
|
|
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
|
|
|
FlagClear(FLAG_SYS_CRUISE_MODE);
|
|
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
|
|
ScriptContext2_RunNewScript(EventScript_271862);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_ResetStateAfterDigEscRope(void)
|
|
|
|
{
|
|
|
|
player_avatar_init_params_reset();
|
|
|
|
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
|
|
|
FlagClear(FLAG_SYS_CRUISE_MODE);
|
|
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Overworld_ResetStateAfterWhiteOut(void)
|
|
|
|
{
|
|
|
|
player_avatar_init_params_reset();
|
|
|
|
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
|
|
|
FlagClear(FLAG_SYS_CRUISE_MODE);
|
|
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
|
|
if (VarGet(VAR_0x4039) == 1)
|
|
|
|
{
|
|
|
|
VarSet(VAR_0x4039, 0);
|
|
|
|
VarSet(VAR_0x4037, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_8084788(void)
|
|
|
|
{
|
|
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
|
|
ChooseAmbientCrySpecies();
|
|
|
|
ResetCyclingRoadChallengeData();
|
|
|
|
UpdateLocationHistoryForRoamer();
|
|
|
|
RoamerMoveToOtherLocationSet();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ResetGameStats(void)
|
|
|
|
{
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_GAME_STATS; i++)
|
|
|
|
SetGameStat(i, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void IncrementGameStat(u8 index)
|
|
|
|
{
|
|
|
|
if (index < NUM_USED_GAME_STATS)
|
|
|
|
{
|
|
|
|
u32 statVal = GetGameStat(index);
|
|
|
|
if (statVal < 0xFFFFFF)
|
|
|
|
statVal++;
|
|
|
|
else
|
|
|
|
statVal = 0xFFFFFF;
|
|
|
|
|
|
|
|
SetGameStat(index, statVal);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 GetGameStat(u8 index)
|
|
|
|
{
|
|
|
|
if (index >= NUM_USED_GAME_STATS)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return gSaveBlock1Ptr->gameStats[index] ^ gSaveBlock2Ptr->encryptionKey;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetGameStat(u8 index, u32 value)
|
|
|
|
{
|
|
|
|
if (index < NUM_USED_GAME_STATS)
|
|
|
|
gSaveBlock1Ptr->gameStats[index] = value ^ gSaveBlock2Ptr->encryptionKey;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ApplyNewEncryptionKeyToGameStats(u32 newKey)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_GAME_STATS; i++)
|
|
|
|
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
|
|
|
|
}
|
|
|
|
|
|
|
|
void LoadMapObjTemplatesFromHeader(void)
|
|
|
|
{
|
|
|
|
// Clear map object templates
|
|
|
|
CpuFill32(0, gSaveBlock1Ptr->mapObjectTemplates, sizeof(gSaveBlock1Ptr->mapObjectTemplates));
|
|
|
|
|
|
|
|
// Copy map header events to save block
|
|
|
|
CpuCopy32(gMapHeader.events->mapObjects,
|
|
|
|
gSaveBlock1Ptr->mapObjectTemplates,
|
|
|
|
gMapHeader.events->mapObjectCount * sizeof(struct MapObjectTemplate));
|
|
|
|
}
|
|
|
|
|
|
|
|
void LoadSaveblockMapObjScripts(void)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->mapObjects;
|
|
|
|
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
for (i = 0; i < 64; i++)
|
|
|
|
savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
s32 i;
|
|
|
|
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
|
|
|
|
|
|
|
for (i = 0; i < 64; i++)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
|
|
|
|
if (mapObjectTemplate->localId == localId)
|
|
|
|
{
|
|
|
|
mapObjectTemplate->x = x;
|
|
|
|
mapObjectTemplate->y = y;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType)
|
|
|
|
{
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
|
|
|
|
if (mapObjectTemplate->localId == localId)
|
|
|
|
{
|
|
|
|
mapObjectTemplate->movementType = movementType;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mapdata_load_assets_to_gpu_and_full_redraw(void)
|
|
|
|
{
|
|
|
|
move_tilemap_camera_to_upper_left_corner();
|
|
|
|
copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData);
|
|
|
|
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
|
|
|
DrawWholeMapView();
|
|
|
|
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
|
|
|
}
|
|
|
|
|
|
|
|
struct MapData *get_mapdata_header(void)
|
|
|
|
{
|
|
|
|
u16 mapDataId = gSaveBlock1Ptr->mapDataId;
|
|
|
|
if (mapDataId)
|
|
|
|
return gMapAttributes[mapDataId - 1];
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ApplyCurrentWarp(void)
|
|
|
|
{
|
|
|
|
gUnknown_020322DC = gSaveBlock1Ptr->location;
|
|
|
|
gSaveBlock1Ptr->location = gWarpDestination;
|
|
|
|
gUnknown_020322EC = sDummyWarpData;
|
|
|
|
gUnknown_020322F4 = sDummyWarpData;
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_warp2_warp3_to_neg_1(void)
|
|
|
|
{
|
|
|
|
gUnknown_020322EC = sDummyWarpData;
|
|
|
|
gUnknown_020322F4 = sDummyWarpData;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
|
|
{
|
|
|
|
warp->mapGroup = mapGroup;
|
|
|
|
warp->mapNum = mapNum;
|
|
|
|
warp->warpId = warpId;
|
|
|
|
warp->x = x;
|
|
|
|
warp->y = y;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool32 warp_data_is_not_neg_1(struct WarpData *warp)
|
|
|
|
{
|
|
|
|
if (warp->mapGroup != -1)
|
|
|
|
return FALSE;
|
|
|
|
if (warp->mapNum != -1)
|
|
|
|
return FALSE;
|
|
|
|
if (warp->warpId != -1)
|
|
|
|
return FALSE;
|
|
|
|
if (warp->x != -1)
|
|
|
|
return FALSE;
|
|
|
|
if (warp->y != -1)
|
|
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
|
|
|
|
{
|
|
|
|
return gMapGroups[mapGroup][mapNum];
|
|
|
|
}
|
|
|
|
|
|
|
|
struct MapHeader *const warp1_get_mapheader(void)
|
|
|
|
{
|
|
|
|
return Overworld_GetMapHeaderByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_current_map_header_from_sav1_save_old_name(void)
|
|
|
|
{
|
|
|
|
gLastMapSectionId = gMapHeader.regionMapSectionId;
|
|
|
|
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
|
|
|
gSaveBlock1Ptr->mapDataId = gMapHeader.mapDataId;
|
|
|
|
gMapHeader.mapData = get_mapdata_header();
|
|
|
|
}
|
|
|
|
|
|
|
|
void LoadSaveblockMapHeader(void)
|
|
|
|
{
|
|
|
|
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
|
|
|
gMapHeader.mapData = get_mapdata_header();
|
|
|
|
}
|
|
|
|
|
|
|
|
void update_camera_pos_from_warpid(void)
|
|
|
|
{
|
|
|
|
if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
|
|
|
|
{
|
|
|
|
gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
|
|
|
|
gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
|
|
|
|
}
|
|
|
|
else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
|
|
|
|
{
|
|
|
|
gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
|
|
|
|
gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gSaveBlock1Ptr->pos.x = gMapHeader.mapData->width / 2;
|
|
|
|
gSaveBlock1Ptr->pos.y = gMapHeader.mapData->height / 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void warp_in(void)
|
|
|
|
{
|
|
|
|
ApplyCurrentWarp();
|
|
|
|
set_current_map_header_from_sav1_save_old_name();
|
|
|
|
update_camera_pos_from_warpid();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
|
|
{
|
|
|
|
SetWarpData(&gWarpDestination, mapGroup, mapNum, warpId, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId)
|
|
|
|
{
|
|
|
|
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId)
|
|
|
|
{
|
|
|
|
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
|
|
{
|
|
|
|
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
|
|
|
|
{
|
|
|
|
gWarpDestination = gSaveBlock1Ptr->warp2;
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_8084CCC(u8 a1)
|
|
|
|
{
|
|
|
|
const struct HealLocation *warp = GetHealLocationPointer(a1);
|
|
|
|
|
|
|
|
if (warp)
|
|
|
|
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_SetWarpDestToLastHealLoc(void)
|
|
|
|
{
|
|
|
|
gWarpDestination = gSaveBlock1Ptr->lastHealLocation;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Overworld_SetHealLocationWarp(u8 healLocationId)
|
|
|
|
{
|
|
|
|
const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
|
|
|
|
|
|
|
|
if (healLocation != NULL)
|
|
|
|
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
|
|
|
|
}
|
2017-09-30 19:08:28 +02:00
|
|
|
|
2018-02-12 15:01:43 +01:00
|
|
|
void sub_8084D5C(s16 a1, s16 a2)
|
|
|
|
{
|
|
|
|
u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
|
|
|
|
u8 destMapType = GetMapTypeByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
|
|
|
|
if (is_light_level_1_2_3_5_or_6(currMapType) && is_light_level_1_2_3_5_or_6(destMapType) != TRUE)
|
|
|
|
sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
|
|
|
|
}
|
2017-09-30 19:08:28 +02:00
|
|
|
|
2018-02-12 15:01:43 +01:00
|
|
|
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
|
|
{
|
|
|
|
SetWarpData(&gSaveBlock1Ptr->warp4, mapGroup, mapNum, warpId, x, y);
|
|
|
|
}
|