pokeemerald/data/maps/LilycoveCity_House3/scripts.inc

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LilycoveCity_House3_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_House3_OnTransition
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.byte 0
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LilycoveCity_House3_OnTransition:
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random 4
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copyvar VAR_TEMP_1, VAR_RESULT
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end
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LilycoveCity_House3_EventScript_PokefanF::
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lock
faceplayer
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msgbox LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks, MSGBOX_YESNO
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compare VAR_RESULT, NO
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goto_if_eq LilycoveCity_House3_EventScript_DeclinePokeblockLearn
msgbox LilycoveCity_House3_Text_ExplainPokeblocks, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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LilycoveCity_House3_EventScript_DeclinePokeblockLearn::
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msgbox LilycoveCity_House3_Text_OhAreYouSure, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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LilycoveCity_House3_EventScript_Man::
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lock
faceplayer
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msgbox LilycoveCity_House3_Text_HappyToHaveQuadruplets, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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LilycoveCity_House3_EventScript_GameBoyKid1::
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lock
faceplayer
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switch VAR_TEMP_1
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case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
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end
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LilycoveCity_House3_EventScript_GameBoyKid2::
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lock
faceplayer
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switch VAR_TEMP_1
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case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
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end
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LilycoveCity_House3_EventScript_GameBoyKid3::
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lock
faceplayer
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switch VAR_TEMP_1
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case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
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end
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LilycoveCity_House3_EventScript_GameBoyKid4::
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lock
faceplayer
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switch VAR_TEMP_1
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case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
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end
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LilycoveCity_House3_EventScript_WereDoingMultiBattle::
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msgbox LilycoveCity_House3_Text_GoingToWinMultiBattles, MSGBOX_DEFAULT
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release
end
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LilycoveCity_House3_EventScript_WereMixingRecords::
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msgbox LilycoveCity_House3_Text_LikeMixingAtRecordCorner, MSGBOX_DEFAULT
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release
end
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LilycoveCity_House3_EventScript_WereBlendingBerries::
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msgbox LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender, MSGBOX_DEFAULT
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release
end
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LilycoveCity_House3_EventScript_WereDoingContest::
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msgbox LilycoveCity_House3_Text_GoingToEnterContest, MSGBOX_DEFAULT
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release
end
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LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
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.string "Oh, my, my! Are you traveling alone?\n"
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.string "But you're so young! Good for you!\p"
.string "I'm sure my kids could learn a thing\n"
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.string "or two from you!\p"
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.string "Me? I'm a master of {POKEBLOCK}S.\p"
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.string "If I get serious just a little, why,\n"
.string "I can concoct great {POKEBLOCK}S.\p"
.string "Would you like to learn from me,\n"
.string "a master of {POKEBLOCK}S?$"
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LilycoveCity_House3_Text_OhAreYouSure:
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.string "Oh? Are you sure?\p"
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.string "You shouldn't always try to do\n"
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.string "everything by yourself, dear!$"
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LilycoveCity_House3_Text_ExplainPokeblocks:
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.string "Oh, good! You're a smart soul!\n"
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.string "This is a bit long, so listen up!\p"
.string "Are you ready?\p"
.string "If you look at {POKEBLOCK}S, you should see\n"
.string "that they are rated on how they feel.\p"
.string "The lower the feel rating,\n"
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.string "the better it is. Don't forget this!\p"
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.string "A good {POKEBLOCK} has a low feel\n"
.string "rating and a high level.\p"
.string "A POKéMON can eat more good\n"
.string "{POKEBLOCK}S than ordinary ones, too.\p"
.string "And this is important.\p"
.string "If you want to make smooth {POKEBLOCK}S,\n"
.string "use different kinds of BERRIES.\p"
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.string "Don't be stingy--the kinds of BERRIES\n"
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.string "affect the smoothness of {POKEBLOCK}S.\p"
.string "And another thing.\p"
.string "The more people blending BERRIES,\n"
.string "the smoother the {POKEBLOCK}S.\p"
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.string "That's why you should talk to other\n"
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.string "people and make {POKEBLOCK}S together.\p"
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.string "That's about all you need to know to\n"
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.string "make good {POKEBLOCK}S.\p"
.string "If everyone had POKéMON they love,\n"
.string "smooth {POKEBLOCK}S, and a loving family,\l"
.string "the world would be a happier place.\p"
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.string "Don't give up, dear!$"
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LilycoveCity_House3_Text_HappyToHaveQuadruplets:
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.string "When my wife gave birth to quadruplets,\n"
.string "you bet I was shocked.\p"
.string "But, now, seeing them play together,\n"
.string "it makes me happy.$"
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LilycoveCity_House3_Text_GoingToWinMultiBattles:
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.string "We're having MULTI BATTLES, but I know\n"
.string "I'm going to win.$"
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LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
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.string "We like mixing stuff at\n"
.string "the RECORD CORNER.\p"
.string "But what gets mixed up?$"
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LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
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.string "We're going to make super {POKEBLOCK}S\n"
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.string "with a BERRY BLENDER!$"
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LilycoveCity_House3_Text_GoingToEnterContest:
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.string "I want to brag about how tough my\n"
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.string "POKéMON is, so we're going to enter\l"
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.string "a CONTEST together.$"