pokeemerald/data/maps/EverGrandeCity_Hall5/scripts.inc

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EverGrandeCity_Hall5_MapScripts::
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_Hall5_OnWarp
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.byte 0
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EverGrandeCity_Hall5_OnWarp:
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map_script_2 VAR_TEMP_1, 0, EverGrandeCity_Hall5_EventScript_TurnPlayerNorth
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.2byte 0
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EverGrandeCity_Hall5_EventScript_TurnPlayerNorth::
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end