pokeemerald/src/field_player_avatar.c

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#include "global.h"
#include "bike.h"
#include "event_data.h"
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#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
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#include "global.fieldmap.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "rotating_gate.h"
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#include "sprite.h"
#include "task.h"
#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/flags.h"
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extern void task_add_bump_boulder(u8, u8);
static bool8 ShouldJumpLedge(s16, s16, u8);
static bool8 sub_808B1BC(s16, s16, u8);
static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
static u8 sub_808B238(s16, s16, u8);
static void check_acro_bike_metatile(s16, s16, u8, u8 *);
extern void PlayerNotOnBikeCollide(u8);
extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
extern void PlayerRun(u8);
static void MovePlayerNotOnBike(u8, u16);
static u8 CheckMovementInputNotOnBike(u8);
extern void sub_808C5B0(void);
extern void sub_808C4D8(void);
static u8 CheckForPlayerAvatarCollision(u8);
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static u8 EventObjectCB2_NoMovement2();
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extern void sub_808C280(struct EventObject *);
static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8);
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void npc_clear_strange_bits(struct EventObject *);
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extern void DoPlayerAvatarTransition(void);
static bool8 TryDoMetatileBehaviorForcedMovement();
static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16);
static void PlayerAllowForcedMovementIfMovingSameDirection();
static u8 sub_808B028(u8);
static u8 GetForcedMovementByMetatileBehavior();
static void PlayerNotOnBikeNotMoving(u8, u16);
static void PlayerNotOnBikeTurningInPlace(u8, u16);
static void PlayerNotOnBikeMoving(u8, u16);
extern void sub_808C750(u8);
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extern void PlayerAvatarTransition_Normal(struct EventObject *a);
extern void PlayerAvatarTransition_MachBike(struct EventObject *a);
extern void PlayerAvatarTransition_AcroBike(struct EventObject *a);
extern void PlayerAvatarTransition_Surfing(struct EventObject *a);
extern void PlayerAvatarTransition_Underwater(struct EventObject *a);
extern void PlayerAvatarTransition_ReturnToField(struct EventObject *a);
extern void PlayerAvatarTransition_Dummy(struct EventObject *a);
extern u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
extern u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
extern u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
extern u8 sub_808C544(struct Task *task, struct EventObject *eventObject);
extern u8 sub_808C61C(struct Task *task, struct EventObject *eventObject);
extern u8 sub_808C644(struct Task *task, struct EventObject *eventObject);
extern u8 sub_808C6BC(struct Task *task, struct EventObject *eventObject);
extern u8 sub_808C6FC(struct Task *task, struct EventObject *eventObject);
extern u8 fish0(struct Task *task);
extern u8 fish1(struct Task *task);
extern u8 fish2(struct Task *task);
extern u8 fish3(struct Task *task);
extern u8 fish4(struct Task *task);
extern u8 fish5(struct Task *task);
extern u8 fish6(struct Task *task);
extern u8 fish7(struct Task *task);
extern u8 fish8(struct Task *task);
extern u8 fish9(struct Task *task);
extern u8 fishA_wait_for_a_pressed(struct Task *task);
extern u8 fishB(struct Task *task);
extern u8 fishC(struct Task *task);
extern u8 fishD(struct Task *task);
extern u8 fishE(struct Task *task);
extern u8 fishF(struct Task *task);
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static bool8 (*const sForcedMovementTestFuncs[])(u8) =
{
MetatileBehavior_IsTrickHouseSlipperyFloor,
MetatileBehavior_IsIce_2,
MetatileBehavior_IsWalkSouth,
MetatileBehavior_IsWalkNorth,
MetatileBehavior_IsWalkWest,
MetatileBehavior_IsWalkEast,
MetatileBehavior_IsSouthwardCurrent,
MetatileBehavior_IsNorthwardCurrent,
MetatileBehavior_IsWestwardCurrent,
MetatileBehavior_IsEastwardCurrent,
MetatileBehavior_IsSlideSouth,
MetatileBehavior_IsSlideNorth,
MetatileBehavior_IsSlideWest,
MetatileBehavior_IsSlideEast,
MetatileBehavior_IsWaterfall,
MetatileBehavior_IsSecretBaseJumpMat,
MetatileBehavior_IsSecretBaseSpinMat,
MetatileBehavior_IsMuddySlope,
};
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static bool8 (*const sForcedMovementFuncs[])(void) =
{
ForcedMovement_None,
ForcedMovement_Slip,
ForcedMovement_Slip,
ForcedMovement_WalkSouth,
ForcedMovement_WalkNorth,
ForcedMovement_WalkWest,
ForcedMovement_WalkEast,
ForcedMovement_PushedSouthByCurrent,
ForcedMovement_PushedNorthByCurrent,
ForcedMovement_PushedWestByCurrent,
ForcedMovement_PushedEastByCurrent,
ForcedMovement_SlideSouth,
ForcedMovement_SlideNorth,
ForcedMovement_SlideWest,
ForcedMovement_SlideEast,
ForcedMovement_PushedSouthByCurrent,
ForcedMovement_0xBB,
ForcedMovement_0xBC,
ForcedMovement_MuddySlope,
};
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static void (*const gUnknown_08497490[])(u8, u16) =
{
PlayerNotOnBikeNotMoving,
PlayerNotOnBikeTurningInPlace,
PlayerNotOnBikeMoving,
};
static bool8 (*const gUnknown_0849749C[])(u8) =
{
MetatileBehavior_IsBumpySlope,
MetatileBehavior_IsIsolatedVerticalRail,
MetatileBehavior_IsIsolatedHorizontalRail,
MetatileBehavior_IsVerticalRail,
MetatileBehavior_IsHorizontalRail,
};
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static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0};
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void (*const gUnknown_084974B8[])(struct EventObject *) =
{
PlayerAvatarTransition_Normal,
PlayerAvatarTransition_MachBike,
PlayerAvatarTransition_AcroBike,
PlayerAvatarTransition_Surfing,
PlayerAvatarTransition_Underwater,
PlayerAvatarTransition_ReturnToField,
PlayerAvatarTransition_Dummy,
PlayerAvatarTransition_Dummy,
};
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bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) =
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{
MetatileBehavior_IsSouthArrowWarp,
MetatileBehavior_IsNorthArrowWarp,
MetatileBehavior_IsWestArrowWarp,
MetatileBehavior_IsEastArrowWarp,
};
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const u8 sRivalAvatarGfxIds[][2] =
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{
{EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL},
{EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE},
{EVENT_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE},
{EVENT_OBJ_GFX_RIVAL_BRENDAN_SURFING, EVENT_OBJ_GFX_RIVAL_MAY_SURFING},
{EVENT_OBJ_GFX_BRENDAN_UNDERWATER, EVENT_OBJ_GFX_MAY_UNDERWATER},
{EVENT_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE, EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE},
{EVENT_OBJ_GFX_BRENDAN_FISHING, EVENT_OBJ_GFX_MAY_FISHING},
{EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING}
};
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const u8 sPlayerAvatarGfxIds[][2] =
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{
{EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL},
{EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE},
{EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE, EVENT_OBJ_GFX_MAY_ACRO_BIKE},
{EVENT_OBJ_GFX_BRENDAN_SURFING, EVENT_OBJ_GFX_MAY_SURFING},
{EVENT_OBJ_GFX_BRENDAN_UNDERWATER, EVENT_OBJ_GFX_MAY_UNDERWATER},
{EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE, EVENT_OBJ_GFX_MAY_FIELD_MOVE},
{EVENT_OBJ_GFX_BRENDAN_FISHING, EVENT_OBJ_GFX_MAY_FISHING},
{EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING},
};
const u8 gUnknown_08497508[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF};
const u8 gUnknown_0849750A[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY};
const u8 gUnknown_0849750C[2][5][2] =
{
//male
{
{EVENT_OBJ_GFX_BRENDAN_NORMAL, 1},
{EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, 2},
{EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE, 4},
{EVENT_OBJ_GFX_BRENDAN_SURFING, 8},
{EVENT_OBJ_GFX_BRENDAN_UNDERWATER, 16},
},
//female
{
{EVENT_OBJ_GFX_MAY_NORMAL, 1},
{EVENT_OBJ_GFX_MAY_MACH_BIKE, 2},
{EVENT_OBJ_GFX_MAY_ACRO_BIKE, 4},
{EVENT_OBJ_GFX_MAY_SURFING, 8},
{EVENT_OBJ_GFX_MAY_UNDERWATER, 16},
}
};
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bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks
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{
MetatileBehavior_IsSouthArrowWarp,
MetatileBehavior_IsNorthArrowWarp,
MetatileBehavior_IsWestArrowWarp,
MetatileBehavior_IsEastArrowWarp,
};
u8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) =
{
sub_808C3A4,
do_boulder_dust,
sub_808C484,
};
u8 (*const gUnknown_0849753C[])(struct Task *, struct EventObject *) =
{
sub_808C544,
};
u8 (*const gUnknown_08497540[])(struct Task *, struct EventObject *) =
{
sub_808C61C,
sub_808C644,
sub_808C6BC,
sub_808C6FC,
};
const u8 gUnknown_08497550[] = {3, 4, 2, 1};
const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19};
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u8 (*const sFishingStateFuncs[])(struct Task *) =
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{
fish0,
fish1,
fish2,
fish3,
fish4,
fish5,
fish6,
fish7,
fish8,
fish9,
fishA_wait_for_a_pressed,
fishB,
fishC,
fishD,
fishE,
fishF,
};
const u16 gUnknown_0849759C[] = {1, 1, 1};
const u16 gUnknown_084975A2[] = {1, 3, 6};
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const u8 gText_Dot[] = _("·");
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const u16 sReelTimeouts[] = {36, 33, 30};
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const u16 gUnknown_084975B0[] =
{
0, 0,
0x28, 10,
0x46, 30,
};
const u8 gUnknown_084975BC[] = {0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00};
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// .text
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void MovementType_Player(struct Sprite *sprite)
{
UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2);
}
static u8 EventObjectCB2_NoMovement2(void)
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{
return 0;
}
void player_step(u8 direction, u16 newKeys, u16 heldKeys)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
sub_808C280(playerEventObj);
if (gPlayerAvatar.preventStep == FALSE)
{
Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys);
if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0)
{
npc_clear_strange_bits(playerEventObj);
DoPlayerAvatarTransition();
if (TryDoMetatileBehaviorForcedMovement() == 0)
{
MovePlayerAvatarUsingKeypadInput(direction, newKeys, heldKeys);
PlayerAllowForcedMovementIfMovingSameDirection();
}
}
}
}
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static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction)
{
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#ifdef NONMATCHING
u8 r5 = direction;
u8 r6 = direction;
#else
u8 r5 = direction;
register u8 r6 asm("r6") = direction;
#endif
//a very bad HACK
if (EventObjectIsMovementOverridden(playerEventObj)
&& !EventObjectClearHeldMovementIfFinished(playerEventObj))
{
u8 heldMovementActionId = EventObjectGetHeldMovementActionId(playerEventObj);
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if (heldMovementActionId > MOVEMENT_ACTION_WALK_FAST_RIGHT && heldMovementActionId < MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN)
{
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if (direction == DIR_NONE)
{
return TRUE;
}
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if (playerEventObj->movementDirection != r5)
{
EventObjectClearHeldMovement(playerEventObj);
return FALSE;
}
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if (!sub_808B028(r6))
{
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EventObjectClearHeldMovement(playerEventObj);
return FALSE;
}
}
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return TRUE;
}
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return FALSE;
}
void npc_clear_strange_bits(struct EventObject *eventObj)
{
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eventObj->inanimate = 0;
eventObj->disableAnim = 0;
eventObj->facingDirectionLocked = 0;
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH;
}
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static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys)
{
if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE)
|| (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE))
MovePlayerOnBike(direction, newKeys, heldKeys);
else
MovePlayerNotOnBike(direction, heldKeys);
}
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static void PlayerAllowForcedMovementIfMovingSameDirection(void)
{
if (gPlayerAvatar.runningState == MOVING)
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
}
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static bool8 TryDoMetatileBehaviorForcedMovement(void)
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{
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return sForcedMovementFuncs[GetForcedMovementByMetatileBehavior()]();
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}
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static u8 GetForcedMovementByMetatileBehavior(void)
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{
u8 i;
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5))
{
u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior;
for (i = 0; i < 18; i++)
{
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if (sForcedMovementTestFuncs[i](metatileBehavior))
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return i + 1;
}
}
return 0;
}
bool8 ForcedMovement_None(void)
{
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
playerEventObj->facingDirectionLocked = 0;
playerEventObj->enableAnim = 1;
SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_6;
}
return FALSE;
}
static u8 DoForcedMovement(u8 direction, void (*b)(u8))
{
struct PlayerAvatar *playerAvatar = &gPlayerAvatar;
u8 collisionType = CheckForPlayerAvatarCollision(direction);
playerAvatar->flags |= PLAYER_AVATAR_FLAG_6;
if (collisionType != 0)
{
ForcedMovement_None();
if (collisionType <= 4)
{
return 0;
}
else
{
if (collisionType == COLLISION_LEDGE_JUMP)
PlayerJumpLedge(direction);
playerAvatar->flags |= PLAYER_AVATAR_FLAG_6;
playerAvatar->runningState = MOVING;
return 1;
}
}
else
{
playerAvatar->runningState = MOVING;
b(direction);
return 1;
}
}
u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
playerEventObj->disableAnim = 1;
return DoForcedMovement(playerEventObj->movementDirection, a);
}
bool8 ForcedMovement_Slip(void)
{
return DoForcedMovementInCurrentDirection(PlayerGoSpeed2);
}
bool8 ForcedMovement_WalkSouth(void)
{
return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1);
}
bool8 ForcedMovement_WalkNorth(void)
{
return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1);
}
bool8 ForcedMovement_WalkWest(void)
{
return DoForcedMovement(DIR_WEST, PlayerGoSpeed1);
}
bool8 ForcedMovement_WalkEast(void)
{
return DoForcedMovement(DIR_EAST, PlayerGoSpeed1);
}
bool8 ForcedMovement_PushedSouthByCurrent(void)
{
return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3);
}
bool8 ForcedMovement_PushedNorthByCurrent(void)
{
return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3);
}
bool8 ForcedMovement_PushedWestByCurrent(void)
{
return DoForcedMovement(DIR_WEST, PlayerGoSpeed3);
}
bool8 ForcedMovement_PushedEastByCurrent(void)
{
return DoForcedMovement(DIR_EAST, PlayerGoSpeed3);
}
u8 ForcedMovement_Slide(u8 direction, void (*b)(u8))
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
playerEventObj->disableAnim = 1;
playerEventObj->facingDirectionLocked = 1;
return DoForcedMovement(direction, b);
}
bool8 ForcedMovement_SlideSouth(void)
{
return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2);
}
bool8 ForcedMovement_SlideNorth(void)
{
return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2);
}
bool8 ForcedMovement_SlideWest(void)
{
return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2);
}
bool8 ForcedMovement_SlideEast(void)
{
return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2);
}
bool8 ForcedMovement_0xBB(void)
{
sub_808C4D8();
return TRUE;
}
bool8 ForcedMovement_0xBC(void)
{
sub_808C5B0();
return TRUE;
}
bool8 ForcedMovement_MuddySlope(void)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
if (playerEventObj->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3)
{
Bike_UpdateBikeCounterSpeed(0);
playerEventObj->facingDirectionLocked = 1;
return DoForcedMovement(1, PlayerGoSpeed2);
}
else
{
return FALSE;
}
}
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static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{
gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
}
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static u8 CheckMovementInputNotOnBike(u8 direction)
{
if (direction == DIR_NONE)
{
gPlayerAvatar.runningState = NOT_MOVING;
return 0;
}
else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING)
{
gPlayerAvatar.runningState = TURN_DIRECTION;
return 1;
}
else
{
gPlayerAvatar.runningState = MOVING;
return 2;
}
}
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static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys)
{
PlayerFaceDirection(GetPlayerFacingDirection());
}
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static void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys)
{
PlayerTurnInPlace(direction);
}
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static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
{
u8 r0 = CheckForPlayerAvatarCollision(direction);
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if (r0 != 0)
{
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if (r0 == 6)
{
PlayerJumpLedge(direction);
return;
}
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else if (r0 == 4 && IsPlayerCollidingWithFarawayIslandMew(direction) != 0)
{
PlayerNotOnBikeCollideWithFarawayIslandMew(direction);
return;
}
else
{
u8 r4 = r0 - 5;
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if (r4 > 3)
{
PlayerNotOnBikeCollide(direction);
return;
}
else
{
return;
}
}
}
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
{
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// speed 2 is fast, same speed as running
PlayerGoSpeed2(direction);
return;
}
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH)
&& IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0)
{
PlayerRun(direction);
gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_DASH;
return;
}
else
{
PlayerGoSpeed1(direction);
}
}
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static u8 CheckForPlayerAvatarCollision(u8 direction)
{
s16 x, y;
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
x = playerEventObj->currentCoords.x;
y = playerEventObj->currentCoords.y;
MoveCoords(direction, &x, &y);
return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
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static u8 sub_808B028(u8 direction)
{
s16 x, y;
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
x = playerEventObj->currentCoords.x;
y = playerEventObj->currentCoords.y;
MoveCoords(direction, &x, &y);
return sub_808B164(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
u8 CheckForEventObjectCollision(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
{
u8 collision;
collision = GetCollisionAtCoords(a, x, y, direction);
if (collision == 3 && sub_808B1BC(x, y, direction))
return 5;
if (ShouldJumpLedge(x, y, direction))
{
IncrementGameStat(GAME_STAT_JUMPED_DOWN_LEDGES);
return COLLISION_LEDGE_JUMP;
}
if (collision == 4 && sub_808B238(x, y, direction))
return 7;
if (collision == 0)
{
if (CheckForRotatingGatePuzzleCollision(direction, x, y))
return 8;
check_acro_bike_metatile(x, y, e, &collision);
}
return collision;
}
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static u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
{
u8 collision = GetCollisionAtCoords(a, x, y, direction);
if (collision == 0)
{
if (CheckForRotatingGatePuzzleCollisionWithoutAnimation(direction, x, y) != 0)
return 8;
check_acro_bike_metatile(x, y, e, &collision);
}
return collision;
}
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static bool8 sub_808B1BC(s16 x, s16 y, u8 direction)
{
if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
&& MapGridGetZCoordAt(x, y) == 3
&& GetEventObjectIdByXYZ(x, y, 3) == 16)
{
sub_808C750(direction);
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return TRUE;
}
else
{
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return FALSE;
}
}
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static bool8 ShouldJumpLedge(s16 x, s16 y, u8 z)
{
if (GetLedgeJumpDirection(x, y, z) != 0)
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return TRUE;
else
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return FALSE;
}
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static u8 sub_808B238(s16 x, s16 y, u8 direction)
{
if (FlagGet(FLAG_SYS_USE_STRENGTH))
{
u8 eventObjectId = GetEventObjectIdByXY(x, y);
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if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == 0x57)
{
x = gEventObjects[eventObjectId].currentCoords.x;
y = gEventObjects[eventObjectId].currentCoords.y;
MoveCoords(direction, &x, &y);
if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0
&& MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0)
{
task_add_bump_boulder(eventObjectId, direction);
return 1;
}
}
}
return 0;
}
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static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d)
{
u8 i;
for (i = 0; i < 5; i++)
{
if (gUnknown_0849749C[i](c))
{
*d = gUnknown_084974B0[i];
return;
}
}
}